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[Event "Rated Crazyhouse game"] [Site "https://lichess.org/Ks8qrHuR"] [Date "2019.01.27"] [White "OfficialVRX"] [Black "chesstaboo"] [Result "0-1"] [UTCDate "2019.01.27"] [UTCTime "17:41:10"] [WhiteElo "1500"] [BlackElo "1737"] [WhiteRatingDiff "-89"] [BlackRatingDiff "+12"] [Variant "Crazyhouse"] [TimeControl "180+0"] [ECO "B10"] [Opening "Caro-Kann Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 c6?? { (1.52 → 4.11) Blunder. e5 was best. } { B10 Caro-Kann Defense } (1... e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Bc4 Be7 5. d4 exd4 6. Nxd4) 2. f3?? { (4.11 → 0.71) Blunder. d4 was best. } (2. d4 d6 3. Nf3 Bg4 4. Be2 Nd7 5. O-O h6 6. Nc3 e6) 2... d5 3. Ne2?? { (0.39 → -3.84) Blunder. exd5 was best. } (3. exd5 e5) 3... dxe4 4. fxe4?! { (-3.89 → -4.89) Inaccuracy. Nbc3 was best. } (4. Nbc3 exf3) 4... e5 5. Nbc3?! { (-5.53 → -8.81) Inaccuracy. d4 was best. } (5. d4 Nf6 6. P@f3 Bc5 7. c3 O-O 8. Be3 Na6 9. Bf2 exd4 10. Nxd4 P@e5 11. P@e3 Qb6) 5... Bc5 6. d4 exd4 7. Nxd4 Bxd4 8. Ne2? { (-9.04 → Mate in 3) Checkmate is now unavoidable. P@f2 was best. } (8. P@f2 Nf6) 8... P@f3?? { (Mate in 3 → -3.81) Lost forced checkmate sequence. P@f2+ was best. } (8... P@f2+ 9. Kd2 P@e3+ 10. Kd3 N@e5#) 9. Nxd4 fxg2?? { (-3.46 → 2.01) Blunder. Qh4+ was best. } (9... Qh4+) 10. Bxg2 Nf6 11. e5?? { (2.12 → -0.42) Blunder. B@g3 was best. } (11. B@g3 P@e5 12. P@f5 P@f4 13. Bgxf4 O-O 14. P@h6 Re8 15. P@e6 exf4 16. Bxf4 Bxe6 17. fxe6 P@f2+) 11... Ng4? { (-0.42 → 0.70) Mistake. Qa5+ was best. } (11... Qa5+ 12. Kf1) 12. h3?? { (0.70 → -35.02) Blunder. B@d6 was best. } (12. B@d6 P@f2+ 13. Ke2 P@e3 14. P@g3 Qb6 15. e6 fxe6 16. P@c7 P@d2 17. cxb8=Q Rxb8 18. Bxd2 Qxd4) 12... P@f2+ 13. Ke2 N@g3+ 14. Kf3 Nxh1 15. Bxh1 Nxe5+ 16. Kxf2 Bxh3 17. Bf4 Ng4+ 18. Kg3 P@h4+ 19. Kxh3 h5?? { (-27.26 → 17.65) Blunder. Nf2+ was best. } (19... Nf2+) 20. Nf5?? { (17.65 → -28.72) Blunder. P@c7 was best. } (20. P@c7 Qxc7 21. Bxc7 R@e3+ 22. B@f3 Nd7 23. B@g1 O-O 24. Bxe3 Nxe3 25. P@h7+ Kh8 26. R@g8+ Rxg8) 20... Nf2+ 21. Kg2 Nxd1 22. Nxg7+ Kf8 23. Nf5?! { (-23.54 → Mate in 2) Checkmate is now unavoidable. B@d6+ was best. } (23. B@d6+ Kg8) 23... Rg8+ 24. Kf3 Q@g4+ 25. Ke4 Qd5# { Black wins by checkmate. } 0-1