FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/LFTxGyGD"]
[Date "2025.08.06"]
[Round "-"]
[White "syllelade"]
[Black "rodriguezdb"]
[Result "1-0"]
[GameId "LFTxGyGD"]
[UTCDate "2025.08.06"]
[UTCTime "13:01:49"]
[WhiteElo "1561"]
[BlackElo "1500"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.74 → 0.00) Inaccuracy. g6 was best. } { [%eval 0.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxb5 { [%eval -0.97] } 2... Na6?? { (-0.97 → 2.79) Blunder. d6 was best. } { [%eval 2.79] } (2... d6 3. g4 Bxg4 4. b6 cxb6 5. d3 Bxe2 6. Nxe2 g5 7. Bxg5) 3. bxa6 { [%eval 1.25] } 3... Bxa6 { [%eval 1.44] } 4. e4?! { (1.44 → 0.41) Inaccuracy. Qc2 was best. } { [%eval 0.41] } (4. Qc2 Bxe2 5. Qxh7 Rxh7 6. Bxe2 Rxh2 7. Rxh2 Nh6 8. Rxh6 gxh6) 4... Bxf1 { [%eval 0.76] } 5. Kxf1 { [%eval 0.52] } 5... f5? { (0.52 → 1.74) Mistake. h5 was best. } { [%eval 1.74] } (5... h5 6. Qxh5 Rxh5 7. a4 Rxh2 8. Rxh2 Qc8 9. e5 d6 10. exd6) 6. exf5 { [%eval 0.7] } 6... e5?? { (0.70 → Mate in 14) Checkmate is now unavoidable. d6 was best. } { [%eval #14] } (6... d6 7. f6 exf6 8. d4 Qc8 9. Bg5 fxg5 10. Qg4 Qxg4 11. b3) 7. fxe6 { [%eval #14] } 7... dxe6 { [%eval #13] } 8. Qh5?? { (Mate in 13 → 0.84) Lost forced checkmate sequence. b4 was best. } { [%eval 0.84] } (8. b4 Bxb4 9. Qg4 Bxd2 10. Qxg7 Bxc1 11. Qxh7 Rxh7 12. f4 Bxf4 13. g4 Bxh2) 8... Qxd2 { [%eval 1.46] } 9. Qxh7?? { (1.46 → Mate in 10) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-10] } (9. Qxe8 Qxc1 10. Qxf8 Qxf1 11. Qxg7 Qxf2 12. Qxc7 Qxb2 13. Qxa7 Qxa1 14. Qxh7 Rxa2) 9... Rxh7 { [%eval #-13] } 10. Bxd2 { [%eval #-9] } 10... Rxh2 { [%eval #-9] } 11. Rxh2 { [%eval #-8] } 11... g5 { [%eval #-8] } 12. Bxg5 { [%eval #-7] } 12... Bh6?? { (Mate in 7 → 4.09) Lost forced checkmate sequence. Nf6 was best. } { [%eval 4.09] } (12... Nf6 13. Bxf6 Bh6 14. Rxh6 Ke7 15. Bxe7 c6 16. Rxe6 Rg8 17. Rxc6 Rxg2 18. Kxg2) 13. Bxh6?? { (4.09 → Mate in 6) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #-6] } (13. Rxh6 Nxh6) 13... Nxh6 { [%eval #-6] } 14. Rxh6 { [%eval #-5] } 14... Rb8 { [%eval #-5] } 15. Rxe6 { [%eval #-4] } 15... Rxb2 { [%eval #-4] } 16. Rxe8 { [%eval #-3] } 16... Rxb1?? { (Mate in 3 → Mate in 12) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #12] } (16... Rxa2 17. Rxa2 a5 18. Rxa5 c5 19. Rxc5#) 17. Rxb1 { [%eval #12] } 17... c5 { [%eval #10] } 18. Rb4 { [%eval #11] } 18... cxb4 { [%eval #10] } 19. a3? { (Mate in 10 → 7.35) Lost forced checkmate sequence. Rc8 was best. } { [%eval 7.35] } (19. Rc8 b3 20. axb3 a6 21. Rc2 a5 22. b4 axb4 23. Ke1 b3 24. Ne2 bxc2) 19... bxa3 { [%eval 7.45] } 20. Re1?! { (7.45 → 5.56) Inaccuracy. f4 was best. } { [%eval 5.56] } (20. f4 a2) 20... a2 { [%eval 6.0] } 21. Rb1?? { (6.00 → 1.98) Blunder. Re8 was best. } { [%eval 1.98] } (21. Re8 a5 22. f4 a1=K 23. g4 Kb1 24. g5 a4 25. f5 a3 26. g6 a2) 21... axb1=K { [%eval 2.23] } 22. Nf3 { [%eval 2.07] } 22... a5 { [%eval 2.23] } 23. Ne5?! { (2.23 → 1.21) Inaccuracy. g4 was best. } { [%eval 1.21] } (23. g4 a4 24. g5 a3 25. g6 a2 26. g7 Kb2 27. Ng5 Kc1 28. f4 a1=R) 23... a4 { [%eval 1.56] } 24. Nc6?! { (1.56 → 0.57) Inaccuracy. f4 was best. } { [%eval 0.57] } (24. f4 a3) 24... Kc2 { [%eval 0.59] } 25. Na5?! { (0.59 → 0.00) Inaccuracy. f4 was best. } { [%eval 0.0] } (25. f4 a3) 25... a3 { [%eval -0.08] } 26. Nb3?! { (-0.08 → -1.14) Inaccuracy. f4 was best. } { [%eval -1.14] } (26. f4 a2) 26... Kxb3 { [%eval -1.37] } 27. f4 { [%eval -1.34] } 27... a2 { [%eval -0.89] } 28. f5 { [%eval -0.92] } 28... a1=K?! { (-0.92 → 0.00) Inaccuracy. a1=R was best. } { [%eval 0.0] } (28... a1=R 29. Kg1) 29. f6 { [%eval 0.0] } 29... Kab2 { [%eval 0.0] } 30. f7 { [%eval 0.0] } 30... Kc1 { [%eval 0.16] } 31. f8=R { [%eval 0.24] } 31... Kd2?? { (0.24 → Mate in 3) Checkmate is now unavoidable. Kc4 was best. } { [%eval #3] } (31... Kc4 32. g4 Kd2 33. Ke1 Kxe1 34. g5 Ke2 35. Rh8 Kf3 36. g6 Kg4 37. Ra8) 32. Ke2 { [%eval #3] } 32... Kxe2 { [%eval #2] } 33. Rf2 { [%eval #2] } 33... Kxf2 { [%eval #1] } 34. g3 { [%eval #1] } 34... Kxg3# { Game ends by variant rule. } 1-0