- Blind mode tutorial
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[Event "rated Antichess game"] [Site "https://lichess.org/KO5JjLfz"] [Date "2025.04.01"] [White "Old_Chessplayer"] [Black "rebum2"] [Result "1-0"] [GameId "KO5JjLfz"] [UTCDate "2025.04.01"] [UTCTime "13:00:33"] [WhiteElo "1778"] [BlackElo "2098"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 1.48] } 3. b4 { [%eval 0.99] } 3... Bxb4 { [%eval 1.61] } 4. Qf3?? { (1.61 → -0.53) Blunder. Nh3 was best. } { [%eval -0.53] } (4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3 Rb8 7. Bxe7 Kxe7 8. Qe2 g5) 4... Bxd2 { [%eval -0.62] } 5. Qxb7?? { (-0.62 → -3.24) Blunder. Qxf7 was best. } { [%eval -3.24] } (5. Qxf7 Kxf7 6. Nxd2 b6 7. Ba3 c5 8. Bxc5 bxc5 9. Nf1 Qa5) 5... Bxe1 { [%eval -1.6] } 6. Qxa6? { (-1.60 → -3.39) Mistake. Qxa7 was best. } { [%eval -3.39] } (6. Qxa7 Bxf2 7. Qxa6 Rxa6 8. Ba3 Bxg1 9. Rxg1 Rxa3 10. Nxa3 Qg5) 6... Bxf2 { [%eval -2.04] } 7. Qxa7 { [%eval -3.09] } 7... Rxa7 { [%eval -3.59] } 8. Ba3 { [%eval -2.18] } 8... Rxa3 { [%eval -1.92] } 9. Nxa3 { [%eval -1.95] } 9... Bxg1 { [%eval -1.57] } 10. Rhxg1 { [%eval -1.84] } 10... g5 { [%eval -1.69] } 11. h4?? { (-1.69 → -4.37) Blunder. Nb1 was best. } { [%eval -4.37] } (11. Nb1 g4 12. a4 g3 13. hxg3 c5 14. Nc3 Qb6 15. Nb5 Qxb5 16. axb5 Kd8) 11... gxh4 { [%eval -3.85] } 12. g3?! { (-3.85 → -6.01) Inaccuracy. Rgf1 was best. } { [%eval -6.01] } (12. Rgf1 c5) 12... hxg3 { [%eval -5.38] } 13. Rxg3 { [%eval -5.12] } 13... Qg5 { [%eval -4.99] } 14. Rxg5 { [%eval -5.32] } 14... c5 { [%eval -5.3] } 15. Rxg8 { [%eval -4.65] } 15... Rxg8 { [%eval -4.37] } 16. Rg1? { (-4.37 → -9.78) Mistake. c4 was best. } { [%eval -9.78] } (16. c4 d5) 16... Rxg1 { [%eval -9.93] } 17. Nb1 { [%eval -10.71] } 17... Rxb1 { [%eval -9.56] } 18. c4 { [%eval -9.61] } 18... e5 { [%eval -9.98] } 19. e4 { [%eval -10.68] } 19... d6 { [%eval -10.02] } 20. a4 { [%eval -10.68] } 20... Kd8 { [%eval -10.23] } 21. a5 { [%eval -8.5] } 21... Kc7?? { (-8.50 → Mate in 1) Checkmate is now unavoidable. Bf5 was best. } { [%eval #1] } (21... Bf5 22. exf5) 22. a6 { [%eval #1] } 22... Bxa6# { Game ends by variant rule. } 1-0