FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/KFEM4R5c"]
[Date "2025.06.16"]
[Round "-"]
[White "Paulohsc2"]
[Black "NasNusNak"]
[Result "1-0"]
[GameId "KFEM4R5c"]
[UTCDate "2025.06.16"]
[UTCTime "13:50:51"]
[WhiteElo "1217"]
[BlackElo "1158"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-29"]
[Variant "Antichess"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. Ba6 { [%eval #16] } 2... bxa6 { [%eval #14] } 3. d4?? { (Mate in 14 → 0.23) Lost forced checkmate sequence. b4 was best. } { [%eval 0.23] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxc1 6. Qxg8 Rxg8 7. g4 Rxg4) 3... exd4 { [%eval 0.74] } 4. Qxd4 { [%eval 0.72] } 4... Ba3 { [%eval 0.53] } 5. Qxd7?? { (0.53 → Mate in 12) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-12] } (5. Nxa3 Qe7 6. Qxg7 Qxa3 7. bxa3 d5 8. exd5 Be6 9. dxe6 fxe6) 5... Qxd7 { [%eval #-12] } 6. bxa3 { [%eval #-11] } 6... Qd1 { [%eval #-12] } 7. Kxd1 { [%eval #-11] } 7... Bh3?? { (Mate in 11 → 1.67) Lost forced checkmate sequence. g5 was best. } { [%eval 1.67] } (7... g5 8. Bxg5 Bh3 9. Nxh3 f5 10. exf5 Nf6 11. Bxf6 Nc6 12. Bxh8 Ne5 13. Bxe5) 8. gxh3?? { (1.67 → Mate in 10) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-10] } (8. Nxh3 h6 9. Bxh6 Rxh6 10. g3 Rxh3 11. e5 Rxh2 12. Rxh2 Ke7 13. Kd2 a5) 8... a5?? { (Mate in 10 → -2.30) Lost forced checkmate sequence. g5 was best. } { [%eval -2.3] } (8... g5 9. Bxg5 Nf6 10. Bxf6 h5 11. Bxh8 f6 12. Bxf6 Kd8 13. Bxd8 a5 14. Bxc7) 9. Bh6 { [%eval -1.41] } 9... gxh6?? { (-1.41 → 0.59) Blunder. Nxh6 was best. } { [%eval 0.59] } (9... Nxh6 10. c4) 10. Nf3?? { (0.59 → -1.82) Blunder. Nd2 was best. } { [%eval -1.82] } (10. Nd2 Ne7) 10... a4?? { (-1.82 → 0.67) Blunder. Kd7 was best. } { [%eval 0.67] } (10... Kd7 11. Rg1 Ne7 12. Rg8 Nxg8 13. Nbd2 h5 14. h4 Ne7 15. e5 Na6 16. Rb1) 11. Ng5?? { (0.67 → -1.58) Blunder. Nbd2 was best. } { [%eval -1.58] } (11. Nbd2 Ne7 12. Rb1 Na6 13. Rb4 Nxb4 14. axb4 Kd7 15. Rg1 h5 16. Ne1 Rag8) 11... hxg5 { [%eval -1.23] } 12. h4 { [%eval -2.07] } 12... gxh4 { [%eval -1.61] } 13. Rg1? { (-1.61 → -3.08) Mistake. Nd2 was best. } { [%eval -3.08] } (13. Nd2 Nh6 14. Rb1 Na6 15. Rb4 Nxb4 16. axb4 Ke7 17. b5 Rae8 18. Ke2 c5) 13... a5?! { (-3.08 → -2.33) Inaccuracy. Kd7 was best. } { [%eval -2.33] } (13... Kd7 14. Rxg8) 14. Rxg8 { [%eval -2.12] } 14... Rxg8 { [%eval -2.29] } 15. Nd2 { [%eval -1.91] } 15... Rg3? { (-1.91 → -0.37) Mistake. c5 was best. } { [%eval -0.37] } (15... c5 16. Nf1) 16. fxg3 { [%eval -0.33] } 16... hxg3 { [%eval -0.07] } 17. hxg3 { [%eval -0.14] } 17... Ra6?! { (-0.14 → 0.62) Inaccuracy. Kd7 was best. } { [%eval 0.62] } (17... Kd7 18. Nf3) 18. Nb3?? { (0.62 → -4.23) Blunder. Nf3 was best. } { [%eval -4.23] } (18. Nf3 Kd7) 18... axb3 { [%eval -3.73] } 19. axb3 { [%eval -3.19] } 19... a4?? { (-3.19 → Mate in 7) Checkmate is now unavoidable. Rh6 was best. } { [%eval #7] } (19... Rh6 20. a4 c5 21. Ra2 c4 22. bxc4 Ke7 23. Ke2 f6 24. e5 fxe5 25. Kd3) 20. bxa4 { [%eval #7] } 20... Rxa4 { [%eval #6] } 21. Rc1 { [%eval #6] } 21... Rxe4 { [%eval #5] } 22. Ke2 { [%eval #5] } 22... Rxe2 { [%eval #4] } 23. Rd1?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-13] } (23. Rg1 Rxc2 24. Rg2 Rxg2 25. g4 Rxg4 26. a4 Rxa4#) 23... Rxc2 { [%eval -5.26] } 24. Rd2?? { (-5.26 → Mate in 11) Checkmate is now unavoidable. Rd8 was best. } { [%eval #-11] } (24. Rd8) 24... Rxd2 { [%eval #-11] } 25. g4 { [%eval #-9] } 25... f5 { [%eval #-10] } 26. gxf5 { [%eval #-9] } 26... Kd8 { [%eval #-19] } 27. a4 { [%eval #-38] } 27... Na6 { [%eval -3.68] } 28. a5?? { (-3.68 → Mate in 24) Checkmate is now unavoidable. f6 was best. } { [%eval #-24] } (28. f6 Rg2) 28... Nb4?? { (Mate in 24 → -1.98) Lost forced checkmate sequence. c5 was best. } { [%eval -1.98] } (28... c5 29. f6) 29. a6 { [%eval -1.97] } 29... Nxa6 { [%eval -1.98] } 30. f6 { [%eval -1.97] } 30... Nc5 { [%eval -1.78] } 31. f7 { [%eval -1.96] } 31... Nd7?? { (-1.96 → Mate in 1) Checkmate is now unavoidable. Ra2 was best. } { [%eval #1] } (31... Ra2 32. f8=K) 32. f8=Q { [%eval #1] } 32... Nxf8# { Game ends by variant rule. } 1-0