FEN
[Event "rated classical game"]
[Site "https://lichess.org/Kuh95LQW"]
[Date "2026.01.15"]
[Round "-"]
[White "lowiji"]
[Black "medapoth"]
[Result "1/2-1/2"]
[GameId "Kuh95LQW"]
[UTCDate "2026.01.15"]
[UTCTime "10:31:43"]
[WhiteElo "874"]
[BlackElo "836"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+7"]
[Variant "Standard"]
[TimeControl "1800+0"]
[ECO "D00"]
[Opening "Blackmar-Diemer Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. Nc3 { [%eval -0.07] } 2... Nf6 { [%eval 0.0] } 3. e4?! { (0.00 → -0.60) Inaccuracy. Bf4 was best. } { [%eval -0.6] } (3. Bf4 e6 4. Nb5 Na6 5. e3 Be7 6. Nf3 O-O 7. Be2 c6) 3... dxe4 { [%eval -0.61] } { D00 Blackmar-Diemer Gambit } 4. d5?! { (-0.61 → -1.45) Inaccuracy. Bg5 was best. } { [%eval -1.45] } (4. Bg5 Bf5 5. Nge2 e6 6. Ng3 Be7 7. Qe2 Nbd7 8. O-O-O c6) 4... e6 { [%eval -1.31] } 5. Bb5+ { [%eval -1.25] } 5... Bd7?! { (-1.25 → -0.24) Inaccuracy. c6 was best. } { [%eval -0.24] } (5... c6 6. dxc6 Qxd1+ 7. Nxd1 Nxc6 8. Bxc6+ bxc6 9. Nc3 c5 10. Nge2) 6. f3?? { (-0.24 → -3.12) Blunder. dxe6 was best. } { [%eval -3.12] } (6. dxe6 fxe6 7. Nge2 Nc6 8. Ng3 Qe7 9. Ngxe4 a6 10. Bd3 O-O-O) 6... a6?? { (-3.12 → -0.87) Blunder. Bxb5 was best. } { [%eval -0.87] } (6... Bxb5 7. Nxb5 c6 8. dxc6 Qa5+ 9. Nc3 Nxc6 10. Bd2 Rd8 11. Nxe4 Qb6 12. Nxf6+) 7. fxe4?? { (-0.87 → -4.74) Blunder. Bxd7+ was best. } { [%eval -4.74] } (7. Bxd7+) 7... axb5 { [%eval -4.39] } 8. Nxb5?! { (-4.39 → -6.25) Inaccuracy. Nf3 was best. } { [%eval -6.25] } (8. Nf3 Bc5 9. e5 Nxd5 10. Ne4 Qe7 11. Bg5 Qf8 12. Qe2 h6 13. Bh4 Ra4) 8... Ra4?! { (-6.25 → -4.78) Inaccuracy. Bxb5 was best. } { [%eval -4.78] } (8... Bxb5 9. Bg5 Be7 10. Nf3 exd5 11. Bxf6 Bxf6 12. e5 Be7 13. Nd4 Bb4+ 14. c3) 9. Qd3 { [%eval -5.1] } 9... Rxe4+ { [%eval -5.11] } 10. Ne2 { [%eval -5.17] } 10... exd5 { [%eval -4.77] } 11. Bf4 { [%eval -5.29] } 11... Rc4?! { (-5.29 → -3.57) Inaccuracy. Na6 was best. } { [%eval -3.57] } (11... Na6 12. O-O-O Be7 13. Nbc3 Nc5 14. Qf3 Bg4 15. Qxg4 Nxg4 16. Rxd5 Qxd5 17. Nxd5) 12. Qg3? { (-3.57 → -5.87) Mistake. Qxc4 was best. } { [%eval -5.87] } (12. Qxc4 dxc4 13. Nxc7+ Ke7 14. O-O-O Qc8 15. Nc3 Kd8 16. N7b5 Na6 17. Rhe1 Qc6) 12... Nh5 { [%eval -5.26] } 13. Qe3+ { [%eval -5.71] } 13... Be6?! { (-5.71 → -4.48) Inaccuracy. Be7 was best. } { [%eval -4.48] } (13... Be7 14. Nbc3 d4 15. Qe4 Bc6 16. Qf5 dxc3 17. Rd1 Nd7 18. O-O O-O 19. Qxh5) 14. Rc1?! { (-4.48 → -5.91) Inaccuracy. O-O-O was best. } { [%eval -5.91] } (14. O-O-O Nxf4 15. Nxf4 Rxf4 16. Rxd5 Bd6 17. Rhd1 O-O 18. Rxd6 cxd6 19. Qxf4 d5) 14... Bc5 { [%eval -5.96] } 15. Ned4 { [%eval -6.0] } 15... O-O { [%eval -5.51] } 16. Qe5 { [%eval -7.15] } 16... Qh4+ { [%eval -7.02] } 17. g3 { [%eval -6.83] } 17... Qg4 { [%eval -6.73] } 18. Nxc7 { [%eval -8.62] } 18... Qh3 { [%eval -6.45] } 19. Ncxe6 { [%eval -6.38] } 19... Re8 { [%eval -5.39] } 20. Nxg7?! { (-5.39 → -7.16) Inaccuracy. Nxc5 was best. } { [%eval -7.16] } (20. Nxc5 Rxe5+ 21. Bxe5 Rxc5 22. Bxb8 Qg2 23. Rf1 Rc8 24. Be5 Re8 25. Nf3 f6) 20... Rxd4?? { (-7.16 → -0.79) Blunder. Nxg7 was best. } { [%eval -0.79] } (20... Nxg7 21. c3 Bxd4 22. Qxe8+ Nxe8 23. Rc2 Qf5 24. Kd2 Be5 25. Kc1 Qe6 26. Rg2) 21. Nxe8?? { (-0.79 → -5.14) Blunder. Qxe8+ was best. } { [%eval -5.14] } (21. Qxe8+ Bf8 22. Nxh5 Re4+ 23. Qxe4 dxe4 24. Nf6+ Kh8 25. Nd5 Nc6 26. c3 Qg2) 21... Nc6?? { (-5.14 → -1.01) Blunder. Re4+ was best. } { [%eval -1.01] } (21... Re4+ 22. Qxe4 dxe4 23. Bxb8 Qg2 24. Rf1 e3 25. Rd1 Qxc2 26. Nf6+ Nxf6 27. a3) 22. Qxd5?? { (-1.01 → -10.82) Blunder. Qg5+ was best. } { [%eval -10.82] } (22. Qg5+) 22... Rxd5 { [%eval -10.49] } 23. a4?! { (-10.49 → Mate in 4) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-4] } (23. Rg1 Rd8 24. Ra1 Rxe8+ 25. Kd2 Qxh2+ 26. Kc3 Nxf4 27. gxf4+ Bxg1 28. Rd1 Qg3+) 23... Bb4+ { [%eval #-8] } 24. c3 { [%eval #-8] } 24... Nd4 { [%eval #-8] } 25. a5 { [%eval #-3] } 25... Nf3+ { [%eval #-7] } 26. Kf2 { [%eval #-11] } 26... Qxh2+?? { (Mate in 11 → 2.44) Lost forced checkmate sequence. Bc5+ was best. } { [%eval 2.44] } (26... Bc5+ 27. Kxf3 Rd3+ 28. Ke4 Nxf4 29. Rhe1 Qe6+ 30. Kxf4 Be3+ 31. Rxe3 Qxe3+ 32. Kg4) 27. Kxf3?? { (2.44 → Mate in 6) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #-6] } (27. Rxh2 Nxh2 28. cxb4 Rd3 29. Kg2 Ng4 30. b5 Nxf4+ 31. gxf4 h5 32. Rc3 Rd8) 27... Qxh1+?? { (Mate in 6 → 3.12) Lost forced checkmate sequence. Rd3+ was best. } { [%eval 3.12] } (27... Rd3+ 28. Kg4 Qe2+ 29. Kh4 Be7+ 30. Nf6+ Bxf6+ 31. Bg5 Rxg3 32. Bxf6 Qg4#) 28. Kg4?? { (3.12 → Mate in 6) Checkmate is now unavoidable. Rxh1 was best. } { [%eval #-6] } (28. Rxh1) 28... Qxc1?? { (Mate in 6 → -5.80) Lost forced checkmate sequence. f5+ was best. } { [%eval -5.8] } (28... f5+ 29. Kg5 Be7+ 30. Kh6 Qf3 31. Nf6+ Nxf6 32. g4 Qxf4+ 33. g5 Qh2#) 29. Bxc1 { [%eval -5.77] } 29... Rd6?? { (-5.77 → 0.21) Blunder. Bxa5 was best. } { [%eval 0.21] } (29... Bxa5 30. Bf4 Kf8 31. c4 Rd4 32. Kxh5 Kxe8 33. Be5 Re4 34. Bf4 Re6 35. Bb8) 30. Kxh5?? { (0.21 → -3.62) Blunder. Nxd6 was best. } { [%eval -3.62] } (30. Nxd6 Bxd6 31. Kxh5 Bxg3 32. Be3 Be1 33. Bc5 Kg7 34. Kg5 f6+ 35. Kh5 Kf7) 30... Rd7?? { (-3.62 → 5.73) Blunder. Rd5+ was best. } { [%eval 5.73] } (30... Rd5+ 31. Kg4 Be7 32. Bf4 Rxa5 33. Nc7 f5+ 34. Kf3 Ra1 35. Nd5 Kf7 36. Nxe7) 31. cxb4?? { (5.73 → 1.87) Blunder. Nf6+ was best. } { [%eval 1.87] } (31. Nf6+ Kg7 32. Nxd7 Bxa5 33. Kg5 Bd8+ 34. Kf5 h5 35. Bg5 h4 36. gxh4 Bc7) 31... Re7?? { (1.87 → 5.42) Blunder. Rd4 was best. } { [%eval 5.42] } (31... Rd4) 32. Nd6 { [%eval 5.26] } 32... Re1 { [%eval 5.5] } 33. Bg5 { [%eval 5.08] } 33... Rh1+ { [%eval 5.36] } 34. Bh4 { [%eval 4.32] } 34... h6?! { (4.32 → 6.36) Inaccuracy. Rd1 was best. } { [%eval 6.36] } (34... Rd1 35. Nxb7 Rd5+ 36. Kh6 Rb5 37. Nd6 Rxb4 38. Bf6 Rg4 39. Kh5 Ra4 40. Bc3) 35. Nxb7 { [%eval 6.18] } 35... Kg7 { [%eval 6.96] } 36. a6 { [%eval 7.39] } 36... f6 { [%eval 7.77] } 37. a7 { [%eval 7.56] } 37... f5? { (7.56 → Mate in 7) Checkmate is now unavoidable. Ra1 was best. } { [%eval #7] } (37... Ra1 38. Na5 Re1 39. Bxf6+ Kxf6 40. a8=Q Kg7 41. Qb7+ Kf6 42. Qf3+ Ke7 43. Kg6) 38. a8=Q { [%eval #6] } 38... f4 { [%eval #6] } 39. gxf4 { [%eval #7] } 39... Rf1 { [%eval #6] } 40. Qa6 { [%eval #6] } 40... Rxf4 { [%eval #5] } 41. Bf6+?! { (Mate in 5 → 10.84) Lost forced checkmate sequence. Qxh6+ was best. } { [%eval 10.84] } (41. Qxh6+ Kf7 42. Qxf4+ Ke8 43. Qc7 Kf8 44. Kg6 Kg8 45. Qc8#) 41... Rxf6 { [%eval 82.35] } 42. Qxf6+ { [%eval 14.59] } 42... Kxf6 { [%eval 11.5] } 43. b5 { [%eval 15.11] } 43... Ke7?! { (15.11 → Mate in 12) Checkmate is now unavoidable. Ke5 was best. } { [%eval #12] } (43... Ke5 44. Nc5 Kd4 45. b6 Kxc5 46. b7 Kc4 47. Kxh6 Kb3 48. b8=Q+ Ka2 49. Kg7) 44. b6 { [%eval #11] } 44... Kd7 { [%eval #12] } 45. Na5 { [%eval #11] } 45... Kd8 { [%eval #11] } 46. b7 { [%eval #9] } 46... Kc7 { [%eval #9] } 47. Kxh6 { [%eval #8] } 47... Kb8 { [%eval #8] } 48. Nc6+?? { (Mate in 8 → 5.55) Lost forced checkmate sequence. Kg5 was best. } { [%eval 5.55] } (48. Kg5 Kc7 49. Kf5 Kb8 50. Ke5 Ka7 51. Kd6 Kb8 52. b3 Ka7 53. Kc7 Ka6) 48... Kxb7 { [%eval 6.87] } 49. b4?? { (6.87 → 0.00) Blunder. Ne5 was best. } { [%eval 0.0] } (49. Ne5 Kb6 50. Kg5 Kc5 51. Kf4 Kd4 52. Kf5 Ke3 53. Ke6 Kf2 54. Nd3+ Kf1) 49... Kxc6 { [%eval 0.0] } 50. b5+ { [%eval 0.0] } 50... Kxb5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2