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[Event "Rated King of the Hill game"] [Site "https://lichess.org/LdgRoTC5"] [Date "2020.05.16"] [White "Mouloud2010"] [Black "ArturHolovach"] [Result "0-1"] [UTCDate "2020.05.16"] [UTCTime "08:53:21"] [WhiteElo "1500"] [BlackElo "1516"] [WhiteRatingDiff "-168"] [BlackRatingDiff "+18"] [Variant "King of the Hill"] [TimeControl "720+8"] [ECO "C20"] [Opening "King's Pawn Game: Beyer Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. d4 d5 { C20 King's Pawn Game: Beyer Gambit } 3. dxe5 Bc5?? { (1.84 → 4.05) Blunder. dxe4 was best. } (3... dxe4 4. Qxd8+ Kxd8 5. Bf4 f6 6. Nc3 fxe5 7. Bxe5 Nf6 8. O-O-O+ Ke7 9. Bxc7 g6 10. f4) 4. Nc3?! { (4.05 → 2.76) Inaccuracy. exd5 was best. } (4. exd5 f6) 4... dxe4? { (2.76 → 4.80) Mistake. d4 was best. } (4... d4 5. Na4 Qe7 6. f4 Nc6 7. a3 a5 8. Nf3 f6 9. c3 fxe5 10. Nxe5 Nxe5 11. Nxc5) 5. Qxd8+ Kxd8 6. Nxe4 Bd4? { (4.07 → 7.38) Mistake. Bb6 was best. } (6... Bb6 7. Bc4 Bg4 8. Nf3 Nc6 9. Bf4 Ke7 10. O-O-O Bxf3 11. gxf3 Na5 12. Bb5 c6 13. Ba4) 7. Nf3 c5 8. Nxd4 cxd4 9. Bg5+ Kd7?! { (5.88 → 9.00) Inaccuracy. Kc7 was best. } (9... Kc7 10. Kd2) 10. O-O-O?? { (9.00 → Mate in 2) Checkmate is now unavoidable. Bc4 was best. } (10. Bc4) 10... Kc6?? { (Mate in 2 → 23.38) Lost forced checkmate sequence. Ke6 was best. } (10... Ke6 11. Bf6 Kd5#) 11. Rxd4 Nd7?! { (18.02 → Mate in 6) Checkmate is now unavoidable. Nf6 was best. } (11... Nf6) 12. Bc4?! { (Mate in 6 → 28.56) Lost forced checkmate sequence. Kd2 was best. } (12. Kd2 Nh6 13. Bxh6 f6 14. Rd6+ Kc7 15. Nxf6 Nxf6 16. Ke3 gxh6 17. Kd4#) 12... Nc5?! { (28.56 → Mate in 10) Checkmate is now unavoidable. Nh6 was best. } (12... Nh6 13. Bd5+) 13. Bd5+ Kb5?! { (37.66 → Mate in 5) Checkmate is now unavoidable. Kc7 was best. } (13... Kc7 14. Rc4) 14. Nxc5?! { (Mate in 5 → 19.42) Lost forced checkmate sequence. Nd6+ was best. } (14. Nd6+ Ka6 15. Ra4+ Nxa4 16. Kd2 Nxb2 17. Ke3 Ka5 18. Kd4#) 14... Kxc5?! { (19.42 → Mate in 8) Checkmate is now unavoidable. f6 was best. } (14... f6 15. Nd3) 15. Rd3 f6 16. exf6?! { (Mate in 7 → 27.38) Lost forced checkmate sequence. Be3+ was best. } (16. Be3+ Kb5 17. c4+ Kb4 18. Rb3+ Ka5 19. Bc5 Bd7 20. Ra3+ Ba4 21. b4+ Ka6 22. Rxa4#) 16... Nxf6 17. Be3+ Kd6 18. Bxb7+?? { (21.89 → Mate in 1) Checkmate is now unavoidable. Bf4+ was best. } (18. Bf4+) 18... Ke5# { Game ends by variant rule. } 0-1