FEN
[Event "rated bullet game"]
[Site "https://lichess.org/LexVVR4k"]
[Date "2026.01.31"]
[Round "-"]
[White "SKeNG_X"]
[Black "kmd1999"]
[Result "1-0"]
[GameId "LexVVR4k"]
[UTCDate "2026.01.31"]
[UTCTime "11:01:46"]
[WhiteElo "1773"]
[BlackElo "1748"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "A12"]
[Opening "Réti Opening: Anglo-Slav Variation, Capablanca Variation"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. b3 { [%eval 0.0] } 1... d5 { [%eval 0.0] } 2. Bb2 { [%eval 0.0] } 2... c6 { [%eval 0.1] } 3. Nf3 { [%eval 0.0] } 3... Nf6 { [%eval 0.07] } 4. c4 { [%eval 0.07] } 4... Bg4 { [%eval 0.0] } { A12 Réti Opening: Anglo-Slav Variation, Capablanca Variation } 5. cxd5 { [%eval -0.1] } 5... Bxf3 { [%eval -0.03] } 6. exf3 { [%eval 0.0] } 6... cxd5 { [%eval -0.07] } 7. Be2 { [%eval -0.25] } 7... e6 { [%eval -0.16] } 8. d4 { [%eval -0.45] } 8... Bd6 { [%eval 0.04] } 9. O-O?! { (0.04 → -0.57) Inaccuracy. Kf1 was best. } { [%eval -0.57] } (9. Kf1 Nc6 10. Nc3 O-O 11. g3 a6 12. Kg2 Rc8 13. h4 Qe7 14. a3 Rfd8) 9... Nc6 { [%eval -0.54] } 10. Re1 { [%eval -0.7] } 10... a6 { [%eval -0.64] } 11. Nd2 { [%eval -0.78] } 11... b5?! { (-0.78 → 0.00) Inaccuracy. h5 was best. } { [%eval 0.0] } (11... h5 12. g3) 12. Rc1 { [%eval -0.48] } 12... O-O?? { (-0.48 → 4.60) Blunder. Qb6 was best. } { [%eval 4.6] } (12... Qb6) 13. a3?? { (4.60 → -0.35) Blunder. Rxc6 was best. } { [%eval -0.35] } (13. Rxc6 a5 14. g3 a4 15. Rc2 Qa5 16. a3 Rfc8 17. b4 Rxc2 18. Qxc2 Bxb4) 13... Qb8?? { (-0.35 → 3.65) Blunder. Qb6 was best. } { [%eval 3.65] } (13... Qb6 14. Nf1) 14. Bd3?? { (3.65 → -0.33) Blunder. Rxc6 was best. } { [%eval -0.33] } (14. Rxc6 Bxh2+ 15. Kh1 Qe8 16. Rc2 Bd6 17. g3 Nh5 18. f4 Nxf4 19. gxf4 Bxf4) 14... Bxh2+ { [%eval 0.21] } 15. Kh1 { [%eval 0.92] } 15... Bd6?? { (0.92 → 3.88) Blunder. Ne7 was best. } { [%eval 3.88] } (15... Ne7 16. g3) 16. Qe2?? { (3.88 → -1.08) Blunder. Rxc6 was best. } { [%eval -1.08] } (16. Rxc6 Nh5 17. Nf1 Nf4 18. Rc2 h5 19. Ne3 Qd8 20. g3 Nxd3 21. Qxd3) 16... Bc7?? { (-1.08 → 3.94) Blunder. Ne7 was best. } { [%eval 3.94] } (16... Ne7 17. g3) 17. Nf1?? { (3.94 → -1.41) Blunder. Rxc6 was best. } { [%eval -1.41] } (17. Rxc6 Nh5 18. Nf1 Nf4 19. Qc2 Ba5 20. Rc1 f5 21. g3 Kh8 22. Nh2 Qe8) 17... Qd8?? { (-1.41 → 3.64) Blunder. Na5 was best. } { [%eval 3.64] } (17... Na5 18. Bc2 b4 19. a4 Bf4 20. Rb1 g6 21. g3 Bh6 22. Kg2 Bg7 23. Ne3) 18. Ne3?? { (3.64 → -1.59) Blunder. Rxc6 was best. } { [%eval -1.59] } (18. Rxc6 Nh5 19. g3 Nf4 20. Qd1 Rc8 21. Bc1 Nxd3 22. Qxd3 h5 23. Rc5 h4) 18... Qd6?! { (-1.59 → -0.89) Inaccuracy. Nh5 was best. } { [%eval -0.89] } (18... Nh5 19. Ng4) 19. g3 { [%eval -0.7] } 19... Nh5? { (-0.70 → 0.78) Mistake. Ba5 was best. } { [%eval 0.78] } (19... Ba5 20. Red1) 20. Rg1?! { (0.78 → 0.06) Inaccuracy. f4 was best. } { [%eval 0.06] } (20. f4 g6) 20... e5?? { (0.06 → 4.62) Blunder. Rac8 was best. } { [%eval 4.62] } (20... Rac8 21. Qc2) 21. f4?? { (4.62 → 2.22) Blunder. Nf5 was best. } { [%eval 2.22] } (21. Nf5 Qd7 22. Rxc6 g6 23. dxe5 gxf5 24. Rh6 Ng7 25. g4 f6 26. f4 d4) 21... exd4?? { (2.22 → 5.24) Blunder. Qh6 was best. } { [%eval 5.24] } (21... Qh6 22. Kg2 e4 23. Rh1 Bxf4 24. Rxh5 Qg6 25. Bb1 Bxe3 26. fxe3 f5 27. Rh2) 22. Bxd4?? { (5.24 → -0.31) Blunder. Qxh5 was best. } { [%eval -0.31] } (22. Qxh5 g6 23. Nf5 Qd7 24. Qh3 Kh8 25. Kg2 f6 26. Rxc6 Qxc6 27. Nxd4 Qb6) 22... Rae8?? { (-0.31 → 5.12) Blunder. Nxf4 was best. } { [%eval 5.12] } (22... Nxf4 23. gxf4) 23. Bc5? { (5.12 → 3.16) Mistake. Qxh5 was best. } { [%eval 3.16] } (23. Qxh5 g6 24. Rxc6 gxh5 25. Rxd6 Bxd6 26. Kg2 Bxa3 27. Rh1 f6 28. Rxh5 Rf7) 23... Qe6? { (3.16 → 5.36) Mistake. Qh6 was best. } { [%eval 5.36] } (23... Qh6 24. Kg2 Bxf4 25. Rh1 g6 26. Rxh5 gxh5 27. gxf4 d4 28. Nf5 Qg6+ 29. Ng3) 24. Bxf8?? { (5.36 → Mate in 1) Checkmate is now unavoidable. Qxh5 was best. } { [%eval #-1] } (24. Qxh5 g6 25. f5 Qd7 26. Ng4 Be5 27. fxg6 fxg6 28. Bxg6 hxg6 29. Qxg6+ Bg7) 24... Kxf8?? { (Mate in 1 → 5.15) Lost forced checkmate sequence. Qh3# was best. } { [%eval 5.15] } (24... Qh3#) 25. Qxh5 { [%eval 5.12] } 25... g6 { [%eval 5.43] } 26. Qxd5?? { (5.43 → Mate in 1) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-1] } (26. Qxh7 Be5 27. f5 gxf5 28. Nxf5 Ne7 29. Rg2 d4 30. Re1 Nxf5 31. Bxf5) 26... Qxd5+?? { (Mate in 1 → 6.63) Lost forced checkmate sequence. Qh3# was best. } { [%eval 6.63] } (26... Qh3#) 27. Nxd5 { [%eval 6.81] } { Black left the game. } 1-0
