FEN
[Event "rated blitz game"]
[Site "https://lichess.org/KcaOdkbH"]
[Date "2022.07.19"]
[Round "-"]
[White "ManuelWorks"]
[Black "khtb"]
[Result "1-0"]
[GameId "KcaOdkbH"]
[UTCDate "2022.07.19"]
[UTCTime "16:56:37"]
[WhiteElo "1041"]
[BlackElo "1067"]
[WhiteRatingDiff "+61"]
[BlackRatingDiff "-14"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C42"]
[Opening "Petrov's Defense: Three Knights Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.33] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nf6 { [%eval 0.5] } 3. Nc3 { [%eval 0.18] } { C42 Petrov's Defense: Three Knights Game } 3... Bc5?! { (0.18 → 0.95) Inaccuracy. Nc6 was best. } { [%eval 0.95] } (3... Nc6 4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. Bd2) 4. Bc4?! { (0.95 → 0.00) Inaccuracy. Nxe5 was best. } { [%eval 0.0] } (4. Nxe5 Bd4 5. Nf3 Bxc3 6. dxc3 Nxe4 7. Bd3 Nf6 8. Qe2+ Qe7) 4... Ng4?! { (0.00 → 0.93) Inaccuracy. d6 was best. } { [%eval 0.93] } (4... d6 5. O-O O-O 6. d4 exd4 7. Nxd4 Re8 8. Bg5 h6 9. Bh4) 5. d4?! { (0.93 → 0.28) Inaccuracy. O-O was best. } { [%eval 0.28] } (5. O-O d6 6. Na4 Bb6 7. d4 exd4 8. Nxb6 axb6 9. Nxd4 O-O) 5... exd4 { [%eval 0.94] } 6. Nxd4 { [%eval 0.8] } 6... d6 { [%eval 0.77] } 7. h3?! { (0.77 → 0.00) Inaccuracy. f3 was best. } { [%eval 0.0] } (7. f3 Ne5 8. Be2 Nbc6 9. Be3 Bd7 10. h4 Nxd4 11. Bxd4 Nc6) 7... Qf6 { [%eval 0.0] } 8. O-O? { (0.00 → -1.63) Mistake. hxg4 was best. } { [%eval -1.63] } (8. hxg4 Bxd4 9. Qf3 Bxg4 10. Qxg4 Bxc3+ 11. bxc3 Qxc3+ 12. Kd1 Nc6) 8... Bxd4? { (-1.63 → -0.27) Mistake. Nxf2 was best. } { [%eval -0.27] } (8... Nxf2) 9. Qd2?? { (-0.27 → -5.46) Blunder. hxg4 was best. } { [%eval -5.46] } (9. hxg4 Bxc3 10. bxc3 Qxc3 11. Qd5 O-O 12. Rb1 c6 13. Qd3 Qxd3 14. Bxd3 Nd7 15. Bf4 Ne5) 9... Ne5?? { (-5.46 → -2.27) Blunder. Nxf2 was best. } { [%eval -2.27] } (9... Nxf2 10. Rxf2 Qxf2+ 11. Qxf2 Bxf2+ 12. Kxf2 Be6 13. Nd5 Kd8 14. b3 Re8 15. Be2 Nd7 16. Bb2) 10. Nd5 { [%eval -2.32] } 10... Qg6 { [%eval -2.16] } 11. Nxc7+?? { (-2.16 → -6.02) Blunder. Be2 was best. } { [%eval -6.02] } (11. Be2) 11... Kd8 { [%eval -5.58] } 12. Nxa8?! { (-5.58 → -9.00) Inaccuracy. Kh1 was best. } { [%eval -9.0] } (12. Kh1 Kxc7 13. Qxd4 Nbc6 14. Qc3 Bxh3 15. Qxh3 Nxc4 16. b3 Nb6 17. c4 Qe6 18. Qg3 Nd7) 12... Bxh3?? { (-9.00 → 0.74) Blunder. Nf3+ was best. } { [%eval 0.74] } (12... Nf3+ 13. Kh1 Nxd2 14. Bxd2 Bxh3 15. gxh3 Qxe4+ 16. Kh2 Be5+ 17. f4 Qxc4 18. Ba5+ b6 19. Bxb6+) 13. g3?? { (0.74 → Mate in 2) Checkmate is now unavoidable. Qg5+ was best. } { [%eval #-2] } (13. Qg5+ Qxg5) 13... Nf3+?! { (Mate in 2 → -15.56) Lost forced checkmate sequence. Qxg3+ was best. } { [%eval -15.56] } (13... Qxg3+ 14. Kh1 Qg2#) 14. Kh1 { [%eval -16.75] } 14... Nxd2 { [%eval -16.13] } 15. Bxd2 { [%eval -16.06] } 15... Bxf1 { [%eval -11.8] } 16. Rxf1 { [%eval -11.19] } 16... Qxe4+ { [%eval -10.73] } 17. f3 { [%eval -12.5] } 17... Bf6?? { (-12.50 → 0.97) Blunder. Qf5 was best. } { [%eval 0.97] } (17... Qf5 18. g4 Qxc2 19. Bc3 h5 20. g5 Bxc3 21. bxc3 Qf5 22. Bxf7 Qxf7 23. Nc7 Kxc7 24. Rf2) 18. fxe4 { [%eval 1.01] } 18... Bd4?? { (1.01 → 8.18) Blunder. Nc6 was best. } { [%eval 8.18] } (18... Nc6 19. Bc3) 19. Rxf7 { [%eval 8.26] } 19... Re8 { [%eval 8.88] } 20. Bg5+ { [%eval 8.89] } 20... Kc8? { (8.89 → Mate in 1) Checkmate is now unavoidable. Bf6 was best. } { [%eval #1] } (20... Bf6 21. Bxf6+ gxf6 22. Rxb7 Nd7 23. Bb5 Re7 24. Rxa7 Nc5 25. Rxe7 Kxe7 26. Nb6 Nxe4 27. Kg2) 21. Bb5?? { (Mate in 1 → 6.95) Lost forced checkmate sequence. Rc7# was best. } { [%eval 6.95] } (21. Rc7#) 21... Rxe4?? { (6.95 → Mate in 1) Checkmate is now unavoidable. Nc6 was best. } { [%eval #1] } (21... Nc6 22. c3 Bf6 23. Bxf6 gxf6 24. Nc7 Rxe4 25. Kg2 Re1 26. Nd5 Rd1 27. Ne7+ Nxe7 28. Rxe7) 22. b3?? { (Mate in 1 → 6.87) Lost forced checkmate sequence. Rc7# was best. } { [%eval 6.87] } (22. Rc7#) 22... Re1+ { [%eval 8.13] } 23. Kg2 { [%eval 8.5] } 23... Re2+ { [%eval 18.43] } 24. Kf3?? { (18.43 → -4.08) Blunder. Bxe2 was best. } { [%eval -4.08] } (24. Bxe2 Nd7 25. Bg4 Kb8 26. Rxd7 a6 27. Rxd6 h6 28. Be7 Kxa8 29. Rxd4 Kb8 30. Bf8 h5) 24... Rxc2?? { (-4.08 → Mate in 1) Checkmate is now unavoidable. Rf2+ was best. } { [%eval #1] } (24... Rf2+) 25. Rf8# { White wins by checkmate. } 1-0