FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/LjoYxrXe"]
[Date "2025.08.15"]
[White "mcankkmen"]
[Black "Techgeek_AnanyaOmer"]
[Result "0-1"]
[GameId "LjoYxrXe"]
[UTCDate "2025.08.15"]
[UTCTime "12:13:53"]
[WhiteElo "1790"]
[BlackElo "1746"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+228"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. h4?? { (Mate in 15 → -3.02) Lost forced checkmate sequence. b4 was best. } { [%eval -3.02] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Kxd7) 2... Qxh4 { [%eval -2.19] } 3. Rxh4?? { (-2.19 → -6.01) Blunder. gxh4 was best. } { [%eval -6.01] } (3. gxh4 Ba3) 3... Nh6?? { (-6.01 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } { [%eval #14] } (3... Ba3 4. bxa3) 4. Rxh6 { [%eval #14] } 4... gxh6 { [%eval #13] } 5. b4 { [%eval #13] } 5... Bxb4 { [%eval #12] } 6. d4 { [%eval #13] } 6... exd4 { [%eval #11] } 7. Qxd4 { [%eval #11] } 7... Bxe1 { [%eval #10] } 8. Qxa7 { [%eval #11] } 8... Bxf2 { [%eval #10] } 9. Qxb7 { [%eval #10] } 9... Bxg1 { [%eval #9] } 10. Qxc7 { [%eval #9] } 10... Rxa2 { [%eval #8] } 11. Qxb8?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Bxh6 was best. } { [%eval #-8] } (11. Bxh6 Rxc2 12. Qxd7 Bxd7 13. Ra4 Bxa4 14. Bg2 Rxe2 15. Na3 Rxg2 16. Bc1 Rxg3) 11... Rxa1?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxc2 was best. } { [%eval #7] } (11... Rxc2 12. Bxh6 Rxe2 13. Qxc8 Ra2 14. Rxa2 Bf2 15. Rxf2 f6 16. Qxe8 Rxe8 17. Rxf6) 12. Qxc8 { [%eval #7] } 12... Rxb1 { [%eval #6] } 13. Qxe8?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Bxh6 was best. } { [%eval #-7] } (13. Bxh6 Rxf1 14. Qxe8 Rxe8 15. g4 Rxe2 16. Bg5 Rxc2 17. Be3 Bxe3 18. g5 Bxg5#) 13... Rxc1 { [%eval #-12] } 14. Qxd7 { [%eval #-8] } 14... Rxc2 { [%eval #-8] } 15. Qxf7 { [%eval #-7] } 15... Rxe2 { [%eval #-7] } 16. Qxh7 { [%eval #-6] } 16... Rxh7 { [%eval #-6] } 17. Bxe2 { [%eval #-5] } 17... h5 { [%eval #-5] } 18. Bxh5 { [%eval #-4] } 18... Rxh5 { [%eval #-4] } 19. g4 { [%eval #-3] } 19... Be3 { [%eval #-3] } 20. gxh5 { [%eval #-2] } 20... Ba7 { [%eval #-5] } 21. h6 { [%eval #-4] } 21... Bb6?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Be3 was best. } { [%eval 0.0] } (21... Be3 22. h7 Bh6 23. h8=N Bg5 24. Ng6 Bf4 25. Nxf4#) 22. h7 { [%eval 0.0] } 22... Bd8 { [%eval 0.0] } 23. h8=N?? { (0.00 → Mate in 2) Checkmate is now unavoidable. h8=K was best. } { [%eval #-2] } (23. h8=K Bg5 24. Kg8 Bf4 25. Kf7 Bh2 26. Kg7 Bg3 27. Kg6 Bd6 28. Kh6 Bb4) 23... Bf6 { [%eval #-2] } 24. Ng6 { [%eval #-1] } 24... Be7 { [%eval #-1] } 25. Nxe7# { Game ends by variant rule. } 0-1