lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/L9AKjlEJ"] [Date "2021.07.28"] [White "DJC388"] [Black "moichoicovuaok"] [Result "0-1"] [UTCDate "2021.07.28"] [UTCTime "07:07:30"] [WhiteElo "1001"] [BlackElo "874"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+62"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. Qb2 Bxh1) 2... Ba3 3. Bxe6 fxe6?? { (Mate in 14 → -1.46) Lost forced checkmate sequence. Bxb2 was best. } (3... Bxb2 4. Bxb2 fxe6 5. Bxg7 a5 6. Bxh8 Qh4 7. gxh4 Nf6 8. Bxf6 Kd8 9. Bxd8 b5 10. Bxc7) 4. Nxa3?? { (-1.46 → Mate in 14) Checkmate is now unavoidable. bxa3 was best. } (4. bxa3 Kf7) 4... Qh4 5. gxh4 g5 6. hxg5 Nf6 7. gxf6 Ke7 8. fxe7 Rf8?? { (Mate in 12 → 3.09) Lost forced checkmate sequence. b5 was best. } (8... b5 9. Nxb5 a5 10. Nxc7 Rd8 11. exd8=Q e5 12. Qxd7 Nxd7 13. Nxa8 Nb6 14. Nxb6 Bd7 15. Nxd7) 9. exf8=B?? { (3.09 → Mate in 9) Checkmate is now unavoidable. exf8=K was best. } (9. exf8=K b5) 9... b5 10. Nxb5 c5 11. Nxa7 Rxa7 12. Bxc5 Rxa2 13. Rxa2 d6 14. Bxd6 Ba6?? { (Mate in 4 → Mate in 18) Lost forced checkmate sequence. h5 was best. } (14... h5 15. Bxb8 Ba6 16. Rxa6 h4 17. Rxe6 h3 18. Nxh3#) 15. Rxa6 Nxa6 16. Bc5 Nxc5 17. e4 Nxe4 18. Ne2 Nxd2 19. Qxd2?? { (Mate in 14 → 0.28) Lost forced checkmate sequence. Kxd2 was best. } (19. Kxd2 e5 20. Nf4 exf4 21. Qg1 h5 22. b3 h4 23. Qg8 h3 24. Rd1 f3 25. Ke2 fxe2) 19... h6?? { (0.28 → Mate in 19) Checkmate is now unavoidable. e5 was best. } (19... e5 20. Kd1) 20. Qxh6 e5 21. Nd4?? { (Mate in 16 → Mate in 2) Lost forced checkmate sequence. Kd1 was best. } (21. Kd1 e4 22. f3 exf3 23. Ng3 f2 24. Rg1 fxg1=N 25. Qh3 Nxh3 26. Kd2 Nf4 27. h3 Nxh3) 21... exd4 22. Be3 dxe3 23. fxe3# { Game ends by variant rule. } 0-1