FEN
[Event "rated bullet game"]
[Site "https://lichess.org/KRI9U63o"]
[Date "2026.02.09"]
[Round "-"]
[White "MIYO22"]
[Black "eigenrust"]
[Result "1/2-1/2"]
[GameId "KRI9U63o"]
[UTCDate "2026.02.09"]
[UTCTime "13:49:45"]
[WhiteElo "1182"]
[BlackElo "1284"]
[WhiteRatingDiff "+16"]
[BlackRatingDiff "-3"]
[Variant "Standard"]
[TimeControl "60+1"]
[ECO "B03"]
[Opening "Alekhine Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... Nf6 { [%eval 0.68] } 2. e5 { [%eval 0.53] } 2... Nd5 { [%eval 0.51] } 3. d4 { [%eval 0.53] } { B03 Alekhine Defense } 3... f6?? { (0.53 → 2.68) Blunder. d6 was best. } { [%eval 2.68] } (3... d6 4. c4 Nb6 5. f4 dxe5 6. fxe5 Bf5 7. Nc3 e6 8. Nf3) 4. c4 { [%eval 2.05] } 4... Nb4 { [%eval 1.99] } 5. a3 { [%eval 1.96] } 5... Nc2+?? { (1.96 → 5.50) Blunder. N4c6 was best. } { [%eval 5.5] } (5... N4c6 6. Nc3 g6 7. exf6 exf6 8. h4 d6 9. Be3 Ne7 10. Qf3) 6. Qxc2 { [%eval 5.22] } 6... fxe5 { [%eval 5.08] } 7. Bd3 { [%eval 5.37] } 7... exd4?? { (5.37 → Mate in 2) Checkmate is now unavoidable. d6 was best. } { [%eval #2] } (7... d6 8. dxe5 g6 9. Bxg6+ hxg6 10. Qxg6+ Kd7 11. e6+ Kc6 12. Nc3 b6 13. Qe4+) 8. Nf3?? { (Mate in 2 → 4.90) Lost forced checkmate sequence. Bg6+ was best. } { [%eval 4.9] } (8. Bg6+ hxg6 9. Qxg6#) 8... e5?? { (4.90 → Mate in 6) Checkmate is now unavoidable. d6 was best. } { [%eval #6] } (8... d6 9. Bxh7 Rxh7 10. Qxh7 Be6 11. Nxd4 Bxc4 12. Nd2 Bf7 13. O-O e5 14. Qe4) 9. Nxe5?? { (Mate in 6 → 4.47) Lost forced checkmate sequence. Bg6+ was best. } { [%eval 4.47] } (9. Bg6+ Ke7 10. Qf5 hxg6 11. Bg5+ Kd6 12. Qxe5+ Kc6 13. Nxd4+ Kb6 14. Qb5#) 9... Nc6?? { (4.47 → Mate in 5) Checkmate is now unavoidable. Bd6 was best. } { [%eval #5] } (9... Bd6 10. Nf3 O-O 11. Nbd2 Qe8+ 12. Be4 Nc6 13. O-O Kh8 14. Re1 b6 15. c5) 10. O-O?? { (Mate in 5 → 3.63) Lost forced checkmate sequence. Bg6+ was best. } { [%eval 3.63] } (10. Bg6+ Ke7 11. Bg5+ Kd6 12. c5+ Kd5 13. Qc4+ Kxe5 14. f4#) 10... Nxe5 { [%eval 3.51] } 11. Re1 { [%eval 3.71] } 11... Bd6 { [%eval 4.58] } 12. f4 { [%eval 4.26] } 12... O-O { [%eval 4.1] } 13. fxe5 { [%eval 4.29] } 13... Bxe5 { [%eval 4.98] } 14. c5?? { (4.98 → -3.71) Blunder. Rxe5 was best. } { [%eval -3.71] } (14. Rxe5 d6 15. Bg5 Qd7 16. Re4 b5 17. cxb5 Bb7 18. Nd2 Kh8 19. Nf3 Rae8) 14... Qf6?? { (-3.71 → 4.12) Blunder. Bxh2+ was best. } { [%eval 4.12] } (14... Bxh2+) 15. Bc4+?? { (4.12 → 1.61) Blunder. Rf1 was best. } { [%eval 1.61] } (15. Rf1 Bxh2+ 16. Kxh2 Qh4+ 17. Kg1 Rxf1+ 18. Bxf1 d5 19. Qf2 Qg4 20. Qf3 Qxf3) 15... Kh8? { (1.61 → 2.98) Mistake. d5 was best. } { [%eval 2.98] } (15... d5 16. cxd6+ Kh8 17. Rf1 Bf5 18. Qxf5 Qxf5 19. Rxf5 Rxf5 20. Bd3 Rf7 21. dxc7) 16. Nd2?? { (2.98 → Mate in 4) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-4] } (16. Rf1 Qe7 17. Nd2 d5 18. cxd6 Rxf1+ 19. Nxf1 Bxd6 20. Qd3 c5 21. Bd2 Be6) 16... c6?? { (Mate in 4 → 4.49) Lost forced checkmate sequence. Qf2+ was best. } { [%eval 4.49] } (16... Qf2+ 17. Kh1 Qxe1+ 18. Nf1 Rxf1+ 19. Bxf1 Qxf1#) 17. b4?? { (4.49 → Mate in 4) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-4] } (17. Nf3 d5 18. Rxe5 dxc4 19. Bg5 Qf7 20. Re7 Qd5 21. Qf2 c3 22. bxc3 h6) 17... d5?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Qf2+ was best. } { [%eval 0.0] } (17... Qf2+ 18. Kh1 Qxe1+ 19. Nf1 Rxf1+ 20. Bxf1 Qxf1#) 18. Bb2?? { (0.00 → -2.66) Blunder. Rf1 was best. } { [%eval -2.66] } (18. Rf1 Bxh2+ 19. Kxh2 Qh6+ 20. Kg1 Qe3+ 21. Kh1 Qh6+) 18... dxc4?? { (-2.66 → -0.27) Blunder. d3 was best. } { [%eval -0.27] } (18... d3) 19. Nxc4 { [%eval -0.38] } 19... d3 { [%eval 0.15] } 20. Qxd3?? { (0.15 → -4.61) Blunder. Bxe5 was best. } { [%eval -4.61] } (20. Bxe5 dxc2 21. Bxf6 gxf6 22. Ne3 a5 23. Nxc2 Rg8 24. Re3 Bf5 25. Nd4 Bg6) 20... Bxb2 { [%eval -4.51] } 21. Rf1 { [%eval -5.09] } 21... Qh4?? { (-5.09 → Mate in 1) Checkmate is now unavoidable. Bd4+ was best. } { [%eval #1] } (21... Bd4+ 22. Kh1 Bxa1 23. Rxf6 Bxf6 24. b5 Be6 25. Nd6 Rad8 26. b6 a6 27. Kg1) 22. Rae1?? { (Mate in 1 → -4.88) Lost forced checkmate sequence. Rxf8# was best. } { [%eval -4.88] } (22. Rxf8#) 22... Bh3?? { (-4.88 → 0.22) Blunder. Bd4+ was best. } { [%eval 0.22] } (22... Bd4+ 23. Kh1 Bf5 24. Qf3 Rf6 25. Qf4 Qxf4 26. Rxf4 Bc3 27. Re3 Bg6 28. Rxf6) 23. Rxf8+?? { (0.22 → -5.72) Blunder. Nxb2 was best. } { [%eval -5.72] } (23. Nxb2) 23... Rxf8 { [%eval -5.61] } 24. Rf1 { [%eval -5.49] } 24... Rxf1+ { [%eval -5.41] } 25. Qxf1?? { (-5.41 → Mate in 7) Checkmate is now unavoidable. Kxf1 was best. } { [%eval #-7] } (25. Kxf1 Qf6+ 26. Ke1 Bc3+ 27. Kd1 Bg4+ 28. Kc1 Ba1 29. h3 Be6 30. Nd6 Bg8) 25... h5?? { (Mate in 7 → -0.07) Lost forced checkmate sequence. Bd4+ was best. } { [%eval -0.07] } (25... Bd4+ 26. Ne3 Bxe3+ 27. Kh1 Bxg2+ 28. Kxg2 Qg4+ 29. Kh1 Qe4+ 30. Qg2 Qb1+ 31. Qf1) 26. Qf8+ { [%eval -0.15] } 26... Kh7 { [%eval -0.13] } 27. Ne5?? { (-0.13 → Mate in 3) Checkmate is now unavoidable. Nxb2 was best. } { [%eval #-3] } (27. Nxb2) 27... Bxe5?? { (Mate in 3 → -6.56) Lost forced checkmate sequence. Qe1+ was best. } { [%eval -6.56] } (27... Qe1+ 28. Qf1 Bd4+ 29. Kh1 Qxf1#) 28. Qf5+?? { (-6.56 → Mate in 5) Checkmate is now unavoidable. gxh3 was best. } { [%eval #-5] } (28. gxh3 Qe1+ 29. Qf1 Qxf1+ 30. Kxf1 Bb2 31. a4 Ba3 32. Ke2 Bxb4 33. Kd3 Bxc5) 28... g6?? { (Mate in 5 → -4.14) Lost forced checkmate sequence. Bxf5 was best. } { [%eval -4.14] } (28... Bxf5 29. g3 Qe4 30. g4 Bd4+ 31. Kf1 Bxg4 32. a4 Qe2#) 29. Qxe5 { [%eval -4.29] } 29... Kh6?? { (-4.29 → 0.00) Blunder. Bd7 was best. } { [%eval 0.0] } (29... Bd7 30. h3 Qd8 31. a4 Be8 32. a5 a6 33. g4 Bf7 34. Qd6 Qe8 35. Qf6) 30. Qe3+ { [%eval -0.31] } 30... g5 { [%eval -0.01] } 31. gxh3 { [%eval -0.03] } 31... Kg6 { [%eval 0.0] } 32. Qe6+ { [%eval 0.0] } 32... Kh7 { [%eval 0.0] } 33. Qe7+ { [%eval 0.0] } 33... Kg6 { [%eval 0.0] } 34. Qe6+ { [%eval 0.0] } 34... Kh7 { [%eval 0.0] } 35. Qe7+ { [%eval 0.0] } 35... Kg6 { [%eval 0.0] } 36. Qe6+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2