- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/KXEUIjjQ"] [Date "2026.01.14"] [Round "-"] [White "Elbece"] [Black "BestJeanist"] [Result "1/2-1/2"] [GameId "KXEUIjjQ"] [UTCDate "2026.01.14"] [UTCTime "23:59:43"] [WhiteElo "2726"] [BlackElo "2828"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-4"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C90"] [Opening "Ruy Lopez: Closed, Pilnik Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Bb5 { [%eval 0.15] } 3... a6 { [%eval 0.21] } 4. Ba4 { [%eval 0.11] } 4... Nf6 { [%eval 0.28] } 5. O-O { [%eval 0.16] } 5... Be7 { [%eval 0.24] } 6. Re1 { [%eval 0.19] } 6... b5 { [%eval 0.14] } 7. Bb3 { [%eval 0.18] } 7... O-O { [%eval 0.26] } 8. d3 { [%eval 0.18] } 8... d6 { [%eval 0.26] } 9. c3 { [%eval 0.05] } { C90 Ruy Lopez: Closed, Pilnik Variation } 9... Na5 { [%eval 0.08] } 10. Bc2 { [%eval 0.11] } 10... c5 { [%eval 0.15] } 11. Nbd2 { [%eval 0.16] } 11... Be6 { [%eval 0.27] } 12. Ng5 { [%eval -0.06] } 12... Bg4 { [%eval 0.21] } 13. Ngf3 { [%eval 0.12] } 13... Nc6 { [%eval 0.11] } 14. Nf1 { [%eval 0.03] } 14... h6 { [%eval 0.07] } 15. a4 { [%eval -0.14] } 15... b4 { [%eval -0.1] } 16. h3 { [%eval -0.16] } 16... Be6 { [%eval -0.12] } 17. Bb3 { [%eval -0.2] } 17... d5 { [%eval 0.0] } 18. exd5 { [%eval 0.0] } 18... Nxd5 { [%eval -0.03] } 19. Bd2 { [%eval -0.07] } 19... a5 { [%eval 0.26] } 20. Ng3 { [%eval 0.22] } 20... Qc7 { [%eval 0.26] } 21. Bc4 { [%eval -0.09] } 21... Rad8 { [%eval -0.01] } 22. Qe2 { [%eval -0.25] } 22... Bd6?! { (-0.25 → 0.36) Inaccuracy. Nf4 was best. } { [%eval 0.36] } (22... Nf4) 23. Ne4 { [%eval 0.26] } 23... Be7 { [%eval 0.29] } 24. Ng3 { [%eval -0.21] } 24... Bd6?! { (-0.21 → 0.36) Inaccuracy. Nf4 was best. } { [%eval 0.36] } (24... Nf4 25. Bxf4 exf4 26. Ne4 Bxc4 27. dxc4 f5 28. Ned2 Bf6 29. Qe6+ Kh8 30. Rac1) 25. Ne4 { [%eval 0.34] } 25... Be7 { [%eval 0.32] } 26. Ng3?! { (0.32 → -0.27) Inaccuracy. Rac1 was best. } { [%eval -0.27] } { The game is a draw. } (26. Rac1 bxc3) 1/2-1/2