FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/KPyaWaAp"]
[Date "2025.12.21"]
[Round "-"]
[White "lichess AI level 1"]
[Black "Cardro"]
[Result "0-1"]
[GameId "KPyaWaAp"]
[UTCDate "2025.12.21"]
[UTCTime "13:36:50"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "B00"]
[Opening "King's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } { B00 King's Pawn Game } 1... b5? { (0.18 → 1.30) Mistake. e5 was best. } { [%eval 1.3] } (1... e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5) 2. d4 { [%eval 0.84] } 2... Nc6?! { (0.84 → 1.92) Inaccuracy. Bb7 was best. } { [%eval 1.92] } (2... Bb7 3. Nd2 a6 4. a4 b4 5. Ngf3 e6 6. Bd3 c5 7. O-O) 3. c3?! { (1.92 → 1.10) Inaccuracy. Bxb5 was best. } { [%eval 1.1] } (3. Bxb5 Rb8 4. Nc3 e6 5. Nf3 Bb4 6. Bxc6 dxc6 7. Qd3 Nf6) 3... d6? { (1.10 → 2.71) Mistake. a6 was best. } { [%eval 2.71] } (3... a6 4. Nf3 Bb7 5. Bd3 Nf6 6. O-O e6 7. Nbd2 Be7 8. a4) 4. d5 { [%eval 2.38] } 4... Nf6?? { (2.38 → 5.59) Blunder. Nb8 was best. } { [%eval 5.59] } (4... Nb8 5. Bxb5+ Bd7 6. Bxd7+ Qxd7 7. c4 Nf6 8. f3 g6 9. Ne2 Bg7 10. Be3) 5. Nf3?? { (5.59 → 2.09) Blunder. Bxb5 was best. } { [%eval 2.09] } (5. Bxb5 Nxe4 6. Bxc6+ Bd7 7. Bxa8 Qxa8 8. Ne2 g6 9. f3 Nc5 10. Be3 Qb7) 5... Nxe4?? { (2.09 → 5.39) Blunder. Ne5 was best. } { [%eval 5.39] } (5... Ne5 6. Nxe5 dxe5 7. Bxb5+ Bd7 8. Qa4 Bxb5 9. Qxb5+ Qd7 10. Qc4 Rc8 11. Nd2) 6. Bd3?! { (5.39 → 4.11) Inaccuracy. Bxb5 was best. } { [%eval 4.11] } (6. Bxb5 Bd7 7. Bxc6 Bxc6 8. dxc6 e5 9. Nbd2 d5 10. Nxe4 dxe4 11. Qd7+ Qxd7) 6... Nf6 { [%eval 5.14] } 7. Bf1?? { (5.14 → 0.53) Blunder. Bxb5 was best. } { [%eval 0.53] } (7. Bxb5 Bd7 8. dxc6 Bf5 9. O-O e5 10. c4 d5 11. Bg5 Bd6 12. Nh4 Bc8) 7... a6?? { (0.53 → 3.83) Blunder. Ne5 was best. } { [%eval 3.83] } (7... Ne5 8. Nxe5 dxe5 9. Bxb5+ Bd7 10. Bc4 c6 11. dxc6 Bxc6 12. Qxd8+ Rxd8 13. Be3) 8. h3?? { (3.83 → -1.19) Blunder. dxc6 was best. } { [%eval -1.19] } (8. dxc6 e5 9. a4 Bf5 10. Bd3 Bxd3 11. Qxd3 Be7 12. Qe2 O-O 13. O-O Re8) 8... a5?? { (-1.19 → 5.28) Blunder. Ne5 was best. } { [%eval 5.28] } (8... Ne5 9. Nxe5 dxe5 10. a4 b4 11. Bc4 Bb7 12. O-O Nxd5 13. cxb4 Nxb4 14. Qh5) 9. Bxb5 { [%eval 5.23] } 9... a4 { [%eval 5.75] } 10. O-O { [%eval 5.33] } 10... Nxd5?! { (5.33 → 7.26) Inaccuracy. Bd7 was best. } { [%eval 7.26] } (10... Bd7 11. dxc6 Bxh3 12. gxh3 Qc8 13. Re1 g5 14. Nd4 Rg8 15. Re3 Bh6 16. Rg3) 11. Ng5?! { (7.26 → 4.73) Inaccuracy. Bxc6+ was best. } { [%eval 4.73] } (11. Bxc6+ Bd7 12. Qxd5 Ra6 13. Bxd7+ Qxd7 14. Rd1 e6 15. Qd3 Ra5 16. c4 Be7) 11... h6?! { (4.73 → 7.97) Inaccuracy. Bd7 was best. } { [%eval 7.97] } (11... Bd7 12. Nxf7 Kxf7 13. Qxd5+ e6 14. Qf3+ Qf6 15. Bxc6 Qxf3 16. Bxf3 Ra5 17. Be3) 12. Bxc6+ { [%eval 8.01] } 12... Bd7 { [%eval 7.99] } 13. Bxd5? { (7.99 → 4.51) Mistake. Bxd7+ was best. } { [%eval 4.51] } (13. Bxd7+ Qxd7 14. Qxd5 hxg5 15. Qxa8+ Qd8 16. Qxa4+ Qd7 17. Qa8+ Qd8 18. Qxd8+ Kxd8) 13... hxg5 { [%eval 4.91] } 14. Na3?! { (4.91 → 3.13) Inaccuracy. Qf3 was best. } { [%eval 3.13] } (14. Qf3 e6 15. Bxa8 g4 16. hxg4 d5 17. Bxd5 exd5 18. Re1+ Be6 19. Bf4 Qf6) 14... c6 { [%eval 3.72] } 15. Bxf7+?? { (3.72 → 1.59) Blunder. Bf3 was best. } { [%eval 1.59] } (15. Bf3 e5 16. Nc4 Rh6 17. Bg4 Bxg4 18. Qxg4 Rh4 19. Qe2 Qf6 20. Re1 Be7) 15... Kxf7 { [%eval 1.48] } 16. Bxg5 { [%eval 1.34] } 16... Rh5?? { (1.34 → 5.89) Blunder. Qa5 was best. } { [%eval 5.89] } (16... Qa5 17. h4) 17. h4?? { (5.89 → 2.19) Blunder. Qxh5+ was best. } { [%eval 2.19] } (17. Qxh5+ Kg8 18. Rfe1 Qa5 19. Qh4 e5 20. Nc4 Qb5 21. Nxd6 Bxd6 22. Rad1 Be6) 17... g6 { [%eval 2.25] } 18. Re1 { [%eval 2.45] } 18... c5?! { (2.45 → 3.51) Inaccuracy. Qc7 was best. } { [%eval 3.51] } (18... Qc7 19. Qf3+) 19. Qe2 { [%eval 3.23] } 19... c4?! { (3.23 → 4.23) Inaccuracy. Bc6 was best. } { [%eval 4.23] } (19... Bc6 20. Nc4 Ra7 21. Rad1 Qc8 22. Bxe7 Bxe7 23. Qxe7+ Rxe7 24. Nxd6+ Kf6 25. Nxc8) 20. g4?! { (4.23 → 2.72) Inaccuracy. Nxc4 was best. } { [%eval 2.72] } (20. Nxc4 Rxg5 21. hxg5 Rb8 22. Qe3 Qc7 23. Qf3+ Kg7 24. Qf4 Kg8 25. Qe4 Kf7) 20... Rh8?! { (2.72 → 4.20) Inaccuracy. Rxg5 was best. } { [%eval 4.2] } (20... Rxg5 21. hxg5 Ra5 22. f4 Rc5 23. Nxc4 Qc7 24. b3 Kg8 25. Rad1 Qb7 26. b4) 21. Qe4 { [%eval 3.81] } 21... Ke8?? { (3.81 → Mate in 1) Checkmate is now unavoidable. Qc8 was best. } { [%eval #1] } (21... Qc8 22. Nxc4 Bc6 23. Qf4+ Kg8 24. Bxe7 Bh6 25. Qg3 Qd7 26. Rad1 Re8 27. Rxd6) 22. h5?? { (Mate in 1 → 4.59) Lost forced checkmate sequence. Qxg6# was best. } { [%eval 4.59] } (22. Qxg6#) 22... gxh5?? { (4.59 → Mate in 1) Checkmate is now unavoidable. Bxg4 was best. } { [%eval #1] } (22... Bxg4 23. Qxg4 Qd7 24. Qe4 Ra5 25. Qxg6+ Kd8 26. Re3 Qg4+ 27. Rg3 Qxh5 28. Qxh5) 23. b4?? { (Mate in 1 → 3.14) Lost forced checkmate sequence. Qg6# was best. } { [%eval 3.14] } (23. Qg6#) 23... hxg4?? { (3.14 → Mate in 1) Checkmate is now unavoidable. Bxg4 was best. } { [%eval #1] } (23... Bxg4 24. Qd5 Qc8 25. Nxc4 e6 26. Nb6 Kf7 27. Qxa8 Qxa8 28. Nxa8 Bg7 29. Nc7) 24. Rad1?? { (Mate in 1 → 5.74) Lost forced checkmate sequence. Qg6# was best. } { [%eval 5.74] } (24. Qg6#) 24... Qc8 { [%eval 6.03] } 25. Kf1?? { (6.03 → 0.30) Blunder. Nxc4 was best. } { [%eval 0.3] } (25. Nxc4 Qc6 26. Nxd6+ Kd8 27. Nf7+ Ke8 28. Qxc6 Bxc6 29. Nxh8 Bf3 30. Rd4 Bg7) 25... Ra7?? { (0.30 → 3.48) Blunder. Bf5 was best. } { [%eval 3.48] } (25... Bf5) 26. Rxd6?? { (3.48 → 1.19) Blunder. Nxc4 was best. } { [%eval 1.19] } (26. Nxc4 Rh1+ 27. Qxh1 Qxc4+ 28. Kg1 Bc6 29. Qh5+ Qf7 30. Qxg4 Bd7 31. Qg3 e5) 26... Ra6?? { (1.19 → 5.78) Blunder. Bf5 was best. } { [%eval 5.78] } (26... Bf5) 27. Rd4?? { (5.78 → -1.88) Blunder. Qg6+ was best. } { [%eval -1.88] } (27. Qg6+ Kd8 28. Rxa6 Rh1+ 29. Ke2 Rh3 30. Nb5 Qb7 31. Ra8+ Qxa8 32. Qb6+ Ke8) 27... Rh1+?? { (-1.88 → 6.98) Blunder. Re6 was best. } { [%eval 6.98] } (27... Re6 28. Rxc4) 28. Ke2?? { (6.98 → -6.26) Blunder. Qxh1 was best. } { [%eval -6.26] } (28. Qxh1 Be6 29. Qh5+ Bf7 30. Qh8 Re6 31. Red1 Bg6 32. Nxc4 g3 33. Kg1 gxf2+) 28... Rh8?? { (-6.26 → 0.42) Blunder. Rxe1+ was best. } { [%eval 0.42] } (28... Rxe1+ 29. Kxe1 Re6 30. Be3 Rxe4 31. Rxe4 Qc6 32. Rxc4 Qh1+ 33. Ke2 Qf3+ 34. Kd2) 29. Kd2?! { (0.42 → -0.13) Inaccuracy. Rxc4 was best. } { [%eval -0.13] } (29. Rxc4 Re6 30. Qxe6 Bxe6 31. Rxc8+ Bxc8 32. Kd3 Rh2 33. Re2 Rh3+ 34. Kd2 Rh5) 29... Rh2?? { (-0.13 → 2.14) Blunder. Re6 was best. } { [%eval 2.14] } (29... Re6) 30. Re2?? { (2.14 → -0.38) Blunder. Qf4 was best. } { [%eval -0.38] } (30. Qf4) 30... Rh1?? { (-0.38 → 7.97) Blunder. g3 was best. } { [%eval 7.97] } (30... g3 31. Qf3) 31. b5?! { (7.97 → 5.27) Inaccuracy. Qxh1 was best. } { [%eval 5.27] } (31. Qxh1 Bf5 32. Qh5+ Bg6 33. Qh8 Re6 34. Rxe6 Qxe6 35. Bh6 Qf7 36. Qxf8+ Qxf8) 31... Rb6?! { (5.27 → 7.19) Inaccuracy. Ra1 was best. } { [%eval 7.19] } (31... Ra1 32. bxa6) 32. Qf4?? { (7.19 → 1.53) Blunder. Qxh1 was best. } { [%eval 1.53] } (32. Qxh1 Qc5 33. Qh5+ Kd8 34. Nxc4 Qxb5 35. Nxb6 Qxb6 36. Qxg4 Qb5 37. Qxd7+ Qxd7) 32... Bg7?? { (1.53 → Mate in 3) Checkmate is now unavoidable. Qc5 was best. } { [%eval #3] } (32... Qc5 33. Nxc4) 33. Rd5?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rxe7+ was best. } { [%eval 0.0] } (33. Rxe7+ Kd8 34. Re6+ Bf6 35. Bxf6#) 33... Be6?? { (0.00 → 1.89) Blunder. Re6 was best. } { [%eval 1.89] } (33... Re6 34. Rxe6 Bxe6 35. Qe4 Rh2 36. b6 Rxf2+ 37. Ke1 Rf7 38. b7 Qb8 39. Kd1) 34. Kc2?? { (1.89 → -0.55) Blunder. Qe4 was best. } { [%eval -0.55] } (34. Qe4) 34... Bxd5?? { (-0.55 → Mate in 4) Checkmate is now unavoidable. Rh3 was best. } { [%eval #4] } (34... Rh3 35. Re3) 35. Re3?? { (Mate in 4 → -6.78) Lost forced checkmate sequence. Rxe7+ was best. } { [%eval -6.78] } (35. Rxe7+ Kd8 36. Rxg7+ Rf6 37. Qxf6+ Ke8 38. Qe7#) 35... g3?? { (-6.78 → Mate in 4) Checkmate is now unavoidable. Re6 was best. } { [%eval #4] } (35... Re6 36. Bxe7 Rxe3 37. fxe3 Qe6 38. Bb4 Qe4+ 39. Kb2 Qxf4 40. exf4 Rh2+ 41. Nc2) 36. fxg3?? { (Mate in 4 → -6.15) Lost forced checkmate sequence. Rxe7+ was best. } { [%eval -6.15] } (36. Rxe7+ Kd8 37. Rxg7+ Rf6 38. Qxf6+ Ke8 39. Qe7#) 36... Bc6?? { (-6.15 → Mate in 3) Checkmate is now unavoidable. Re6 was best. } { [%eval #3] } (36... Re6 37. g4 Qd7 38. Qb8+ Kf7 39. Kb2 Rxe3 40. Bxe3 Qxg4 41. Nc2 Rh8 42. Qc7) 37. Nxc4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rxe7+ was best. } { [%eval 0.0] } (37. Rxe7+ Kd8 38. Rxg7+ Ke8 39. Qf7#) 37... Rxb5?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Rh2+ was best. } { [%eval #3] } (37... Rh2+ 38. Kc1 Rh1+ 39. Kb2 a3+ 40. Kc2 Rh2+ 41. Kc1 Rh1+) 38. Re2?? { (Mate in 3 → -2.92) Lost forced checkmate sequence. Rxe7+ was best. } { [%eval -2.92] } (38. Rxe7+ Kd8 39. Rd7+ Ke8 40. Qf7#) 38... a3?? { (-2.92 → Mate in 3) Checkmate is now unavoidable. Rb2+ was best. } { [%eval #3] } (38... Rb2+ 39. Kxb2 a3+ 40. Kc2 Ba4+ 41. Kd3 Rd1+ 42. Rd2 Qd7+ 43. Nd6+ exd6 44. Qe4+) 39. g4?? { (Mate in 3 → Mate in 26) Lost forced checkmate sequence. Rxe7+ was best. } { [%eval #-26] } (39. Rxe7+ Kd8 40. Rd7+ Kxd7 41. Qf7#) 39... Bd5?? { (Mate in 26 → Mate in 3) Lost forced checkmate sequence. Rb2+ was best. } { [%eval #3] } (39... Rb2+ 40. Kd3 Rh3+ 41. Re3 Be4+ 42. Qxe4 Qd7+ 43. Qd4 Bxd4 44. cxd4 Qxg4 45. d5) 40. Qe3?? { (Mate in 3 → -10.25) Lost forced checkmate sequence. Rxe7+ was best. } { [%eval -10.25] } (40. Rxe7+ Kd8 41. Qd6+ Qd7 42. Qxd7#) 40... Rg1?? { (-10.25 → Mate in 1) Checkmate is now unavoidable. Be4+ was best. } { [%eval #1] } (40... Be4+ 41. Qxe4 Rb2+ 42. Kd3 Rh3+ 43. Be3 Qd7+ 44. Qd4 Bxd4 45. cxd4 Qe6 46. g5) 41. Kd2?? { (Mate in 1 → -5.95) Lost forced checkmate sequence. Qxe7# was best. } { [%eval -5.95] } (41. Qxe7#) 41... Rxg4?? { (-5.95 → Mate in 1) Checkmate is now unavoidable. Be6 was best. } { [%eval #1] } (41... Be6 42. Nd6+ exd6 43. Qxe6+ Qxe6 44. Rxe6+ Kf7 45. Re7+ Kg6 46. Bf4 Rxg4 47. c4) 42. Rf2?? { (Mate in 1 → -9.06) Lost forced checkmate sequence. Qxe7# was best. } { [%eval -9.06] } (42. Qxe7#) 42... Rxg5?? { (-9.06 → -2.87) Blunder. Be6 was best. } { [%eval -2.87] } (42... Be6 43. Nd6+ exd6 44. Re2 Re5 45. Qf3 Rxe2+ 46. Kxe2 Rxg5 47. Kd2 Rd5+ 48. Kc2) 43. Re2?? { (-2.87 → -10.05) Blunder. Nd6+ was best. } { [%eval -10.05] } (43. Nd6+ Kd7 44. Nxc8 Re5 45. Qf4 Rb2+ 46. Kd1 Bf6 47. Qg4+ Be6 48. Qa4+ Kxc8) 43... Rf5?? { (-10.05 → Mate in 1) Checkmate is now unavoidable. Qd8 was best. } { [%eval #1] } (43... Qd8 44. Nxa3 Bb3+ 45. Qd4 Rbd5 46. Nc2 Bxd4 47. cxd4 Qa5+ 48. Kd3 Bxa2 49. Rh2) 44. Kc1?? { (Mate in 1 → Mate in 12) Lost forced checkmate sequence. Qxe7# was best. } { [%eval #-12] } (44. Qxe7#) 44... Bxc4?? { (Mate in 12 → Mate in 1) Lost forced checkmate sequence. Rf1+ was best. } { [%eval #1] } (44... Rf1+ 45. Kc2 Qf5+ 46. Kd2 Qd7 47. Qxe7+ Qxe7 48. Rxe7+ Kxe7 49. Ne3 Rb2+ 50. Kd3) 45. Re1?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Qxe7# was best. } { [%eval #-5] } (45. Qxe7#) 45... Bxa2?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Qb7 was best. } { [%eval #1] } (45... Qb7 46. Kc2 Rb2+ 47. Kd1 Rb1+ 48. Qc1 Qf3+ 49. Kd2 Qd3#) 46. Kc2?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Qxe7# was best. } { [%eval #-5] } (46. Qxe7#) 46... Rbe5 { [%eval #-5] } 47. Qc1 { [%eval #-4] } 47... Bc4 { [%eval #-6] } 48. Rd1 { [%eval #-5] } 48... a2 { [%eval #-5] } 49. Qd2 { [%eval #-5] } 49... a1=Q { [%eval #-6] } 50. Qd8+ { [%eval #-3] } 50... Qxd8 { [%eval #-2] } 51. Rd2 { [%eval #-2] } 51... Qa2+ { [%eval #-1] } 52. Kc1 { [%eval #-1] } 52... Qa3+ { [%eval #-2] } 53. Kd1 { [%eval #-1] } 53... Bb3# { Black wins by checkmate. } 0-1