FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/Kyg4r5Mh"]
[Date "2024.03.17"]
[White "ChessISCooL2012"]
[Black "Polina5D"]
[Result "1-0"]
[GameId "Kyg4r5Mh"]
[UTCDate "2024.03.17"]
[UTCTime "13:11:52"]
[WhiteElo "1431"]
[BlackElo "1619"]
[WhiteRatingDiff "+66"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... f5?? { (Mate in 14 → -0.10) Lost forced checkmate sequence. Nf6 was best. } { [%eval -0.1] } (2... Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Bxd2 Na6 7. Bxa6) 3. Bxd7?? { (-0.10 → Mate in 14) Checkmate is now unavoidable. exf5 was best. } { [%eval #-14] } (3. exf5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2) 3... fxe4 { [%eval #-14] } 4. Bxc8 { [%eval #-12] } 4... Qxd2 { [%eval #-12] } 5. Qxd2 { [%eval #-11] } 5... e3?? { (Mate in 11 → 2.72) Lost forced checkmate sequence. g5 was best. } { [%eval 2.72] } (5... g5 6. Qxg5 Nh6 7. Qxe7 Bxe7 8. Bxh6 Na6 9. Bxa6 Rc8 10. Bxc8 Ba3 11. Nxa3 Kd7 12. Bxd7) 6. Qxe3 { [%eval 2.38] } 6... e5?? { (2.38 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (6... g5 7. Qxa7) 7. Qxa7 { [%eval #14] } 7... Rxa7 { [%eval 15.76] } 8. Ba6 { [%eval #13] } 8... Nxa6 { [%eval #11] } 9. b4 { [%eval #11] } 9... Nxb4 { [%eval #10] } 10. a4 { [%eval #10] } 10... Rxa4 { [%eval #8] } 11. Rxa4 { [%eval #8] } 11... Nxc2 { [%eval #7] } 12. Rd4?? { (Mate in 7 → 1.92) Lost forced checkmate sequence. h4 was best. } { [%eval 1.92] } (12. h4 Nxe1 13. h5 Nxg2 14. Rd4 exd4 15. Nc3 dxc3 16. Bh6 Nxh6 17. Rh4 Nxh4 18. Nf3 Nxf3#) 12... Nxe1?? { (1.92 → Mate in 6) Checkmate is now unavoidable. Nxd4 was best. } { [%eval #6] } (12... Nxd4 13. Bh6 gxh6 14. Ne2 Nxe2 15. Kxe2 Ba3 16. Nxa3 Ne7 17. Rb1 Nc8 18. h4 e4 19. Nc2) 13. Bh6 { [%eval #8] } 13... exd4 { [%eval #7] } 14. Bxg7 { [%eval #7] } 14... Nxg2 { [%eval #6] } 15. Bxf8 { [%eval #6] } 15... Kxf8 { [%eval #5] } 16. f4 { [%eval #5] } 16... Nxf4 { [%eval #4] } 17. Ne2 { [%eval #4] } 17... Nxe2 { [%eval #3] } 18. Rg1 { [%eval #3] } 18... Nxg1 { [%eval #2] } 19. h3 { [%eval #2] } 19... Nxh3 { [%eval #1] } 20. Nc3 { [%eval #1] } 20... dxc3# { Game ends by variant rule. } 1-0

