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[Event "rated Antichess game"] [Site "https://lichess.org/LcpO0Fg1"] [Date "2025.10.06"] [White "jzjh"] [Black "stevecomps1"] [Result "1-0"] [GameId "LcpO0Fg1"] [UTCDate "2025.10.06"] [UTCTime "12:11:02"] [WhiteElo "1264"] [BlackElo "1658"] [WhiteRatingDiff "+30"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "1200+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g5 { [%eval 0.25] } 2. h4 { [%eval 0.0] } 2... gxh4 { [%eval 0.25] } 3. Rxh4? { (0.25 → -0.93) Mistake. gxh4 was best. } { [%eval -0.93] } (3. gxh4 h5 4. Rh3 Rh6 5. c4 Ra6 6. Nc3 Rxa2 7. Nxa2 c6) 3... Nh6?? { (-0.93 → 0.92) Blunder. e6 was best. } { [%eval 0.92] } (3... e6 4. Rxh7 Rxh7 5. b4 Bxb4 6. Bh3 Rxh3 7. Nxh3 Bxd2 8. Bxd2) 4. Rxh6 { [%eval 1.84] } 4... Bxh6 { [%eval 0.76] } 5. d4?? { (0.76 → Mate in 15) Checkmate is now unavoidable. d3 was best. } { [%eval #-15] } (5. d3 Bxc1 6. Qxc1 c6 7. Nd2 h5 8. Nh3 Rf8 9. b3 h4) 5... Bxc1 { [%eval #-14] } 6. Qxc1 { [%eval #-13] } 6... h6?? { (Mate in 13 → -2.00) Lost forced checkmate sequence. e5 was best. } { [%eval -2.0] } (6... e5 7. dxe5 Qg5 8. Qxg5 f6 9. exf6 Ke7 10. fxe7 Rg8 11. Qxg8 Nc6 12. Qxh7) 7. Qxh6 { [%eval -2.17] } 7... Rxh6 { [%eval -1.28] } 8. Nh3?! { (-1.28 → -2.25) Inaccuracy. d5 was best. } { [%eval -2.25] } (8. d5 Rh4) 8... Rxh3 { [%eval -2.53] } 9. Bxh3 { [%eval -1.63] } 9... f5? { (-1.63 → -0.29) Mistake. e5 was best. } { [%eval -0.29] } (9... e5) 10. Bxf5 { [%eval -0.39] } 10... c5 { [%eval 0.0] } 11. Bxd7 { [%eval -0.53] } 11... Qxd7?! { (-0.53 → 0.36) Inaccuracy. Kxd7 was best. } { [%eval 0.36] } (11... Kxd7 12. dxc5 Qa5 13. c6 Qxa2 14. Rxa2 Kxc6 15. Rxa7 Rxa7 16. Kd2 e6 17. b3) 12. dxc5 { [%eval 0.22] } 12... Qd2?? { (0.22 → 2.71) Blunder. Qd6 was best. } { [%eval 2.71] } (12... Qd6 13. cxd6) 13. Nxd2 { [%eval 2.68] } 13... b6?? { (2.68 → Mate in 9) Checkmate is now unavoidable. Bh3 was best. } { [%eval #9] } (13... Bh3 14. g4) 14. cxb6 { [%eval #9] } 14... axb6 { [%eval #8] } 15. Rb1 { [%eval #8] } 15... Rxa2 { [%eval #7] } 16. Ra1 { [%eval #7] } 16... Rxb2 { [%eval #6] } 17. Kf1 { [%eval #6] } 17... Rxc2 { [%eval #5] } 18. Kg1 { [%eval #5] } 18... Rxd2 { [%eval #4] } 19. Kh1 { [%eval #4] } 19... Rxe2 { [%eval #3] } 20. Kh2 { [%eval #3] } 20... Rxf2 { [%eval #2] } 21. Rg1 { [%eval #3] } 21... Rxh2 { [%eval #2] } 22. Rh1 { [%eval #2] } 22... Rxh1 { [%eval #1] } 23. g4 { [%eval #1] } 23... Bxg4# { Game ends by variant rule. } 1-0