FEN
[Event "rated classical game"]
[Site "https://lichess.org/KyAdqB3S"]
[Date "2026.04.28"]
[Round "-"]
[White "AHJani"]
[Black "Komvaaixo"]
[Result "0-1"]
[GameId "KyAdqB3S"]
[UTCDate "2026.04.28"]
[UTCTime "15:29:37"]
[WhiteElo "1190"]
[BlackElo "1101"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+38"]
[Variant "Standard"]
[TimeControl "1800+0"]
[ECO "C40"]
[Opening "King's Knight Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } { C40 King's Knight Opening } 2... Bd6 { [%eval 0.69] } 3. Bc4 { [%eval 0.59] } 3... Qf6 { [%eval 0.97] } 4. d3 { [%eval 0.8] } 4... Bc5 { [%eval 1.2] } 5. O-O { [%eval 1.15] } 5... Nc6 { [%eval 1.13] } 6. Qe2?! { (1.13 → 0.51) Inaccuracy. a4 was best. } { [%eval 0.51] } (6. a4 h6 7. Nc3 Qd8 8. Nd5 d6 9. c3 a5 10. b4 axb4) 6... Nge7 { [%eval 0.77] } 7. Ng5?! { (0.77 → -0.11) Inaccuracy. Nc3 was best. } { [%eval -0.11] } (7. Nc3 d6 8. Nd5 Nxd5 9. exd5 Nd4 10. Nxd4 Bxd4 11. c3 Bb6 12. a4 a6) 7... Nd4?! { (-0.11 → 0.45) Inaccuracy. h6 was best. } { [%eval 0.45] } (7... h6 8. Nf3 d6 9. Be3 Bg4 10. c3 Bxf3 11. Qxf3 Qxf3 12. gxf3 a5 13. a4) 8. Bxf7+?? { (0.45 → -3.45) Blunder. Qh5 was best. } { [%eval -3.45] } (8. Qh5 d5 9. exd5 Qg6 10. Qxg6 hxg6 11. d6 f6 12. Bf7+ Kf8 13. dxe7+ Bxe7) 8... Kf8?! { (-3.45 → -2.07) Inaccuracy. Qxf7 was best. } { [%eval -2.07] } (8... Qxf7 9. Qd1 Qf6 10. c3 Ndc6 11. d4 exd4 12. b4 h6 13. e5 Qf5 14. bxc5) 9. Qh5 { [%eval -1.96] } 9... h6 { [%eval -2.02] } 10. Bc4 { [%eval -2.66] } 10... g6 { [%eval -2.71] } 11. Qh4?! { (-2.71 → -3.88) Inaccuracy. Qd1 was best. } { [%eval -3.88] } (11. Qd1 hxg5 12. c3 Ndc6 13. b4 Bb6 14. a4 a5 15. b5 Nd8 16. Nd2 d6) 11... hxg5 { [%eval -3.61] } 12. Qg3?? { (-3.61 → Mate in 5) Checkmate is now unavoidable. Qxg5 was best. } { [%eval #-5] } (12. Qxg5 Qxg5 13. Bxg5 Nxc2 14. Nd2 Nxa1 15. Rxa1 Rh5 16. Be3 Bd4 17. Nf3 d6) 12... Ne2+ { [%eval #-4] } 13. Kh1 { [%eval #-4] } 13... Nxg3+ { [%eval #-3] } 14. Kg1 { [%eval #-3] } 14... Nxf1?! { (Mate in 3 → -11.49) Lost forced checkmate sequence. Ne2+ was best. } { [%eval -11.49] } (14... Ne2+ 15. Kh1 Rxh2+ 16. Kxh2 Qh8#) 15. Kxf1?! { (-11.49 → Mate in 1) Checkmate is now unavoidable. Be3 was best. } { [%eval #-1] } (15. Be3 Nxe3 16. d4 Bxd4 17. Be2 Ng4 18. Bf3 Bxf2+ 19. Kf1 Bh4 20. Ke2 Qb6) 15... Qxf2# { Black wins by checkmate. } 0-1