- Blind mode tutorial
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[Event "rated variant:antichess game"] [Site "https://lichess.org/L3JpUJfw"] [Date "2021.08.21"] [Round "-"] [White "hebertmorocho"] [Black "Gottanoobmywayin"] [Result "0-1"] [GameId "L3JpUJfw"] [UTCDate "2021.08.21"] [UTCTime "18:17:10"] [WhiteElo "1309"] [BlackElo "1251"] [WhiteRatingDiff "-171"] [BlackRatingDiff "+22"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -3.17) Blunder. e3 was best. } { [%eval -3.17] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... b6 { [%eval -2.81] } 2. b3?? { (-2.81 → -6.19) Blunder. Nh3 was best. } { [%eval -6.19] } (2. Nh3 d6 3. d3 Bxh3 4. gxh3 Nd7 5. h4 h5 6. Rg1 g5) 2... Bb7?? { (-6.19 → Mate in 17) Checkmate is now unavoidable. d5 was best. } { [%eval #17] } (2... d5 3. h3 Bxh3 4. Rxh3 Qd7 5. Rxh7 Rxh7 6. a4 Qxa4 7. Rxa4) 3. e3?? { (Mate in 17 → -0.96) Lost forced checkmate sequence. Bb2 was best. } { [%eval -0.96] } (3. Bb2 Bxf3 4. Bxg7 Bxg2 5. Bxg2 Bxg7 6. Bxa8 Bxa1 7. Bc6 Nxc6 8. b4 Nxb4 9. Nh3 Nxc2) 3... Bxf3 { [%eval -0.83] } 4. Qxf3 { [%eval -0.78] } 4... f5? { (-0.78 → 0.64) Mistake. c5 was best. } { [%eval 0.64] } (4... c5 5. Qxa8) 5. Qxf5 { [%eval 0.75] } 5... Kf7?? { (0.75 → Mate in 18) Checkmate is now unavoidable. Na6 was best. } { [%eval #18] } (5... Na6 6. Qxh7 Rxh7 7. Bxa6 Rxh2 8. Rxh2 Rc8 9. Bxc8 Qxc8 10. Kf2 Kf7 11. Rh3 Kf6 12. Kf3) 6. Qxh7?? { (Mate in 18 → 0.67) Lost forced checkmate sequence. Qxf7 was best. } { [%eval 0.67] } (6. Qxf7 g5 7. Qxh7 Rxh7 8. h4 Rxh4 9. Rxh4 gxh4 10. g4 hxg3 11. Kf2 gxf2 12. e4 fxg1=Q) 6... Rxh7 { [%eval 0.82] } 7. Ba6 { [%eval 0.9] } 7... Rxh2 { [%eval 1.21] } 8. Rxh2 { [%eval 0.96] } 8... Nxa6 { [%eval 0.59] } 9. b4 { [%eval 0.94] } 9... Nxb4 { [%eval 0.92] } 10. a4 { [%eval 0.78] } 10... Nxc2 { [%eval 0.74] } 11. Rh6?? { (0.74 → -1.69) Blunder. e4 was best. } { [%eval -1.69] } (11. e4 Nxa1) 11... Nxe3 { [%eval -1.89] } 12. Rxb6?? { (-1.89 → Mate in 10) Checkmate is now unavoidable. dxe3 was best. } { [%eval #-10] } (12. dxe3 gxh6 13. Ra3 b5 14. axb5 Rb8 15. Rxa7 Rxb5 16. Rxc7 Rxb1 17. Rxd7 Rxc1 18. Rxd8 Rxe1) 12... axb6 { [%eval #-10] } 13. dxe3 { [%eval #-9] } 13... Rxa4 { [%eval #-9] } 14. Rxa4 { [%eval #-8] } 14... Qa8 { [%eval #-8] } 15. Rxa8 { [%eval #-7] } 15... Ke6 { [%eval #-7] } 16. Rxf8 { [%eval #-6] } 16... Kd6 { [%eval #-6] } 17. Rxg8 { [%eval #-5] } 17... Kc6 { [%eval #-6] } 18. Rxg7 { [%eval #-5] } 18... Kb7 { [%eval #-5] } 19. Rxe7 { [%eval #-4] } 19... Ka7 { [%eval #-4] } 20. Rxd7 { [%eval #-3] } 20... Ka8 { [%eval #-3] } 21. Rxc7 { [%eval #-2] } 21... Kb7 { [%eval #-2] } 22. Rxb7 { [%eval #-1] } 22... b5 { [%eval #-1] } 23. Rxb5# { Game ends by variant rule. } 0-1