FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/KK1sd4Oj"]
[Date "2023.07.14"]
[Round "-"]
[White "Meowby042"]
[Black "Chess_2023_Chess2023"]
[Result "0-1"]
[GameId "KK1sd4Oj"]
[UTCDate "2023.07.14"]
[UTCTime "10:32:41"]
[WhiteElo "1696"]
[BlackElo "1723"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+19"]
[Variant "Antichess"]
[TimeControl "30+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Na3?? { (0.15 → -2.69) Blunder. e3 was best. } { [%eval -2.69] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b5?? { (-2.69 → -0.84) Blunder. e6 was best. } { [%eval -0.84] } (1... e6 2. b4 Bxb4 3. Nb5 Bxd2 4. Qxd2 a5 5. Nxc7 Qxc7 6. Qxa5) 2. Nxb5 { [%eval -0.9] } 2... Ba6?? { (-0.90 → Mate in 16) Checkmate is now unavoidable. c6 was best. } { [%eval #16] } (2... c6 3. Nxa7 Rxa7 4. Rb1 Rxa2 5. b3 Rxc2 6. Qxc2 g6 7. Qxc6) 3. Nxa7 { [%eval #16] } 3... Bxe2 { [%eval #15] } 4. Bxe2 { [%eval #15] } 4... Rxa7 { [%eval #14] } 5. Ba6?? { (Mate in 14 → 4.69) Lost forced checkmate sequence. Rb1 was best. } { [%eval 4.69] } (5. Rb1 Rxa2 6. Ba6 Nxa6 7. Qe2 Rxb2 8. Qxa6 Rxc2 9. Qb6 cxb6 10. Rxb6 Qxb6 11. d4 Qxd4) 5... Rxa6?? { (4.69 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (5... Nxa6 6. Rb1) 6. Qh5?? { (Mate in 14 → 2.13) Lost forced checkmate sequence. Rb1 was best. } { [%eval 2.13] } (6. Rb1 Rxa2 7. Qh5 Rxb2 8. Rxb2 d6 9. Rxb8 Qxb8 10. Qxf7 Kxf7 11. Bb2 Qxb2 12. f4 Qxc2) 6... Rxa2 { [%eval 1.98] } 7. Qxh7?? { (1.98 → Mate in 12) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-12] } (7. Rxa2) 7... Rxh7 { [%eval #-12] } 8. Rxa2 { [%eval #-11] } 8... Rxh2 { [%eval #-11] } 9. Rxh2 { [%eval #-10] } 9... Na6 { [%eval #-10] } 10. Rxa6 { [%eval #-9] } 10... Qa8 { [%eval #-9] } 11. Rxa8 { [%eval #-8] } 11... Kd8 { [%eval #-8] } 12. Rxd8 { [%eval #-7] } 12... d5 { [%eval #-7] } 13. Rxd5 { [%eval #-6] } 13... c5 { [%eval #-6] } 14. Rxc5 { [%eval #-5] } 14... e5 { [%eval #-5] } 15. Rxe5 { [%eval #-4] } 15... f5 { [%eval #-4] } 16. Rxf5 { [%eval #-3] } 16... Ne7 { [%eval #-3] } 17. Rxf8 { [%eval #-2] } 17... Nf5 { [%eval #-2] } 18. Rxf5 { [%eval #-1] } 18... g5 { [%eval #-1] } 19. Rxg5# { Game ends by variant rule. } 0-1