lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/KcBDzjQh"] [Date "2024.05.01"] [White "ni2023pri"] [Black "InvertedYC"] [Result "1-0"] [UTCDate "2024.05.01"] [UTCTime "21:07:51"] [WhiteElo "1242"] [BlackElo "578"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 g5 2. f4?? { (0.18 → Mate in 17) Checkmate is now unavoidable. c4 was best. } (2. c4 c6 3. h4 gxh4 4. gxh4 h5 5. Rh3 Rh6 6. Re3 Rf6) 2... gxf4 3. gxf4 e5 4. fxe5 Qf6?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. Ba3 was best. } (4... Ba3 5. bxa3 d6 6. exd6 Qxd6 7. c4 Qxa3 8. Nxa3 Bh3 9. Nxh3 b5 10. cxb5) 5. exf6 Nxf6 6. e4 Nxe4 7. Qh5?? { (Mate in 12 → 0.31) Lost forced checkmate sequence. Qf3 was best. } (7. Qf3 Nxd2 8. Qxb7 Nxb1 9. Rxb1 Bxb7 10. Be3 Bxh1 11. Bxa7 Rxa7 12. a4 Rxa4) 7... Nxd2 8. Qxf7?? { (0.16 → Mate in 13) Checkmate is now unavoidable. Bxd2 was best. } (8. Bxd2) 8... Nxb1?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. Kxf7 was best. } (8... Kxf7 9. Kxd2 b5 10. Bxb5 Bd6 11. Bxd7 Bxd7 12. Ke1 Bxh2 13. Rxh2 Rc8 14. Rxh7) 9. Qxf8?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Rxb1 was best. } (9. Rxb1 Kxf7 10. Bh6 Bxh6 11. Rc1 Bxc1 12. Bd3 Bxb2 13. Bxh7 Rxh7 14. Nh3 Rxh3) 9... Kxf8?? { (Mate in 12 → -2.86) Lost forced checkmate sequence. Rxf8 was best. } (9... Rxf8 10. Rxb1 Rxf1 11. Kxf1 Kf8 12. Nf3 h6 13. Bxh6 d5 14. Bxf8 d4 15. Nxd4) 10. Rxb1 h5?? { (-1.38 → 1.79) Blunder. b5 was best. } (10... b5) 11. Ba6 bxa6 12. Bh6 Rxh6 13. Nf3?! { (1.69 → 0.75) Inaccuracy. Kf2 was best. } (13. Kf2 Rg6) 13... d6?? { (0.75 → 4.70) Blunder. Ke7 was best. } (13... Ke7 14. Ke2 Kf6 15. Rhf1 Ke5 16. Nxe5 Re6 17. Nxd7 Rxe2 18. Nxb8 Rxh2 19. Nxa6) 14. Ne5?? { (4.70 → -1.82) Blunder. h4 was best. } (14. h4) 14... dxe5 15. Kf2 Bh3 16. Kg2?? { (-1.84 → -7.50) Blunder. Rbf1 was best. } (16. Rbf1 Bxf1 17. Kxf1 Nd7 18. Kg2 Ke7 19. Rb1 h4 20. h3 Re6 21. c4 Nf6) 16... Bxg2 17. Rbd1?! { (-6.93 → -11.23) Inaccuracy. c4 was best. } (17. c4) 17... Bxh1 18. Rxh1 Nc6?? { (-9.25 → Mate in 4) Checkmate is now unavoidable. Rg6 was best. } (18... Rg6 19. Rg1) 19. b4 Nxb4 20. Rd1 Nxa2 21. c3 Nxc3 22. Rd6 cxd6 23. h3?? { (Mate in 1 → -1.93) Lost forced checkmate sequence. h4 was best. } (23. h4 Rg6#) 23... h4# { Game ends by variant rule. } 1-0