- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/KMAW8FTL"] [Date "2025.01.24"] [Round "-"] [White "fabianet00"] [Black "Manithebest"] [Result "0-1"] [GameId "KMAW8FTL"] [UTCDate "2025.01.24"] [UTCTime "17:04:20"] [WhiteElo "902"] [BlackElo "934"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+20"] [Variant "Standard"] [TimeControl "300+0"] [ECO "D02"] [Opening "Queen's Pawn Game: Symmetrical Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.24] } 2. Nf3 { [%eval 0.08] } 2... Nf6 { [%eval 0.11] } { D02 Queen's Pawn Game: Symmetrical Variation } 3. Nc3 { [%eval -0.12] } 3... Nc6 { [%eval 0.17] } 4. Qd3 { [%eval -0.14] } 4... e6 { [%eval 0.21] } 5. e4 { [%eval 0.0] } 5... Bb4 { [%eval 0.5] } 6. e5 { [%eval 0.37] } 6... Bxc3+ { [%eval 0.81] } 7. Qxc3 { [%eval 1.13] } 7... Ne4 { [%eval 0.85] } 8. Qe3 { [%eval 0.99] } 8... g6? { (0.99 → 2.18) Mistake. f5 was best. } { [%eval 2.18] } (8... f5 9. c3) 9. Qh6 { [%eval 2.22] } 9... f5?! { (2.22 → 2.94) Inaccuracy. Qe7 was best. } { [%eval 2.94] } (9... Qe7 10. Bd3 Bd7 11. O-O f6 12. exf6 Qxf6 13. c3 O-O-O 14. Bxe4 dxe4 15. Bg5) 10. Qg7 { [%eval 2.93] } 10... Rf8 { [%eval 2.97] } 11. Qxh7 { [%eval 2.91] } 11... Qe7?! { (2.91 → 3.83) Inaccuracy. Ne7 was best. } { [%eval 3.83] } (11... Ne7 12. Bh6 Rf7 13. Qh8+ Kd7 14. Qxd8+ Kxd8 15. Ng5 Nxg5 16. Bxg5 b6 17. h4) 12. Qxg6+ { [%eval 3.93] } 12... Qf7 { [%eval 4.1] } 13. Qxf7+ { [%eval 4.17] } 13... Rxf7 { [%eval 4.21] } 14. Ng5?! { (4.21 → 2.99) Inaccuracy. c3 was best. } { [%eval 2.99] } (14. c3 Ne7 15. a4 a5 16. Ng1 c5 17. f3 cxd4 18. cxd4 Bd7 19. fxe4 fxe4) 14... Re7? { (2.99 → 4.80) Mistake. Nxd4 was best. } { [%eval 4.8] } (14... Nxd4 15. Bd3 Rf8 16. h4 Bd7 17. f3 Nc5 18. Rb1 Nxd3+ 19. cxd3 Nc6 20. Bf4) 15. Bb5 { [%eval 4.18] } 15... Nxg5 { [%eval 4.45] } 16. Bxg5 { [%eval 4.44] } 16... Rg7 { [%eval 4.44] } 17. Bf6 { [%eval 4.55] } 17... Rxg2 { [%eval 5.01] } 18. O-O-O { [%eval 5.02] } 18... Rxf2 { [%eval 5.83] } 19. Rhg1 { [%eval 5.48] } 19... a6?? { (5.48 → Mate in 5) Checkmate is now unavoidable. Kf8 was best. } { [%eval #5] } (19... Kf8 20. Rg7 Rxh2 21. Rdg1 Rh8 22. Rxc7 Rh5 23. Bxc6 bxc6 24. Be7+ Ke8 25. Bd6) 20. Ba4?? { (Mate in 5 → 3.92) Lost forced checkmate sequence. Rg8+ was best. } { [%eval 3.92] } (20. Rg8+ Kf7 21. Rdg1 Rxc2+ 22. Kxc2 Nxd4+ 23. Kb1 a5 24. R1g7#) 20... b5 { [%eval 3.78] } 21. Bb3 { [%eval 3.58] } 21... Nxd4?! { (3.58 → 5.05) Inaccuracy. Na5 was best. } { [%eval 5.05] } (21... Na5 22. Rg7 f4 23. Rdg1 f3 24. R1g3 Rxh2 25. Rxf3 c5 26. Re7+ Kf8 27. dxc5) 22. Rg8+ { [%eval 4.2] } 22... Kd7 { [%eval 3.99] } 23. Rxd4 { [%eval 4.14] } 23... Rf1+ { [%eval 4.77] } 24. Kd2?! { (4.77 → 3.72) Inaccuracy. Rd1 was best. } { [%eval 3.72] } (24. Rd1 Rxd1+ 25. Kxd1 c5 26. c3 c4 27. Bc2 Bb7 28. Rxa8 Bxa8 29. Kd2 d4) 24... Rf2+?! { (3.72 → 4.97) Inaccuracy. Bb7 was best. } { [%eval 4.97] } (24... Bb7 25. Rg7+ Kc6 26. Re7 Bc8 27. Rh4 Kb6 28. Rh8 a5 29. a4 f4 30. Bh4) 25. Kc1?! { (4.97 → 3.91) Inaccuracy. Ke3 was best. } { [%eval 3.91] } (25. Ke3 Rxh2 26. Rxd5+ exd5 27. Rd8+ Kc6 28. Bxd5+ Kb6 29. Bxa8 Be6 30. Re8 Bf7) 25... Rxh2 { [%eval 4.83] } 26. Rd1? { (4.83 → 2.89) Mistake. Rxd5+ was best. } { [%eval 2.89] } (26. Rxd5+ Kc6 27. Rd2 Rh1+ 28. Rd1 Rxd1+ 29. Kxd1 Kb7 30. Rd8 c5 31. c4 Ka7) 26... a5? { (2.89 → 4.58) Mistake. Kc6 was best. } { [%eval 4.58] } (26... Kc6 27. a4 a5 28. c3 Kb6 29. Rg7 Bb7 30. Re7 Bc8 31. Bg5 Rh3 32. Rg1) 27. Rdg1? { (4.58 → 2.73) Mistake. Rxd5+ was best. } { [%eval 2.73] } (27. Rxd5+ exd5 28. Rd8+ Kc6 29. Bxd5+ Kb6 30. Bxa8 Be6 31. Bd5 Bxd5 32. Rxd5 Re2) 27... a4? { (2.73 → 4.39) Mistake. Kc6 was best. } { [%eval 4.39] } (27... Kc6 28. c3 Bb7 29. R8g2 Rxg2 30. Rxg2 a4 31. Bd1 Kb6 32. Rg6 d4 33. cxd4) 28. R1g7+?? { (4.39 → -0.22) Blunder. Rd8+ was best. } { [%eval -0.22] } (28. Rd8+ Kc6 29. Bxd5+ exd5 30. e6 Bxe6 31. Rxa8 Re2 32. Rf8 b4 33. b3 a3) 28... Kc6 { [%eval -0.17] } 29. Bxd5+ { [%eval -0.29] } 29... Kxd5 { [%eval -0.51] } 30. Rxc7 { [%eval -0.72] } 30... Rh1+ { [%eval -0.58] } 31. Kd2 { [%eval -0.69] } 31... Rh2+?? { (-0.69 → 3.58) Blunder. Bb7 was best. } { [%eval 3.58] } (31... Bb7 32. Rxa8 Bxa8 33. Rc8 Bb7 34. Rb8 Bc6 35. Rc8 f4 36. Bg5 Rh2+ 37. Kd3) 32. Kc1?? { (3.58 → -0.66) Blunder. Ke3 was best. } { [%eval -0.66] } (32. Ke3 Bb7 33. Rg1 Rh3+ 34. Kf4 Bc6 35. Be7 Ra6 36. Rd1+ Kc4 37. Rd6 Rf3+) 32... Rh1+ { [%eval -0.66] } 33. Kd2 { [%eval -0.68] } 33... Rh2+?? { (-0.68 → 3.73) Blunder. Bb7 was best. } { [%eval 3.73] } (33... Bb7 34. Rxa8 Bxa8 35. Rc8 Bb7 36. Rc7 Bc6 37. Rc8 f4 38. Bg5 Rh2+ 39. Kd3) 34. Kd3?? { (3.73 → -0.37) Blunder. Ke3 was best. } { [%eval -0.37] } (34. Ke3 Bb7 35. Rg1 Bc6 36. Rd1+ Kc5 37. Rd6 Rh3+ 38. Kf2 Ra6 39. Be7 Kc4) 34... Rh3+ { [%eval -0.49] } 35. Ke2 { [%eval -0.53] } 35... Rh2+?? { (-0.53 → 3.85) Blunder. Bb7 was best. } { [%eval 3.85] } (35... Bb7 36. Rxa8 Bxa8 37. Rc8 Bb7 38. Rb8 Bc6 39. Rh8 Rg3 40. Rc8 f4 41. Be7) 36. Kf3?? { (3.85 → -0.92) Blunder. Ke3 was best. } { [%eval -0.92] } (36. Ke3 Bb7 37. Rg1 Bc6 38. Rd1+ Kc5 39. Rd6 Rh3+ 40. Kf2 Ra6 41. Be7 Kc4) 36... Rxc2?? { (-0.92 → Mate in 2) Checkmate is now unavoidable. Bb7 was best. } { [%eval #2] } (36... Bb7 37. Rg2 Rxg2 38. Kxg2 Bc6 39. Kf3 Kc5+ 40. Ke2 Kb6 41. Re7 Bd5 42. Bg5) 37. Rxc2 { [%eval #6] } 37... Bb7 { [%eval 6.12] } 38. Rxa8 { [%eval 6.0] } 38... Bxa8 { [%eval 5.84] } 39. Kf4 { [%eval 5.64] } 39... Bb7 { [%eval 6.24] } 40. Be7 { [%eval 6.19] } 40... a3 { [%eval 7.54] } 41. bxa3 { [%eval 7.53] } 41... Bc6? { (7.53 → Mate in 3) Checkmate is now unavoidable. b4 was best. } { [%eval #3] } (41... b4 42. axb4 Kd4 43. b5 Bd5 44. a4 Bb3 45. Rc1 Bc4 46. Ba3 Bd5 47. a5) 42. Rb2?? { (Mate in 3 → 6.31) Lost forced checkmate sequence. Bc5 was best. } { [%eval 6.31] } (42. Bc5 Bb7 43. Bf2 b4 44. Rc5#) 42... Kd4?? { (6.31 → Mate in 14) Checkmate is now unavoidable. Bb7 was best. } { [%eval #14] } (42... Bb7 43. Rxb5+ Kc6 44. Rb2 Ba6 45. a4 Kd7 46. Ba3 Kc6 47. a5 Bf1 48. Bf8) 43. a4?? { (Mate in 14 → 5.39) Lost forced checkmate sequence. Rd2+ was best. } { [%eval 5.39] } (43. Rd2+ Kc4 44. Rc2+ Kd4 45. Rxc6 Kd5 46. Rb6 b4 47. Bxb4 Kd4 48. Rc6 Kd3) 43... Kc4?? { (5.39 → Mate in 12) Checkmate is now unavoidable. bxa4 was best. } { [%eval #12] } (43... bxa4 44. Rd2+ Kc4 45. Rc2+ Kb5 46. Rc5+ Kb6 47. a3 Bd5 48. Rc1 Be4 49. Bc5+) 44. a5? { (Mate in 12 → 7.54) Lost forced checkmate sequence. Rc2+ was best. } { [%eval 7.54] } (44. Rc2+ Kd4 45. Rxc6 bxa4 46. Ba3 Kd5 47. Rd6+ Kc4 48. Rxe6 Kd3 49. Rb6 Ke2) 44... Bb7 { [%eval 7.36] } 45. Rc2+ { [%eval 7.08] } 45... Kd5 { [%eval 8.07] } 46. a3 { [%eval 7.67] } 46... Kd4 { [%eval 9.14] } 47. Rb2 { [%eval 7.51] } 47... Ba6 { [%eval 7.77] } 48. Rb4+ { [%eval 6.65] } 48... Kd5 { [%eval 6.51] } 49. Rb1 { [%eval 6.33] } 49... Bb7?! { (6.33 → 8.84) Inaccuracy. Kc4 was best. } { [%eval 8.84] } { Black wins on time. } (49... Kc4 50. Bd6 Kd4 51. Kg5 Kd5 52. Rb4 Kc6 53. Bf8 Kd7 54. Rd4+ Ke8 55. Rd6) 0-1