FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/KJblKoqv"]
[Date "2025.08.16"]
[White "TinnedSardines"]
[Black "Threemax"]
[Result "0-1"]
[GameId "KJblKoqv"]
[UTCDate "2025.08.16"]
[UTCTime "15:14:27"]
[WhiteElo "1218"]
[BlackElo "1170"]
[WhiteRatingDiff "-25"]
[BlackRatingDiff "+26"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -4.28] } 2. e3 { [%eval -0.94] } 2... Bb4 { [%eval #-16] } 3. cxb4 { [%eval -8.76] } 3... c5?? { (-8.76 → -0.05) Blunder. b5 was best. } { [%eval -0.05] } (3... b5 4. Bxb5 Qh4 5. Bxd7 Qxb4 6. Bxe8 Qxd2 7. Bxf7 Qxb2 8. Bxe6 Bxe6 9. Bxb2) 4. bxc5 { [%eval 0.01] } 4... d6? { (0.01 → 1.22) Mistake. b6 was best. } { [%eval 1.22] } (4... b6 5. cxb6 axb6 6. Ne2 Rxa2 7. Rxa2 Ba6 8. Rxa6 Nxa6 9. g4) 5. cxd6 { [%eval 1.25] } 5... Qxd6 { [%eval 1.05] } 6. Ba6 { [%eval 1.14] } 6... Qxd2?? { (1.14 → Mate in 13) Checkmate is now unavoidable. Qxa6 was best. } { [%eval #13] } (6... Qxa6) 7. Bxb7 { [%eval #14] } 7... Bxb7 { [%eval #11] } 8. Qxd2 { [%eval #11] } 8... Bxg2 { [%eval #10] } 9. Qd8 { [%eval #12] } 9... Bxh1 { [%eval #11] } 10. Qxb8 { [%eval #11] } 10... Rxb8 { [%eval #10] } 11. Nf3?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. b4 was best. } { [%eval #-9] } (11. b4 Rxb4 12. e4 Bxe4 13. Nh3 Rxb1 14. Rxb1 Bxb1 15. Ng5 Bxa2 16. Nxh7 Rxh7) 11... Rxb2 { [%eval #-9] } 12. Bxb2 { [%eval #-8] } 12... Bxf3 { [%eval #-8] } 13. Bxg7 { [%eval #-7] } 13... Be2 { [%eval #-8] } 14. Bxh8 { [%eval #-7] } 14... Kf8?? { (Mate in 7 → 0.28) Lost forced checkmate sequence. h5 was best. } { [%eval 0.28] } (14... h5 15. Kxe2 Nf6 16. Bxf6 e5 17. Bxe5 f6 18. Bxf6 h4 19. Bxh4 Kd8 20. Bxd8) 15. Kxe2 { [%eval 0.0] } 15... Kg7?? { (0.00 → 4.48) Blunder. Nf6 was best. } { [%eval 4.48] } (15... Nf6 16. Bxf6 e5 17. Bxe5 f6 18. Bxf6 Kg7 19. Bxg7 h6 20. Bxh6 a5 21. Nd2) 16. Bxg7 { [%eval 4.54] } 16... Nf6?? { (4.54 → Mate in 19) Checkmate is now unavoidable. Ne7 was best. } { [%eval #19] } (16... Ne7 17. Bh6) 17. Bxf6 { [%eval 5.69] } 17... e5?? { (5.69 → Mate in 17) Checkmate is now unavoidable. a5 was best. } { [%eval #17] } (17... a5 18. Nd2) 18. Bxe5 { [%eval 7.36] } 18... f6? { (7.36 → Mate in 14) Checkmate is now unavoidable. a5 was best. } { [%eval #14] } (18... a5) 19. Bxf6 { [%eval #14] } 19... h5 { [%eval #12] } 20. Bg7 { [%eval #12] } 20... a6 { [%eval #11] } 21. Kf3 { [%eval #11] } 21... h4 { [%eval #10] } 22. Nd2 { [%eval #11] } 22... a5 { [%eval #10] } 23. Rb1 { [%eval #11] } 23... a4 { [%eval #10] } 24. Rb3?? { (Mate in 10 → 2.69) Lost forced checkmate sequence. Rb7 was best. } { [%eval 2.69] } (24. Rb7 h3 25. Rb5 a3 26. Kg2 hxg2 27. Bh8 g1=R 28. Nf1 Rxf1 29. f3 Rxf3) 24... axb3 { [%eval #25] } 25. axb3 { [%eval #26] } 25... h3 { [%eval 4.97] } 26. Bf8# { Game ends by variant rule. } 0-1