FEN
[Event "rated blitz game"]
[Site "https://lichess.org/KGkfDsij"]
[Date "2023.07.19"]
[Round "-"]
[White "THDjay"]
[Black "Mikelangelo900"]
[Result "1/2-1/2"]
[GameId "KGkfDsij"]
[UTCDate "2023.07.19"]
[UTCTime "14:58:43"]
[WhiteElo "1338"]
[BlackElo "1412"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C47"]
[Opening "Four Knights Game: Scotch Variation Accepted"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.32] } 3. Nc3 { [%eval 0.17] } 3... Nf6 { [%eval 0.1] } 4. d4 { [%eval 0.0] } 4... exd4 { [%eval 0.16] } { C47 Four Knights Game: Scotch Variation Accepted } 5. Nxd4 { [%eval 0.13] } 5... Nxd4?! { (0.13 → 1.20) Inaccuracy. Bb4 was best. } { [%eval 1.2] } (5... Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. exd5 cxd5 9. O-O O-O 10. h3) 6. Qxd4 { [%eval 0.97] } 6... d6 { [%eval 1.32] } 7. e5?! { (1.32 → 0.33) Inaccuracy. Bf4 was best. } { [%eval 0.33] } (7. Bf4 Be7 8. O-O-O O-O 9. f3 Be6 10. Kb1 Nd7 11. Qd2 Bf6) 7... dxe5 { [%eval 0.13] } 8. Qxd8+?! { (0.13 → -0.71) Inaccuracy. Qxe5+ was best. } { [%eval -0.71] } (8. Qxe5+ Be7 9. Bf4 O-O 10. Qxc7 Bf5 11. Qxd8 Raxd8 12. Be2 Bxc2) 8... Kxd8 { [%eval -0.78] } 9. Bg5 { [%eval -0.67] } 9... Be7 { [%eval -0.46] } 10. O-O-O+ { [%eval -0.34] } 10... Bd7 { [%eval 0.13] } 11. Bc4 { [%eval 0.17] } 11... Ke8?! { (0.17 → 0.81) Inaccuracy. Ng4 was best. } { [%eval 0.81] } (11... Ng4 12. Bxe7+ Kxe7 13. Rhe1 Rhd8 14. f3 Nf6 15. Rxe5+ Kf8 16. Ra5 a6 17. Nd5 Ne8 18. Nf4) 12. Bxf6 { [%eval 0.41] } 12... Bxf6 { [%eval 0.19] } 13. Nd5 { [%eval -0.3] } 13... Rc8 { [%eval 0.05] } 14. Nxf6+ { [%eval 0.0] } 14... gxf6 { [%eval 0.0] } 15. Bxf7+ { [%eval 0.01] } 15... Kxf7 { [%eval 0.54] } 16. Rxd7+ { [%eval 0.59] } 16... Kg6 { [%eval 0.57] } 17. Rhd1 { [%eval 0.43] } 17... b5?! { (0.43 → 1.18) Inaccuracy. h5 was best. } { [%eval 1.18] } (17... h5) 18. b4? { (1.18 → 0.03) Mistake. R1d5 was best. } { [%eval 0.03] } (18. R1d5 c6 19. Rc5 Kf5 20. Rxa7 Rhg8 21. g3 Kg4 22. Kd2 Kf3 23. Ke1 Ra8 24. Rf7 Rxa2) 18... a6 { [%eval 0.47] } 19. a3 { [%eval 0.0] } 19... c5 { [%eval 0.0] } 20. Ra7 { [%eval -0.17] } 20... Rc6 { [%eval 0.18] } 21. Rdd7 { [%eval -0.36] } 21... cxb4 { [%eval -0.54] } 22. axb4 { [%eval -0.38] } 22... Rhc8 { [%eval -0.39] } 23. Rg7+?? { (-0.39 → -2.82) Blunder. Rd2 was best. } { [%eval -2.82] } (23. Rd2 h5 24. Rad7 h4 25. R7d6 h3 26. g3 Kf5 27. Rxc6 Rxc6 28. f3 Rc4 29. Rd6 Kg6) 23... Kf5 { [%eval -2.74] } 24. g4+?! { (-2.74 → -3.50) Inaccuracy. Kb1 was best. } { [%eval -3.5] } (24. Kb1 Rxc2 25. Rxa6 Rc1+ 26. Ka2 R8c2+ 27. Kb3 Rc3+ 28. Ka2 R1c2+ 29. Kb1 Rxf2 30. g4+ Ke4) 24... Kf4? { (-3.50 → -1.72) Mistake. Ke4 was best. } { [%eval -1.72] } (24... Ke4 25. Kb1 Rxc2 26. f3+ Kxf3 27. Rxa6 R8c6 28. Ra3+ Kf4 29. Ra5 Rc1+ 30. Ka2 R6c2+ 31. Kb3) 25. Rxh7?? { (-1.72 → -4.60) Blunder. Kb1 was best. } { [%eval -4.6] } (25. Kb1 Rd6 26. Raf7 e4 27. Rxh7 Kxg4 28. h4 Rc4 29. h5 Rxb4+ 30. Ka2 Rc4 31. Rhg7+ Kf5) 25... Rxc2+ { [%eval -4.42] } 26. Kd1?? { (-4.42 → Mate in 4) Checkmate is now unavoidable. Kb1 was best. } { [%eval #-4] } (26. Kb1 Rc1+ 27. Kb2 R8c2+ 28. Kb3 Rc3+ 29. Ka2 R1c2+ 30. Kb1 Rxf2 31. Rxa6 Kxg4 32. Rh8 Re3) 26... R2c6?? { (Mate in 4 → -2.67) Lost forced checkmate sequence. Rc1+ was best. } { [%eval -2.67] } (26... Rc1+ 27. Kd2 R8c2+ 28. Kd3 e4+ 29. Kd4 Rd1#) 27. Rh4?? { (-2.67 → Mate in 4) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-4] } (27. Ke2 Kxg4) 27... Kf3 { [%eval #-7] } 28. h3 { [%eval #-2] } 28... Kxf2 { [%eval #-4] } 29. g5 { [%eval #-2] } 29... fxg5? { (Mate in 2 → -8.25) Lost forced checkmate sequence. Rd6+ was best. } { [%eval -8.25] } (29... Rd6+ 30. Rd4 Rxd4#) 30. Rg4? { (-8.25 → Mate in 2) Checkmate is now unavoidable. Rd4 was best. } { [%eval #-2] } (30. Rd4 Ke3 31. Ke1 exd4 32. Re7+ Kd3 33. Kf2 Kc2 34. Re2+ Kb3 35. Re5 Rc2+ 36. Kf1 Rc1+) 30... Rg8?? { (Mate in 2 → -3.31) Lost forced checkmate sequence. Rd6+ was best. } { [%eval -3.31] } (30... Rd6+ 31. Rd4 Rxd4#) 31. h4?? { (-3.31 → Mate in 3) Checkmate is now unavoidable. Rd7 was best. } { [%eval #-3] } (31. Rd7 Rc4) 31... Rf8?? { (Mate in 3 → -4.29) Lost forced checkmate sequence. Rd8+ was best. } { [%eval -4.29] } (31... Rd8+ 32. Rd7 Rxd7+ 33. Rd4 Rxd4#) 32. hxg5?? { (-4.29 → Mate in 3) Checkmate is now unavoidable. Rd7 was best. } { [%eval #-3] } (32. Rd7 gxh4) 32... Rg8?? { (Mate in 3 → -0.65) Lost forced checkmate sequence. Rd8+ was best. } { [%eval -0.65] } (32... Rd8+ 33. Rd7 Rxd7+ 34. Rd4 Rxd4#) 33. Rf7+ { [%eval -0.9] } 33... Ke3 { [%eval -0.92] } 34. Rg3+ { [%eval -1.39] } 34... Kd4?! { (-1.39 → -0.76) Inaccuracy. Ke4 was best. } { [%eval -0.76] } (34... Ke4 35. Rg4+ Kd5 36. Rf2 Rcg6 37. Rfg2 Ke6 38. R4g3 Rd8+ 39. Kc2 Rd4 40. Kb3 Rf4 41. Rd3) 35. Rd7+ { [%eval -0.76] } 35... Kc4 { [%eval -0.79] } 36. Rg4+ { [%eval -0.89] } 36... Kb3 { [%eval -0.89] } 37. Rd3+ { [%eval -0.73] } 37... Ka4 { [%eval -0.76] } 38. Kd2 { [%eval -0.73] } 38... Rc4 { [%eval -1.68] } 39. Rgg3 { [%eval -1.88] } 39... Kxb4 { [%eval -2.11] } 40. g6 { [%eval -2.21] } 40... e4?? { (-2.21 → -0.13) Blunder. Rg7 was best. } { [%eval -0.13] } (40... Rg7) 41. Rb3+? { (-0.13 → -1.77) Mistake. Rd6 was best. } { [%eval -1.77] } (41. Rd6) 41... Kc5 { [%eval -1.42] } 42. g7?! { (-1.42 → -2.41) Inaccuracy. Rg5+ was best. } { [%eval -2.41] } (42. Rg5+) 42... Kb6?? { (-2.41 → -0.08) Blunder. Rd4+ was best. } { [%eval -0.08] } (42... Rd4+) 43. Rbe3?? { (-0.08 → -2.37) Blunder. Rb1 was best. } { [%eval -2.37] } (43. Rb1) 43... a5?? { (-2.37 → -0.15) Blunder. Rd4+ was best. } { [%eval -0.15] } (43... Rd4+ 44. Ke1 Rd7 45. Rg6+ Kc5 46. Rxe4 Rgxg7 47. Rxa6 Rg1+ 48. Kf2 Rgd1 49. Ra8 R7d4 50. Ree8) 44. Rg6+ { [%eval -0.13] } 44... Kc5 { [%eval -0.05] } 45. Rh3 { [%eval -0.52] } 45... a4 { [%eval -0.15] } 46. Rh8 { [%eval -0.08] } 46... Rd4+ { [%eval -0.14] } 47. Ke3?! { (-0.14 → -0.96) Inaccuracy. Kc2 was best. } { [%eval -0.96] } (47. Kc2) 47... Rd3+?! { (-0.96 → 0.00) Inaccuracy. Rdd8 was best. } { [%eval 0.0] } (47... Rdd8) 48. Kxe4 { [%eval 0.0] } 48... Rdd8 { [%eval 0.0] } 49. Rxg8 { [%eval 0.0] } 49... Rxg8 { [%eval 0.0] } 50. Rg5+?? { (0.00 → -5.40) Blunder. Kd3 was best. } { [%eval -5.4] } (50. Kd3 b4 51. Kc2 a3 52. Kb3 Kd4 53. Rg4+ Kd5 54. Rxb4 Rxg7 55. Kxa3 Rg3+ 56. Ka2 Rg2+) 50... Kd6?? { (-5.40 → 0.00) Blunder. Kc4 was best. } { [%eval 0.0] } (50... Kc4 51. Kf5 a3 52. Rg4+ Kc5 53. Rg5 a2 54. Kg6+ Kb6 55. Rg1 b4 56. Kh7 Rxg7+ 57. Kxg7) 51. Rg6+ { [%eval 0.0] } 51... Ke7 { [%eval 0.0] } 52. Kf5 { [%eval 0.0] } 52... Kf7 { [%eval -0.02] } 53. Ke5?? { (-0.02 → Mate in 11) Checkmate is now unavoidable. Rb6 was best. } { [%eval #-11] } (53. Rb6 Ra8 54. Rxb5 a3 55. Rb1 Kxg7 56. Ra1 a2 57. Ke4 Kf6 58. Kd4 Ra3 59. Kc4 Ke5) 53... Rxg7?? { (Mate in 11 → -4.62) Lost forced checkmate sequence. Kxg6 was best. } { [%eval -4.62] } (53... Kxg6 54. Kd4 a3 55. Kc3 Kxg7 56. Kb3 Ra8 57. Ka2 Kf6 58. Kb3 a2 59. Kc3 a1=Q+ 60. Kd3) 54. Rxg7+?? { (-4.62 → Mate in 22) Checkmate is now unavoidable. Rf6+ was best. } { [%eval #-22] } (54. Rf6+ Ke7 55. Rb6 Rg3 56. Rb7+ Kd8 57. Kd6 Rd3+ 58. Kc6 Rb3 59. Ra7 a3 60. Kd6 Ke8) 54... Kxg7 { [%eval #-21] } 55. Kd4 { [%eval #-16] } 55... a3 { [%eval #-13] } 56. Kc3 { [%eval #-14] } 56... a2?? { (Mate in 14 → -0.02) Lost forced checkmate sequence. b4+ was best. } { [%eval -0.02] } (56... b4+ 57. Kb3 Kf6 58. Ka2 Ke5 59. Kb3 Kd4 60. Kc2 a2 61. Kb2 b3 62. Ka1 Kc4 63. Kb2) 57. Kb2 { [%eval 0.0] } 57... Kf6 { [%eval 0.0] } 58. Kxa2 { [%eval 0.0] } 58... Ke5 { [%eval 0.0] } 59. Kb3 { [%eval 0.0] } 59... Kd6 { [%eval 0.0] } 60. Kb4 { [%eval 0.0] } 60... Kc6 { [%eval 0.0] } 61. Kb3 { [%eval 0.0] } 61... Kc5 { [%eval 0.0] } 62. Kc3 { [%eval 0.0] } 62... Kd5 { [%eval 0.0] } 63. Kb3 { [%eval 0.0] } 63... Kc5 { [%eval 0.0] } 64. Ka3?? { (0.00 → -58.51) Blunder. Kc3 was best. } { [%eval -58.51] } (64. Kc3 b4+ 65. Kb2 Kc4 66. Kc2 b3+ 67. Kb2 Kb4 68. Kb1 Kc3 69. Kc1 Kd4 70. Kb2 Kc4) 64... Kc4 { [%eval #-46] } 65. Kb2 { [%eval #-27] } 65... Kb4 { [%eval #-21] } 66. Kc2 { [%eval #-16] } 66... Ka3 { [%eval -56.96] } 67. Kb1 { [%eval -33.95] } 67... Kb3 { [%eval #-17] } 68. Ka1 { [%eval #-16] } 68... Kc2 { [%eval #-19] } 69. Ka2 { [%eval #-17] } 69... b4 { [%eval #-16] } 70. Ka1 { [%eval #-17] } 70... b3?? { (Mate in 17 → 0.00) Lost forced checkmate sequence. Kb3 was best. } { [%eval 0.0] } { Draw by stalemate. } (70... Kb3 71. Kb1 Ka3 72. Kc2 b3+ 73. Kd3 Kb4 74. Ke3 Kc4 75. Kd2 Kd4 76. Kd1 Kd3 77. Kc1) 1/2-1/2