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1g30.0Nc6?!+0.9Inaccuracy. c5 was best.1...c52.c3g6[...]2b4+0.4Nxb4+0.53Bg2+0.5Nxc2??#13Checkmate is now unavoidable. Nxa2 was best.3...Nxa24.Bxb7Nxc1[...]4Bxb7#13Nxe1#125Qxe1#12Bxb7#116Bb2#11Bxh1#107Bxg7#10Bxg7#98Nf3??−3.8...Lost forced checkmate sequence. e3 was best.8.e3Bxa19.Nf3[...]8...Bxa1−3.69Qxh1−3.9Qb8??#9Checkmate is now unavoidable. Bd4 was best.9...Bd410.Nxd410Ng5#9Qxb1#811Nxh7??−1.1...Lost forced checkmate sequence. Qxa8 was best.11.Qxa8Qxa212.Qxe8[...]11...Qxh1??#7Checkmate is now unavoidable. Qxh7 was best.11...Qxh712.Qxa812Nf6#7exf6#513g4#6Rxh2#414g5??−1.8...Lost forced checkmate sequence. a4 was best.14.a4Rxf215.a5[...]14...fxg5??#3Checkmate is now unavoidable. Rxf2 was best.14...Rxf215e4#4Rxf2#316e5??−2.1...Lost forced checkmate sequence. d3 was best.16.d3Qxe417.dxe4[...]16...Rxd2−5.017e6−6.7dxe6−6.418a4−6.2Rb8#−1419a5#−13Rb5??#2Lost forced checkmate sequence. Rb7 was best.19...Rb720a6#2Rb6#
1-0
Variant ending • White is victorious
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/L08MmkRm"] [Date "2024.10.04"] [White "c0olches5"] [Black "Unimog406"] [Result "1-0"] [GameId "L08MmkRm"] [UTCDate "2024.10.04"] [UTCTime "15:47:13"] [WhiteElo "1522"] [BlackElo "1500"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-223"] [Variant "Antichess"] [TimeControl "10800+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 Nc6?! { (0.00 → 0.87) Inaccuracy. c5 was best. } (1... c5 2. c3 g6 3. Nh3 b5 4. Ng5 Bg7 5. Nxh7 Bxc3 6. dxc3) 2. b4 Nxb4 3. Bg2 Nxc2?? { (0.45 → Mate in 13) Checkmate is now unavoidable. Nxa2 was best. } (3... Nxa2 4. Bxb7 Nxc1 5. Qxc1 Bxb7 6. Rxa7 Bxh1 7. Rxa8 Qxa8 8. Qa3) 4. Bxb7 Nxe1 5. Qxe1 Bxb7 6. Bb2 Bxh1 7. Bxg7 Bxg7 8. Nf3?? { (Mate in 9 → -3.76) Lost forced checkmate sequence. e3 was best. } (8. e3 Bxa1 9. Nf3 Bxf3 10. Qh1 Bxh1 11. e4 Bxe4 12. a4 Bxb1 13. d4 Bxd4) 8... Bxa1 9. Qxh1 Qb8?? { (-3.87 → Mate in 9) Checkmate is now unavoidable. Bd4 was best. } (9... Bd4 10. Nxd4) 10. Ng5 Qxb1 11. Nxh7?? { (Mate in 8 → -1.12) Lost forced checkmate sequence. Qxa8 was best. } (11. Qxa8 Qxa2 12. Qxe8 Qxd2 13. Nxf7 Qxe2 14. Qxd7 Qxf2 15. Nxh8 Bxh8 16. Qxc7 Qxg3) 11... Qxh1?? { (-1.12 → Mate in 7) Checkmate is now unavoidable. Qxh7 was best. } (11... Qxh7 12. Qxa8) 12. Nf6 exf6 13. g4 Rxh2 14. g5?? { (Mate in 4 → -1.80) Lost forced checkmate sequence. a4 was best. } (14. a4 Rxf2 15. a5 Rxe2 16. a6 Rxd2 17. g5 fxg5#) 14... fxg5?? { (-1.80 → Mate in 3) Checkmate is now unavoidable. Rxf2 was best. } (14... Rxf2) 15. e4 Rxf2 16. e5?? { (Mate in 3 → -2.12) Lost forced checkmate sequence. d3 was best. } (16. d3 Qxe4 17. dxe4 Rxa2 18. e5 Bxe5#) 16... Rxd2 17. e6 dxe6 18. a4 Rb8 19. a5 Rb5?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. Rb7 was best. } (19... Rb7) 20. a6 Rb6# { Game ends by variant rule. } 1-0
0 Inaccuracies
0 Mistakes
4 Blunders
257 Average centipawn loss
38%Accuracy
Learn from your mistakes
1 Inaccuracy
0 Mistakes
5 Blunders
356 Average centipawn loss
24%Accuracy