FEN
[Event "rated blitz game"]
[Site "https://lichess.org/La1Kzzyx"]
[Date "2026.03.16"]
[Round "-"]
[White "yunus3456"]
[Black "GabrielPendus"]
[Result "0-1"]
[GameId "La1Kzzyx"]
[UTCDate "2026.03.16"]
[UTCTime "12:00:41"]
[WhiteElo "454"]
[BlackElo "483"]
[WhiteRatingDiff "-20"]
[BlackRatingDiff "+56"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "B01"]
[Opening "Scandinavian Defense: Mieses-Kotroc Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... d5 { [%eval 0.54] } 2. exd5 { [%eval 0.51] } 2... Qxd5 { [%eval 0.52] } { B01 Scandinavian Defense: Mieses-Kotroc Variation } 3. Bb5+?? { (0.52 → -4.01) Blunder. Nc3 was best. } { [%eval -4.01] } (3. Nc3 Qd6 4. Nf3 Nf6 5. d4 c6 6. Bd3 Bg4 7. Be3 Nbd7) 3... c6?? { (-4.01 → -0.08) Blunder. Qxb5 was best. } { [%eval -0.08] } (3... Qxb5 4. Nc3 Qa6 5. d4 Nf6 6. Bf4 Bg4 7. f3 Bd7 8. Nge2) 4. Bc4?? { (-0.08 → -4.84) Blunder. Bf1 was best. } { [%eval -4.84] } (4. Bf1 Bf5 5. Nc3 Qa5 6. Nf3 Nf6 7. d4 e6 8. Bd3 Be7) 4... Qxc4 { [%eval -4.12] } 5. Na3 { [%eval -5.06] } 5... Qe6+ { [%eval -4.7] } 6. Ne2 { [%eval -4.83] } 6... Qd7 { [%eval -4.8] } 7. Nb5 { [%eval -6.09] } 7... e5 { [%eval -4.82] } 8. Nxa7 { [%eval -5.5] } 8... Rxa7 { [%eval -5.6] } 9. Nf4 { [%eval -7.32] } 9... exf4 { [%eval -7.11] } 10. Qh5 { [%eval -7.94] } 10... g6 { [%eval -7.04] } 11. Qb5 { [%eval -8.93] } 11... cxb5 { [%eval -8.99] } 12. d4 { [%eval -9.33] } 12... b6 { [%eval -9.04] } 13. Bxf4 { [%eval -9.04] } 13... Qe6+ { [%eval -8.97] } 14. Kd1 { [%eval -10.65] } 14... Rd7 { [%eval -9.62] } 15. Bxb8 { [%eval -9.51] } 15... Rxd4+ { [%eval -9.07] } 16. Kc1 { [%eval -9.28] } 16... Bd6 { [%eval -8.81] } 17. c3 { [%eval -9.89] } 17... Re4 { [%eval -9.31] } 18. Ba7? { (-9.31 → Mate in 4) Checkmate is now unavoidable. Bxd6 was best. } { [%eval #-4] } (18. Bxd6 Qxd6 19. g3 b4 20. Rd1 Qe6 21. Rd4 Re1+ 22. Kc2 Re2+ 23. Kd1 Ke7) 18... Re1+ { [%eval #-4] } 19. Kc2 { [%eval #-2] } 19... Rxa1 { [%eval #-4] } 20. Rxa1 { [%eval #-3] } 20... Be5? { (Mate in 3 → -9.21) Lost forced checkmate sequence. Qe2+ was best. } { [%eval -9.21] } (20... Qe2+ 21. Kc1 Bf4+ 22. Kb1 Bf5#) 21. c4? { (-9.21 → Mate in 4) Checkmate is now unavoidable. Re1 was best. } { [%eval #-4] } (21. Re1 f6 22. Re3 Ne7 23. f4 Qf5+ 24. Kd1 Bxf4 25. Rxe7+ Kxe7 26. Bxb6 Qb1+) 21... Qf5+ { [%eval #-3] } 22. Kb3 { [%eval #-3] } 22... Qd3+ { [%eval #-2] } 23. Kb4 { [%eval #-2] } 23... Qxc4+ { [%eval #-1] } 24. Ka3 { [%eval #-1] } 24... Qa4# { Black wins by checkmate. } 0-1