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[Event "rated variant:antichess game"] [Site "https://lichess.org/LWNX3Fnj"] [Date "2025.02.19"] [Round "-"] [White "H39_xileH"] [Black "ElCogy1"] [Result "0-1"] [GameId "LWNX3Fnj"] [UTCDate "2025.02.19"] [UTCTime "20:14:55"] [WhiteElo "2093"] [BlackElo "1658"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. b4 { [%eval 0.0] } 4... Bxb4 { [%eval 1.72] } 5. Qh5?? { (1.72 → 0.00) Blunder. c3 was best. } { [%eval 0.0] } (5. c3 Bxc3 6. Nxc3 Bb5 7. Nxb5 Qxd2 8. Bxd2 a6 9. Nxc7 Kd8) 5... Bxd2 { [%eval 0.24] } 6. Kxd2?! { (0.24 → -0.45) Inaccuracy. Nxd2 was best. } { [%eval -0.45] } (6. Nxd2 Nh6 7. Qxh6 gxh6 8. Nh3 Qg5 9. Nxg5 hxg5 10. a4 Bxa4) 6... Qh4 { [%eval -0.43] } 7. Qxh4?? { (-0.43 → -4.99) Blunder. Qxh7 was best. } { [%eval -4.99] } (7. Qxh7 Qxf2) 7... Na6?? { (-4.99 → Mate in 12) Checkmate is now unavoidable. g6 was best. } { [%eval #12] } (7... g6 8. Qxh7) 8. Qxh7 { [%eval #12] } 8... Rxh7 { [%eval #12] } 9. Ne2?? { (Mate in 12 → 0.36) Lost forced checkmate sequence. Bb2 was best. } { [%eval 0.36] } (9. Bb2 Rxh2 10. Bxg7 Rxg2 11. Rh5 Rxg1 12. Bf8 Kxf8 13. Kc1 Rxc1 14. Nd2 Rxa1) 9... Rxh2 { [%eval 0.37] } 10. Rxh2 { [%eval 0.33] } 10... Bb5?? { (0.33 → Mate in 10) Checkmate is now unavoidable. Ke7 was best. } { [%eval #10] } (10... Ke7 11. Na3) 11. Kc3 { [%eval #10] } 11... Bxe2 { [%eval #9] } 12. g4 { [%eval #9] } 12... Bxg4 { [%eval #8] } 13. f3 { [%eval #8] } 13... Bxf3 { [%eval #7] } 14. e4?? { (Mate in 7 → 0.94) Lost forced checkmate sequence. Rg2 was best. } { [%eval 0.94] } (14. Rg2 Bxg2 15. Kb4 Nxb4 16. a4 Nxc2 17. e4 Nxa1 18. a5 Bxe4 19. a6 Bxb1) 14... Bxe4 { [%eval 0.37] } 15. Kb4?? { (0.37 → Mate in 10) Checkmate is now unavoidable. Be3 was best. } { [%eval #-10] } (15. Be3 Bxc2 16. Bxa7 Rxa7 17. Rxc2 Kd7 18. Na3 Nb4 19. Kxb4 Rxa3 20. Rxc7 Kxc7) 15... Bxc2 { [%eval #-10] } 16. Rxc2 { [%eval #-9] } 16... Nxb4 { [%eval #-9] } 17. Rxc7 { [%eval #-8] } 17... Nxa2 { [%eval #-8] } 18. Rxa7 { [%eval #-7] } 18... Nxc1 { [%eval #-7] } 19. Rxf7 { [%eval #-5] } 19... Kxf7 { [%eval #-5] } 20. Rxa8 { [%eval #-4] } 20... Ke8 { [%eval #-5] } 21. Rxe8 { [%eval #-4] } 21... Nf6 { [%eval #-4] } 22. Rxe6 { [%eval #-3] } 22... g6 { [%eval #-3] } 23. Rxf6 { [%eval #-2] } 23... Ne2 { [%eval #-2] } 24. Rxg6 { [%eval #-1] } 24... Ng3 { [%eval #-1] } 25. Rxg3# { Game ends by variant rule. } 0-1