FEN
[Event "1-апрельские поддавки Arena"]
[Site "https://lichess.org/LDTMnkce"]
[Date "2025.03.30"]
[Round "-"]
[White "Lev_A"]
[Black "Viktoriya4918"]
[Result "0-1"]
[GameId "LDTMnkce"]
[UTCDate "2025.03.30"]
[UTCTime "15:20:09"]
[WhiteElo "1306"]
[BlackElo "1585"]
[WhiteRatingDiff "-20"]
[BlackRatingDiff "+14"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. d3?? { (Mate in 14 → 4.40) Lost forced checkmate sequence. Qg4 was best. } { [%eval 4.4] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd3 { [%eval 3.09] } 5. Qxd3 { [%eval 5.3] } 5... Bh3 { [%eval 2.25] } 6. Qxh7?? { (2.25 → -0.20) Blunder. Nxh3 was best. } { [%eval -0.2] } (6. Nxh3 g6 7. Qxg6 hxg6 8. Nf4 Rxh2 9. Nxg6 Rxg2 10. Nxe7 Kxe7) 6... Rxh7 { [%eval 0.96] } 7. gxh3?? { (0.96 → Mate in 10) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-10] } (7. Nxh3) 7... Rxh3 { [%eval #-10] } 8. Nxh3 { [%eval #-9] } 8... g5 { [%eval #-9] } 9. Nxg5 { [%eval #-8] } 9... Kd7 { [%eval #-8] } 10. Nxf7 { [%eval #-7] } 10... Bh6?? { (Mate in 7 → 3.33) Lost forced checkmate sequence. e5 was best. } { [%eval 3.33] } (10... e5 11. Nxe5 Ke6 12. Nxc6 Rc8 13. Nxa7 Kd5 14. Nxc8 Ba3 15. bxa3 Ne7 16. Nxe7) 11. Nxh6 { [%eval 3.23] } 11... Nxh6 { [%eval 3.23] } 12. Rf1? { (3.23 → 1.38) Mistake. Nc3 was best. } { [%eval 1.38] } (12. Nc3 e5 13. Ne2 Ke6 14. Kf1 Kf6 15. Kg2 a6 16. a4 Ng8 17. Kg3 Ne7) 12... Ng4?? { (1.38 → 5.91) Blunder. e5 was best. } { [%eval 5.91] } (12... e5 13. Ke2 Ke6 14. Na3 Kd7 15. Re1 c5 16. Nb1 Kc6 17. b4 cxb4 18. Nc3) 13. e4 { [%eval 6.05] } 13... Nxf2 { [%eval 6.43] } 14. Rxf2?? { (6.43 → Mate in 5) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-5] } (14. Kxf2) 14... Rf8 { [%eval #-5] } 15. Rxf8 { [%eval #-4] } 15... Ke8 { [%eval #-5] } 16. Rxe8 { [%eval #-4] } 16... a5 { [%eval #-4] } 17. Rxe7 { [%eval #-3] } 17... a4 { [%eval #-3] } 18. Rxc7 { [%eval #-2] } 18... a3 { [%eval #-2] } 19. Rxc6 { [%eval #-1] } 19... axb2 { [%eval #-1] } 20. Bxb2# { Game ends by variant rule. } 0-1