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[Event "rated Antichess game"] [Site "https://lichess.org/L9LyM29L"] [Date "2019.11.19"] [White "salipota"] [Black "Murad_Pirizade"] [Result "0-1"] [GameId "L9LyM29L"] [UTCDate "2019.11.19"] [UTCTime "09:14:57"] [WhiteElo "1281"] [BlackElo "1180"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+100"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -2.23) Blunder. e3 was best. } (1. e3) 1... e6 2. Qb3? { (-2.30 → -4.15) Mistake. b4 was best. } (2. b4 Bxb4) 2... Ba3? { (-4.15 → -2.37) Mistake. b6 was best. } (2... b6 3. Qxb6) 3. bxa3?? { (-2.37 → -6.42) Blunder. Nxa3 was best. } (3. Nxa3 b6) 3... b5? { (-6.42 → -3.33) Mistake. Nc6 was best. } (3... Nc6 4. Qxb7) 4. Qxe6 dxe6 5. c4 Qxd2?! { (-3.28 → -2.24) Inaccuracy. bxc4 was best. } (5... bxc4) 6. Bxd2 bxc4 7. Bh6 gxh6?? { (-0.88 → 1.95) Blunder. Nxh6 was best. } (7... Nxh6 8. Nc3) 8. Nc3?? { (1.95 → 0.21) Blunder. a4 was best. } (8. a4 Ba6 9. e4 c3 10. Nxc3 Bxf1 11. Kxf1 Na6 12. a5 Ne7 13. Nh3 e5 14. Nd5 Nxd5) 8... h5? { (0.21 → 1.83) Mistake. Bd7 was best. } (8... Bd7 9. Nd5) 9. Nd5?? { (1.83 → -0.79) Blunder. Rb1 was best. } (9. Rb1 Nc6) 9... exd5 10. e4?? { (-0.93 → Mate in 11) Checkmate is now unavoidable. a4 was best. } (10. a4 Bh3) 10... dxe4 11. Bxc4 e3?? { (Mate in 10 → -4.75) Lost forced checkmate sequence. Kd8 was best. } (11... Kd8 12. Bxf7 Nh6 13. Bxh5 Nf7 14. Bxf7 Bh3 15. Nxh3 Rg8 16. Bxg8 a5 17. Bxh7 Kc8 18. Bxe4) 12. fxe3?? { (-4.75 → Mate in 10) Checkmate is now unavoidable. Bxf7 was best. } (12. Bxf7 Kxf7) 12... Kd8 13. Bxf7 Bh3?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Nh6 was best. } (13... Nh6 14. Bxh5 Nf7 15. Bxf7 Rg8 16. Bxg8 Nc6 17. Bxh7 Bf5 18. Bxf5 Kd7 19. Bxd7 Rb8 20. Bxc6) 14. Bxg8?? { (Mate in 9 → 3.18) Lost forced checkmate sequence. Bxh5 was best. } (14. Bxh5 Bxg2 15. Bf7 Bxh1 16. Bxg8 Rxg8 17. h3 Rxg1 18. Ke2 Rxa1 19. Ke1 Rxe1 20. h4 Rxe3) 14... Rxg8 15. Nxh3 Rxg2 16. Nf2?? { (3.60 → Mate in 7) Checkmate is now unavoidable. Rb1 was best. } (16. Rb1) 16... Rxh2 17. Rxh2 h4 18. Rxh4 h5 19. Rxh5 c5 20. Rxc5 Nc6 21. Rxc6 Kc7 22. Rxc7 Rf8 23. Rxa7 Rxf2 24. Kxf2# { Game ends by variant rule. } 0-1