FEN
[Event "rated rapid game"]
[Site "https://lichess.org/L6ogC0zH"]
[Date "2025.05.12"]
[Round "-"]
[White "MDL96"]
[Black "isaacperdono"]
[Result "0-1"]
[GameId "L6ogC0zH"]
[UTCDate "2025.05.12"]
[UTCTime "22:59:15"]
[WhiteElo "1799"]
[BlackElo "1800"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+25"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C64"]
[Opening "Ruy Lopez: Classical Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. Bb5 { [%eval 0.15] } 3... Bc5 { [%eval 0.32] } { C64 Ruy Lopez: Classical Variation } 4. Nxe5 { [%eval 0.0] } 4... Nxe5 { [%eval 0.31] } 5. d4 { [%eval 0.26] } 5... c6 { [%eval 0.3] } 6. Ba4 { [%eval 0.3] } 6... b5 { [%eval 0.47] } 7. Bb3 { [%eval 0.37] } 7... Nf3+?? { (0.37 → 5.00) Blunder. Bxd4 was best. } { [%eval 5.0] } (7... Bxd4 8. Qxd4 d6 9. f4 Qh4+ 10. Qf2 Qxf2+ 11. Kxf2 Ng6 12. Re1) 8. gxf3?? { (5.00 → 1.90) Blunder. Qxf3 was best. } { [%eval 1.9] } (8. Qxf3 d5 9. dxc5 Nf6 10. O-O a5 11. c4 O-O 12. cxd5 cxd5 13. e5 Ne4) 8... Bb6 { [%eval 1.97] } 9. c3?! { (1.97 → 1.03) Inaccuracy. Rg1 was best. } { [%eval 1.03] } (9. Rg1) 9... Ba6?! { (1.03 → 2.14) Inaccuracy. Ne7 was best. } { [%eval 2.14] } (9... Ne7 10. h4) 10. Rg1 { [%eval 1.97] } 10... Ne7 { [%eval 2.55] } 11. Rxg7 { [%eval 2.63] } 11... Qc7?! { (2.63 → 4.08) Inaccuracy. d5 was best. } { [%eval 4.08] } (11... d5 12. Bg5) 12. Bxf7+ { [%eval 4.16] } 12... Kf8?! { (4.16 → 5.60) Inaccuracy. Kd8 was best. } { [%eval 5.6] } (12... Kd8 13. f4 b4 14. Be3 Rb8 15. Qh5 bxc3 16. Nxc3 Ba5 17. Bb3 Nd5 18. exd5) 13. Rg2?? { (5.60 → -0.64) Blunder. Bh6 was best. } { [%eval -0.64] } (13. Bh6 Ng8 14. Qc1 Bxd4 15. cxd4 Qa5+ 16. Nc3 b4 17. Bb3 Ke8 18. Bxg8 Qh5) 13... Kxf7 { [%eval -0.88] } 14. f4 { [%eval -0.75] } 14... Rhg8?? { (-0.75 → 1.84) Blunder. h5 was best. } { [%eval 1.84] } (14... h5 15. Be3) 15. Qh5+ { [%eval 1.98] } 15... Ng6? { (1.98 → 3.74) Mistake. Kf8 was best. } { [%eval 3.74] } (15... Kf8 16. Qh6+) 16. f5 { [%eval 3.56] } 16... Rae8?? { (3.56 → Mate in 15) Checkmate is now unavoidable. Raf8 was best. } { [%eval #15] } (16... Raf8 17. Bh6 b4 18. Nd2 bxc3 19. bxc3 c5 20. Bxf8 Kxf8 21. fxg6 hxg6 22. Qh6+) 17. fxg6+?? { (Mate in 15 → 3.95) Lost forced checkmate sequence. Qxh7+ was best. } { [%eval 3.95] } (17. Qxh7+ Rg7 18. fxg6+ Ke7 19. Qh4+ Kf8 20. Qh8+ Ke7 21. Bg5+ Kd6 22. Qxe8 Bxd4) 17... hxg6 { [%eval 4.22] } 18. Qf3+ { [%eval 4.14] } 18... Kg7 { [%eval 4.0] } 19. h4?! { (4.00 → 2.88) Inaccuracy. Bf4 was best. } { [%eval 2.88] } (19. Bf4 d6 20. Nd2 Rh8 21. O-O-O Re6 22. e5 b4 23. exd6 Qf7 24. Be5+ Rxe5) 19... d5 { [%eval 2.67] } 20. e5 { [%eval 2.76] } 20... c5?! { (2.76 → 3.75) Inaccuracy. Ref8 was best. } { [%eval 3.75] } (20... Ref8 21. Qd3 Kh7 22. Nd2 Qb7 23. b4 Bxd4 24. cxd4 Qe7 25. Rg3 Rg7 26. Nf3) 21. Qf6+ { [%eval 3.33] } 21... Kh7 { [%eval 3.59] } 22. Be3?? { (3.59 → 0.47) Blunder. h5 was best. } { [%eval 0.47] } (22. h5 Rg7 23. Bh6 cxd4 24. Qxg7+ Qxg7 25. Bxg7 Kxg7 26. cxd4 Bxd4 27. f4 b4) 22... cxd4 { [%eval 0.29] } 23. cxd4 { [%eval 0.38] } 23... Ba5+?? { (0.38 → 2.49) Blunder. Bxd4 was best. } { [%eval 2.49] } (23... Bxd4 24. h5 Rg7 25. hxg6+ Kg8 26. Bxd4 Qc1+ 27. Ke2 Qc4+ 28. Ke3 b4 29. e6) 24. Nc3?? { (2.49 → 0.39) Blunder. Nd2 was best. } { [%eval 0.39] } (24. Nd2 Bc8 25. Kd1 Bf5 26. Rc1 Qd7 27. Nf3 Rg7 28. Ng5+ Kg8 29. Qc6 Qxc6) 24... Bxc3+ { [%eval 0.39] } 25. bxc3?? { (0.39 → -2.06) Blunder. Kf1 was best. } { [%eval -2.06] } (25. Kf1 Bxb2) 25... Qxc3+ { [%eval -2.07] } 26. Ke2 { [%eval -1.67] } 26... b4+?? { (-1.67 → 0.85) Blunder. Qc4+ was best. } { [%eval 0.85] } (26... Qc4+ 27. Kf3 Ref8 28. Rxg6 Rxf6+ 29. Rxf6 Rg6 30. Rxg6 Kxg6 31. Rc1 Qa4 32. Kg4) 27. Kd1?? { (0.85 → -6.75) Blunder. Qxa6 was best. } { [%eval -6.75] } (27. Qxa6) 27... Qxa1+ { [%eval -6.68] } 28. Kc2?? { (-6.68 → Mate in 4) Checkmate is now unavoidable. Bc1 was best. } { [%eval #-4] } (28. Bc1 Rc8 29. Qg5 Rxc1+ 30. Qxc1 Qxa2 31. Qc7+ Rg7 32. f4 Qxg2 33. Qd8 Qg4+) 28... Rc8+ { [%eval #-3] } 29. Kd2 { [%eval #-1] } 29... Qc1# { Black wins by checkmate. } 0-1