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[Event "rated Antichess game"] [Site "https://lichess.org/LV7yd3T5"] [Date "2021.05.10"] [White "nandisrocky"] [Black "omarProgrammer"] [Result "0-1"] [GameId "LV7yd3T5"] [UTCDate "2021.05.10"] [UTCTime "02:57:12"] [WhiteElo "1234"] [BlackElo "1386"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+18"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?! { (0.15 → -0.92) Inaccuracy. e3 was best. } { [%eval -0.92] } (1. e3 b5) 1... b6 { [%eval -0.58] } 2. b3?? { (-0.58 → -3.58) Blunder. b4 was best. } { [%eval -3.58] } (2. b4 g6 3. c4 b5 4. cxb5 d6 5. g4 Bxg4 6. Qc2 Bxe2) 2... Nc6 { [%eval -2.7] } 3. d4 { [%eval -0.17] } 3... Nxd4 { [%eval -2.37] } 4. Qxd4 { [%eval -3.81] } 4... d5?? { (-3.81 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (4... g5 5. Bxg5) 5. Qxg7 { [%eval #14] } 5... Bxg7 { [%eval #12] } 6. Bb2 { [%eval #13] } 6... Bxb2 { [%eval #12] } 7. Nc3?? { (Mate in 12 → -2.86) Lost forced checkmate sequence. a4 was best. } { [%eval -2.86] } (7. a4 Bxa1 8. Nc3 Bxc3 9. e3 Bxe1 10. Nf3 Bxf2 11. Nd2 Bxe3 12. Ne4 dxe4 13. g4 Bxg4) 7... Bxa3 { [%eval -2.71] } 8. Rxa3 { [%eval -2.73] } 8... Ba6?! { (-2.73 → -2.02) Inaccuracy. Bb7 was best. } { [%eval -2.02] } (8... Bb7 9. Rxa7 Rxa7 10. Nxd5 Bxd5 11. g3 Bxb3 12. cxb3 Qd3 13. exd3 e6 14. Ke2 Kd7 15. Nh3) 9. Nxd5 { [%eval -2.0] } 9... Qxd5 { [%eval -2.0] } 10. Rxa6 { [%eval -2.32] } 10... Qxg2?! { (-2.32 → -1.40) Inaccuracy. Qxb3 was best. } { [%eval -1.4] } (10... Qxb3 11. cxb3 e6 12. Rxb6 axb6 13. Kd2 Ne7 14. Nh3 Kd7 15. f3 Ng8 16. Kd3 Ra7 17. Nf2) 11. Rxb6?? { (-1.40 → Mate in 9) Checkmate is now unavoidable. Bxg2 was best. } { [%eval #-9] } (11. Bxg2 c6) 11... Qxf2?? { (Mate in 9 → -1.47) Lost forced checkmate sequence. axb6 was best. } { [%eval -1.47] } (11... axb6 12. Bxg2 b5 13. Bxa8 c6 14. Bxc6 b4 15. Bxe8 e6 16. Bxf7 Nh6 17. Bxe6 Nf7 18. Bxf7) 12. Kxf2 { [%eval -2.09] } 12... axb6 { [%eval -1.85] } 13. e3?? { (-1.85 → Mate in 8) Checkmate is now unavoidable. h4 was best. } { [%eval #-8] } (13. h4 e5) 13... Ra4?? { (Mate in 8 → 0.79) Lost forced checkmate sequence. b5 was best. } { [%eval 0.79] } (13... b5 14. Bxb5 Ra5 15. Bxe8 Rh5 16. Bxf7 Rxh2 17. Bxg8 Rxg8 18. Rxh2 Rxg1 19. Rxh7 e5 20. Rxc7) 14. bxa4 { [%eval 0.13] } 14... b5 { [%eval 0.78] } 15. axb5 { [%eval 1.23] } 15... c6 { [%eval 1.45] } 16. bxc6 { [%eval 1.06] } 16... Kd7?? { (1.06 → 4.78) Blunder. Kd8 was best. } { [%eval 4.78] } (16... Kd8 17. c7) 17. cxd7 { [%eval 5.26] } 17... e6? { (5.26 → 10.51) Mistake. Nh6 was best. } { [%eval 10.51] } (17... Nh6 18. c4) 18. Nh3? { (10.51 → 4.44) Mistake. c4 was best. } { [%eval 4.44] } (18. c4) 18... h5? { (4.44 → 10.09) Mistake. Ne7 was best. } { [%eval 10.09] } (18... Ne7 19. Ng5 Re8 20. Nxe6 fxe6 21. dxe8=N h5 22. Bb5 h4 23. Bc6 Nxc6 24. e4 e5 25. Rg1) 19. e4?? { (10.09 → 2.61) Blunder. c4 was best. } { [%eval 2.61] } (19. c4 h4 20. c5 f5 21. e4 fxe4 22. Ke1 Rh6 23. c6 Rf6 24. Rg1 Rxf1 25. Rxg8 Rxe1) 19... f5?? { (2.61 → Mate in 10) Checkmate is now unavoidable. Ne7 was best. } { [%eval #10] } (19... Ne7) 20. exf5 { [%eval #10] } 20... exf5 { [%eval #9] } 21. Nf4?? { (Mate in 9 → 0.61) Lost forced checkmate sequence. Kf3 was best. } { [%eval 0.61] } (21. Kf3 f4 22. Kxf4 h4 23. Bg2 Rh6 24. Bc6 Rxc6 25. c4 Rxc4 26. Ng5 Rxf4 27. Nf7 Rxf7) 21... Nh6?? { (0.61 → 3.15) Blunder. Rh7 was best. } { [%eval 3.15] } (21... Rh7) 22. Nxh5 { [%eval 3.21] } 22... f4?? { (3.21 → Mate in 13) Checkmate is now unavoidable. Rc8 was best. } { [%eval #13] } (22... Rc8 23. dxc8=K Ng4 24. h4 Nxf2 25. Nf6 Nxh1 26. h5 f4 27. c4 f3 28. h6 Nf2 29. Ne8) 23. Nxf4 { [%eval #13] } 23... Re8 { [%eval #9] } 24. dxe8=K?? { (Mate in 9 → Mate in 1) Lost forced checkmate sequence. dxe8=N was best. } { [%eval #-1] } (24. dxe8=N Ng4 25. h4 Nxf2 26. c4 Nxh1 27. Bd3 Nf2 28. Be4 Nxe4 29. c5 Nxc5 30. Ne6 Nxe6) 24... Nf7 { [%eval #-1] } 25. Kxf7# { Game ends by variant rule. } 0-1