- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/Kha93pl4"] [Date "2022.09.29"] [Round "-"] [White "YahyaMete"] [Black "dasul2007"] [Result "0-1"] [GameId "Kha93pl4"] [UTCDate "2022.09.29"] [UTCTime "17:22:18"] [WhiteElo "1405"] [BlackElo "1403"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "600+5"] [ECO "C60"] [Opening "Ruy Lopez"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.32] } 3. Bb5 { [%eval 0.25] } { C60 Ruy Lopez } 3... Bd6 { [%eval 0.63] } 4. Bxc6?! { (0.63 → 0.01) Inaccuracy. O-O was best. } { [%eval 0.01] } (4. O-O a6 5. Ba4 Nf6 6. d4 b5 7. Bb3 Bb7 8. c3 O-O) 4... dxc6 { [%eval 0.0] } 5. d4 { [%eval 0.0] } 5... exd4 { [%eval 0.22] } 6. Nxd4?! { (0.22 → -0.71) Inaccuracy. Qxd4 was best. } { [%eval -0.71] } (6. Qxd4 f6 7. Be3 Ne7 8. Nbd2 Be6 9. Qc3 a5 10. a3 O-O) 6... Bc5? { (-0.71 → 0.44) Mistake. Nf6 was best. } { [%eval 0.44] } (6... Nf6 7. O-O O-O 8. Nc3 Re8 9. Qd3 Qe7 10. Re1 Ng4 11. Nf3) 7. c3?! { (0.44 → -0.33) Inaccuracy. Be3 was best. } { [%eval -0.33] } (7. Be3 Qe7 8. Qd3 Nf6 9. f3 Be6 10. Nxe6 fxe6 11. Nd2 Nd7) 7... Nf6 { [%eval -0.19] } 8. Bg5?! { (-0.19 → -1.08) Inaccuracy. f3 was best. } { [%eval -1.08] } (8. f3 O-O 9. O-O Re8 10. Bg5 h6 11. Bh4 Qd6 12. Kh1 Nh5) 8... Be7? { (-1.08 → 0.16) Mistake. h6 was best. } { [%eval 0.16] } (8... h6 9. Bxf6 Qxf6 10. O-O a5 11. Na3 O-O 12. Nac2 Re8 13. Re1 Bd7 14. Qh5 Re5 15. Qf3) 9. e5? { (0.16 → -1.16) Mistake. Qe2 was best. } { [%eval -1.16] } (9. Qe2) 9... Ne4? { (-1.16 → 0.37) Mistake. Ng4 was best. } { [%eval 0.37] } (9... Ng4 10. Bxe7 Qxe7 11. O-O O-O 12. Nd2 Qxe5 13. N2f3 Qd6 14. Qc2 Nf6 15. Rfe1 c5 16. Nb5) 10. Bf4? { (0.37 → -1.09) Mistake. Bxe7 was best. } { [%eval -1.09] } (10. Bxe7) 10... c5 { [%eval -0.77] } 11. f3? { (-0.77 → -2.15) Mistake. Qf3 was best. } { [%eval -2.15] } (11. Qf3) 11... cxd4 { [%eval -1.85] } 12. fxe4 { [%eval -1.93] } 12... dxc3 { [%eval -1.49] } 13. Qxd8+ { [%eval -1.55] } 13... Bxd8 { [%eval -1.32] } 14. bxc3?! { (-1.32 → -2.20) Inaccuracy. Nxc3 was best. } { [%eval -2.2] } (14. Nxc3) 14... f6?! { (-2.20 → -1.58) Inaccuracy. Be7 was best. } { [%eval -1.58] } (14... Be7 15. Nd2 b6 16. a4 Bb7 17. a5 O-O-O 18. axb6 axb6 19. Ke2 f6 20. h4 Rhe8 21. g3) 15. exf6 { [%eval -1.58] } 15... Bxf6?! { (-1.58 → -0.82) Inaccuracy. O-O was best. } { [%eval -0.82] } (15... O-O 16. O-O Rxf6 17. a4 b6 18. a5 Be7 19. Be3 Rc6 20. Bd4 Bb7 21. Nd2 Re6 22. Rf5) 16. e5?? { (-0.82 → -2.99) Blunder. Bxc7 was best. } { [%eval -2.99] } (16. Bxc7) 16... Be7 { [%eval -2.86] } 17. O-O { [%eval -3.47] } 17... Be6 { [%eval -3.48] } 18. Re1 { [%eval -3.23] } 18... O-O-O { [%eval -3.37] } 19. Nd2 { [%eval -3.58] } 19... Rhf8 { [%eval -3.09] } 20. g3?? { (-3.09 → -10.23) Blunder. Be3 was best. } { [%eval -10.23] } (20. Be3 Rd3 21. Ne4 b6 22. Bd4 a5 23. a4 Rf4 24. Nf2 Rdxd4 25. cxd4 Rxd4 26. Re4 Rd2) 20... Bc5+ { [%eval -9.84] } 21. Kf1 { [%eval -15.27] } 21... h6? { (-15.27 → -5.08) Mistake. Rxd2 was best. } { [%eval -5.08] } (21... Rxd2 22. Re4 Rxh2 23. Rd1 Rh1+ 24. Ke2 Bg4+ 25. Kd3 Rxd1+ 26. Kc4 b6 27. e6 Bf5 28. e7) 22. Nb3 { [%eval -6.12] } 22... Bc4+ { [%eval -4.99] } 23. Kg2 { [%eval -5.05] } 23... Bd5+ { [%eval -4.89] } 24. Kf1 { [%eval -6.07] } 24... Bb6 { [%eval -5.97] } 25. e6 { [%eval -6.13] } 25... g5?? { (-6.13 → -1.00) Blunder. Rde8 was best. } { [%eval -1.0] } (25... Rde8 26. Re5 Bxe6 27. Kg2 g5 28. Rae1 Bd5+ 29. Kh3 Rxe5 30. Bxe5 Be6+ 31. g4 Rf3+ 32. Bg3) 26. e7 { [%eval -0.63] } 26... Bc4+?! { (-0.63 → 0.37) Inaccuracy. gxf4 was best. } { [%eval 0.37] } (26... gxf4 27. exd8=Q+) 27. Kg2 { [%eval 0.1] } 27... Bd5+ { [%eval 0.62] } 28. Kh3 { [%eval 0.4] } 28... Be6+?? { (0.40 → 8.95) Blunder. gxf4 was best. } { [%eval 8.95] } (28... gxf4) 29. g4?? { (8.95 → 0.00) Blunder. Rxe6 was best. } { [%eval 0.0] } (29. Rxe6 gxf4 30. Rf1 f3 31. exd8=R+ Kxd8 32. Nd4 Bxd4 33. cxd4 Kd7 34. Rxh6 b6 35. g4 c5) 29... Rd3+?? { (0.00 → 5.88) Blunder. Bxg4+ was best. } { [%eval 5.88] } (29... Bxg4+ 30. Kxg4 Rxf4+ 31. Kh5 Re8 32. Kg6 Rg8+ 33. Kh7 Re8) 30. Be3?? { (5.88 → -7.85) Blunder. Bg3 was best. } { [%eval -7.85] } (30. Bg3 Re8 31. Rxe6 Rxc3 32. Re2 Re3 33. Rxe3 Bxe3 34. Re1 Rxe7 35. Kg2 Kd7 36. Kf3 Bb6) 30... Re8 { [%eval -7.65] } 31. Rad1 { [%eval -9.03] } 31... Rxd1 { [%eval -8.74] } 32. Rxd1 { [%eval -8.91] } 32... Bxe3 { [%eval -8.45] } 33. Rd3 { [%eval -9.13] } 33... Bf4 { [%eval -9.69] } 34. Nc5 { [%eval -10.35] } 34... Bc4 { [%eval -9.8] } 35. Rd4? { (-9.80 → Mate in 1) Checkmate is now unavoidable. Rd8+ was best. } { [%eval #-1] } (35. Rd8+ Rxd8 36. exd8=Q+ Kxd8 37. Kg2 b6 38. Nb3 Bxb3 39. axb3 b5 40. Kf3 a5 41. Ke4 a4) 35... Bb5? { (Mate in 1 → -9.21) Lost forced checkmate sequence. Bf1# was best. } { [%eval -9.21] } (35... Bf1#) 36. Ne6? { (-9.21 → Mate in 1) Checkmate is now unavoidable. c4 was best. } { [%eval #-1] } (36. c4 Bc6 37. Rd8+ Rxd8 38. exd8=Q+ Kxd8 39. Nd3 Ke7 40. a3 Kd6 41. c5+ Kd7 42. Nxf4 gxf4) 36... Bd6? { (Mate in 1 → -9.27) Lost forced checkmate sequence. Bf1# was best. } { [%eval -9.27] } (36... Bf1#) 37. c4 { [%eval -9.52] } 37... Bc6 { [%eval -9.34] } 38. c5 { [%eval -12.37] } 38... Bxe7 { [%eval -12.66] } 39. Ng7 { [%eval -15.92] } 39... Rf8 { [%eval -9.97] } 40. Ne6 { [%eval -15.42] } 40... Rf3+ { [%eval -15.05] } 41. Kg2 { [%eval -15.49] } 41... Rf6+ { [%eval -16.13] } 42. Kg3 { [%eval -16.95] } 42... Rxe6 { [%eval -15.06] } 43. h4 { [%eval -23.67] } 43... Bxc5 { [%eval -21.61] } 44. Rd1 { [%eval -24.52] } 44... Re3+ { [%eval -25.38] } 45. Kf2 { [%eval -61.46] } 45... Rd3+ { [%eval -56.46] } 46. Ke2 { [%eval -70.52] } 46... Rxd1 { [%eval -67.97] } 47. Kxd1 { [%eval -55.93] } 47... Bf3+ { [%eval -63.58] } 48. Ke1 { [%eval -66.81] } 48... gxh4 { [%eval #-9] } 49. Kf1 { [%eval #-4] } 49... h3 { [%eval #-3] } 50. g5 { [%eval #-3] } 50... h2 { [%eval #-2] } 51. gxh6 { [%eval #-1] } 51... Be4 { [%eval #-4] } 52. Ke2 { [%eval #-4] } 52... h1=Q { [%eval #-3] } 53. Kd2 { [%eval #-3] } 53... Qg2+ { [%eval #-2] } 54. Kc3 { [%eval #-1] } 54... Qc2# { Black wins by checkmate. } 0-1