Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/K8QDxPT8"] [Date "2023.03.16"] [Round "-"] [White "RedHerring546"] [Black "Qusay-Zahid"] [Result "0-1"] [GameId "K8QDxPT8"] [UTCDate "2023.03.16"] [UTCTime "10:35:12"] [WhiteElo "1500"] [BlackElo "1059"] [WhiteRatingDiff "-700"] [BlackRatingDiff "+25"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -3.08) Blunder. e3 was best. } { [%eval -3.08] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d6?? { (-3.08 → -0.87) Blunder. Nh6 was best. } { [%eval -0.87] } (1... Nh6 2. g3 Ng4 3. hxg4 g5 4. Rxh7 Rxh7 5. Nh3 Rxh3 6. Bxh3) 2. g4?? { (-0.87 → Mate in 18) Checkmate is now unavoidable. d3 was best. } { [%eval #-18] } (2. d3 Bxh3 3. Nxh3 g5 4. Bxg5 Nd7 5. Bxe7 Nxe7 6. g3 Rc8) 2... Bxg4 { [%eval #-18] } 3. hxg4 { [%eval -7.05] } 3... f5 { [%eval #-17] } 4. gxf5 { [%eval #-16] } 4... e6 { [%eval #-19] } 5. fxe6 { [%eval #-13] } 5... Qd7 { [%eval #-17] } 6. exd7 { [%eval #-16] } 6... Nxd7?? { (Mate in 16 → -0.84) Lost forced checkmate sequence. Kxd7 was best. } { [%eval -0.84] } (6... Kxd7 7. Rxh7 Rxh7 8. f4 Na6 9. b4 Nxb4 10. a3 Nxc2 11. Qxc2 Rh3 12. Qxc7 Kxc7 13. Nxh3) 7. Rxh7 { [%eval -0.99] } 7... Rxh7 { [%eval -0.69] } 8. a3?? { (-0.69 → Mate in 13) Checkmate is now unavoidable. Bh3 was best. } { [%eval #-13] } (8. Bh3 Rxh3 9. Nxh3 Be7 10. Ng1 Nh6 11. Kf1 Kf7 12. Kg2 Re8 13. e3 Nf8 14. Kh2 Ng4) 8... Rh3 { [%eval #-17] } 9. Bxh3 { [%eval #-10] } 9... g5?? { (Mate in 10 → 0.71) Lost forced checkmate sequence. Kf7 was best. } { [%eval 0.71] } (9... Kf7 10. Bxd7 Rc8 11. Bxc8 c5 12. Bxb7 a6 13. Bxa6 c4 14. Bxc4 Nf6 15. Bxf7 g6 16. Bxg6) 10. Bxd7 { [%eval 0.52] } 10... Kxd7 { [%eval 0.69] } 11. f4 { [%eval 0.66] } 11... gxf4 { [%eval 1.21] } 12. e3?? { (1.21 → Mate in 9) Checkmate is now unavoidable. c3 was best. } { [%eval #-9] } (12. c3 Be7 13. Qa4 Nh6 14. Qxa7 Rxa7 15. Kf2 Rxa3 16. Rxa3 b5 17. b4 c5 18. bxc5 dxc5) 12... fxe3 { [%eval #-9] } 13. dxe3 { [%eval #-8] } 13... d5?? { (Mate in 8 → 0.60) Lost forced checkmate sequence. Re8 was best. } { [%eval 0.6] } (13... Re8 14. Qxd6 Rxe3 15. Qxf8 Rxe1 16. Qxg8 Rxg1 17. Qxg1 c5 18. Qxc5 Kd8 19. Qxa7 b6 20. Qxb6) 14. Qxd5 { [%eval #18] } 14... Bxa3 { [%eval 0.6] } 15. Qxg8?? { (0.60 → Mate in 6) Checkmate is now unavoidable. Qxb7 was best. } { [%eval #-6] } (15. Qxb7 Bxb2 16. Rxa7 Bxc1 17. Rxa8 Bxe3 18. Rxg8 Bxg1 19. Qxc7 Kxc7 20. Rxg1 Kd6 21. Ke2 Ke5) 15... Bxb2 { [%eval #-6] } 16. Bxb2 { [%eval #-5] } 16... Rxg8 { [%eval #-5] } 17. Rxa7 { [%eval #-4] } 17... Rxg1 { [%eval #-4] } 18. Rxb7 { [%eval #-3] } 18... Rxe1 { [%eval #-3] } 19. Rxc7 { [%eval #-2] } 19... Rxb1?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Rxe3 was best. } { [%eval #4] } (19... Rxe3 20. Rxd7 Ra3 21. Nxa3#) 20. Rxd7 { [%eval #4] } 20... Rxb2 { [%eval #3] } 21. Rh7?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Rd4 was best. } { [%eval #-4] } (21. Rd4 Rxc2 22. Rc4 Rxc4 23. e4 Rxe4#) 21... Rxc2 { [%eval #-4] } 22. Rc7 { [%eval #-3] } 22... Rxc7 { [%eval #-3] } 23. e4 { [%eval #-2] } 23... Rc1 { [%eval #-3] } 24. e5 { [%eval #-2] } 24... Rd1 { [%eval #-2] } 25. e6 { [%eval #-1] } 25... Rd7 { [%eval #-1] } 26. exd7# { Game ends by variant rule. } 0-1