- Blind mode tutorial
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[Event "rated classical game"] [Site "https://lichess.org/LBtYgwXp"] [Date "2024.09.21"] [Round "-"] [White "Friedwing"] [Black "Paulze2000"] [Result "1/2-1/2"] [GameId "LBtYgwXp"] [UTCDate "2024.09.21"] [UTCTime "13:01:27"] [WhiteElo "2030"] [BlackElo "1880"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "1800+30"] [ECO "C10"] [Opening "French Defense: Rubinstein Variation, Blackburne Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.28] } 2. d4 { [%eval 0.28] } 2... d5 { [%eval 0.38] } 3. Nc3 { [%eval 0.28] } 3... dxe4 { [%eval 0.29] } 4. Nxe4 { [%eval 0.32] } 4... Nd7 { [%eval 0.46] } { C10 French Defense: Rubinstein Variation, Blackburne Defense } 5. Nf3 { [%eval 0.31] } 5... Ngf6 { [%eval 0.34] } 6. Nxf6+ { [%eval 0.25] } 6... Nxf6 { [%eval 0.26] } 7. g3 { [%eval 0.19] } 7... b6 { [%eval 0.24] } 8. Bb5+ { [%eval 0.27] } 8... Bd7 { [%eval 0.22] } 9. a4 { [%eval 0.2] } 9... Bxb5?! { (0.20 → 0.76) Inaccuracy. a6 was best. } { [%eval 0.76] } (9... a6 10. Bxd7+ Qxd7 11. Ne5 Bb4+ 12. c3 Qd5 13. O-O Bd6 14. c4 Qb7 15. Bg5) 10. axb5 { [%eval 0.81] } 10... Qd5 { [%eval 0.82] } 11. Qe2 { [%eval 0.76] } 11... Be7 { [%eval 1.3] } 12. O-O { [%eval 1.26] } 12... O-O { [%eval 1.23] } 13. Re1 { [%eval 0.86] } 13... Rfe8 { [%eval 0.96] } 14. c4?! { (0.96 → 0.39) Inaccuracy. Bf4 was best. } { [%eval 0.39] } (14. Bf4 c5 15. dxc5 Bxc5 16. Ne5 Qb7 17. c3 Bd6 18. c4 Bc5 19. Rad1 a6) 14... Qb7 { [%eval 0.29] } 15. Ne5 { [%eval 0.26] } 15... Bb4 { [%eval 0.78] } 16. Rd1 { [%eval 0.88] } 16... a6 { [%eval 1.27] } 17. Nc6 { [%eval 0.84] } 17... Bd6 { [%eval 0.72] } 18. Bg5 { [%eval 0.54] } 18... axb5 { [%eval 0.76] } 19. Bxf6? { (0.76 → -0.50) Mistake. Qf3 was best. } { [%eval -0.5] } (19. Qf3 Rxa1) 19... Qxc6 { [%eval -0.56] } 20. Qg4? { (-0.56 → -2.02) Mistake. cxb5 was best. } { [%eval -2.02] } (20. cxb5 Qd5 21. Be5 Rxa1 22. Rxa1 h5 23. h4 Rd8 24. Rc1 Bxe5 25. dxe5 Qd2) 20... Bf8 { [%eval -1.93] } 21. Rxa8?! { (-1.93 → -2.82) Inaccuracy. cxb5 was best. } { [%eval -2.82] } (21. cxb5 Qxb5) 21... Rxa8 { [%eval -2.78] } 22. b3?! { (-2.78 → -3.70) Inaccuracy. cxb5 was best. } { [%eval -3.7] } (22. cxb5 Qxb5) 22... bxc4 { [%eval -4.16] } 23. bxc4 { [%eval -4.17] } 23... Qxc4 { [%eval -3.89] } 24. Bg5 { [%eval -3.97] } 24... Qd5 { [%eval -3.85] } 25. Rc1 { [%eval -4.59] } 25... c5 { [%eval -4.55] } 26. dxc5 { [%eval -4.3] } 26... bxc5?! { (-4.30 → -3.08) Inaccuracy. h5 was best. } { [%eval -3.08] } (26... h5 27. Qd1 Bxc5 28. Be3 Qxd1+ 29. Rxd1 Bxe3 30. fxe3 b5 31. Rb1 Rb8 32. Kf2) 27. Be3 { [%eval -3.24] } 27... h5 { [%eval -2.86] } 28. Qe2 { [%eval -2.97] } 28... Ra2 { [%eval -3.16] } 29. Qb5 { [%eval -2.96] } 29... c4?? { (-2.96 → -0.14) Blunder. h4 was best. } { [%eval -0.14] } (29... h4 30. gxh4 Ra8 31. h3 Qf3 32. Qf1 Rd8 33. Re1 Qd5 34. Qe2 c4 35. Rc1) 30. Qxc4 { [%eval -0.22] } 30... Qxc4 { [%eval -0.23] } 31. Rxc4 { [%eval -0.21] } 31... Bd6 { [%eval -0.14] } 32. h4 { [%eval -0.29] } 32... Kh7 { [%eval -0.28] } 33. Rc6 { [%eval -0.22] } 33... Bb4 { [%eval -0.23] } 34. Rb6 { [%eval -0.18] } 34... Bc3 { [%eval -0.18] } 35. Rb3 { [%eval -0.31] } 35... Bf6 { [%eval -0.32] } 36. Rb7 { [%eval -0.31] } 36... Kg6 { [%eval -0.24] } 37. Rb5 { [%eval -0.22] } 37... Rb2 { [%eval -0.32] } 38. Ra5 { [%eval -0.38] } 38... e5 { [%eval -0.14] } 39. Ra7 { [%eval -0.36] } 39... e4 { [%eval 0.0] } 40. Ra5 { [%eval -0.16] } 40... Bc3 { [%eval 0.0] } 41. Rc5 { [%eval 0.0] } 41... Bf6 { [%eval 0.0] } 42. Ra5 { [%eval -0.07] } 42... Rb7 { [%eval -0.13] } 43. Ra4 { [%eval -0.1] } 43... Re7 { [%eval -0.04] } 44. Kg2 { [%eval -0.18] } 44... Kf5 { [%eval -0.11] } 45. Ra5+ { [%eval -0.14] } 45... Re5 { [%eval -0.14] } 46. Ra7 { [%eval -0.14] } 46... Re7 { [%eval -0.16] } 47. Ra5+ { [%eval -0.16] } 47... Re5 { [%eval -0.09] } 48. Ra7 { [%eval -0.13] } 48... Ke6 { [%eval -0.01] } 49. Bf4 { [%eval -0.15] } 49... Rd5 { [%eval -0.12] } 50. Kf1 { [%eval -0.35] } 50... Be5 { [%eval -0.04] } 51. Be3 { [%eval -0.04] } 51... f5 { [%eval -0.1] } 52. Bg5 { [%eval 0.0] } 52... Rd7 { [%eval -0.02] } 53. Ra6+ { [%eval -0.04] } 53... Rd6 { [%eval -0.1] } 54. Ra7 { [%eval -0.04] } 54... Rd7 { [%eval 0.0] } 55. Ra6+ { [%eval 0.0] } 55... Rd6 { [%eval -0.02] } 56. Ra7 { [%eval -0.18] } 56... Rd7 { [%eval 0.0] } 57. Ra6+ { [%eval -0.04] } { The game is a draw. } 1/2-1/2