FEN
[Event "Dreev Arena"]
[Site "https://lichess.org/KVqV5s9J"]
[Date "2024.11.15"]
[White "IanNava"]
[Black "Pachonpower"]
[Result "0-1"]
[GameId "KVqV5s9J"]
[UTCDate "2024.11.15"]
[UTCTime "01:34:41"]
[WhiteElo "1710"]
[BlackElo "1929"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+18"]
[BlackTitle "FM"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... c6 { [%eval 0.9] } 3. Bxc6 { [%eval 0.77] } 3... Nxc6 { [%eval 0.83] } 4. d4? { (0.83 → -0.75) Mistake. b4 was best. } { [%eval -0.75] } (4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. a4 Nxe3 8. dxe3 a5) 4... Nxd4 { [%eval -0.47] } 5. Qxd4 { [%eval -0.6] } 5... Qb6?? { (-0.60 → 4.66) Blunder. Qc7 was best. } { [%eval 4.66] } (5... Qc7 6. Qxa7 Qxc2 7. Qxa8 Qxb2 8. Qxc8 Qxa1 9. Qxe8 Qxb1 10. Qxf8) 6. Qxg7?? { (4.66 → Mate in 13) Checkmate is now unavoidable. Qxb6 was best. } { [%eval #-13] } (6. Qxb6 axb6) 6... Qxb2 { [%eval #-13] } 7. Qxh8 { [%eval #-14] } 7... Qxc2?? { (Mate in 14 → -0.76) Lost forced checkmate sequence. Qxb1 was best. } { [%eval -0.76] } (7... Qxb1 8. Rxb1 Ba6 9. Qxh7 Bg7 10. Qxg7 Kd8 11. Qxf7 Bb5 12. Rxb5) 8. Qxh7?? { (-0.76 → Mate in 10) Checkmate is now unavoidable. Qxg8 was best. } { [%eval #-10] } (8. Qxg8 Qxa2 9. Rxa2 Ba6 10. Rxa6 Rd8 11. Rxa7 Rc8 12. Rxd7 Rxc1 13. Rxe7 Rxe1) 8... Qxa2 { [%eval #-10] } 9. Qxg8 { [%eval #-9] } 9... Qxf2 { [%eval #-15] } 10. Rxa7 { [%eval #-14] } 10... Qxe3?? { (Mate in 14 → 1.03) Lost forced checkmate sequence. Qxe1 was best. } { [%eval 1.03] } (10... Qxe1 11. Rxd7 Qxc1 12. Rxe7 Bxe7 13. Qxf7 Qxb1 14. Qxe7 Qxg1 15. Rxg1 Kxe7 16. Ra1) 11. Rxd7?? { (1.03 → Mate in 7) Checkmate is now unavoidable. Bxe3 was best. } { [%eval #-7] } (11. Bxe3 Rxa7 12. Qxf8 Kxf8 13. Bxa7 d5 14. g4 Bxg4 15. Nf3 Bxf3 16. Bb8 Bxh1) 11... Kxd7?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Qxc1 was best. } { [%eval 0.0] } (11... Qxc1 12. Rxe7 Bxe7 13. Qxe8 Qxe1 14. Qxc8 Qxb1 15. Qxa8 Qxg1 16. Rxg1 Bd8 17. Qxd8) 12. Qxf7?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Qxf8 was best. } { [%eval #-6] } (12. Qxf8 Qxe1 13. Qxe7 Kxe7 14. g3 Qxg1 15. Rxg1 Bd7 16. h3 Bxh3 17. Rg2 Bxg2) 12... Qxg1 { [%eval #-6] } 13. Qxe7 { [%eval #-5] } 13... Bxe7 { [%eval #-5] } 14. Rxg1 { [%eval #-4] } 14... Bg5 { [%eval #-4] } 15. Bxg5 { [%eval #-3] } 15... Kd8 { [%eval #-3] } 16. Bxd8 { [%eval #-2] } 16... Ra5 { [%eval #-2] } 17. Bxa5 { [%eval #-1] } 17... Bh3 { [%eval #-1] } 18. gxh3# { Game ends by variant rule. } 0-1