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[Event "rated variant:antichess game"] [Site "https://lichess.org/K87aLQTG"] [Date "2026.06.10"] [Round "-"] [White "Megnov_07"] [Black "TsatBomba"] [Result "1-0"] [GameId "K87aLQTG"] [UTCDate "2026.06.10"] [UTCTime "13:25:29"] [WhiteElo "1374"] [BlackElo "1374"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... e6 { [%eval -1.61] } 2. Ba3 { [%eval -1.37] } 2... Bxa3 { [%eval -2.22] } 3. Nxa3 { [%eval -0.67] } 3... b5 { [%eval -1.9] } 4. Nxb5 { [%eval -0.67] } 4... Qf6?? { (-0.67 → 2.81) Blunder. Qh4 was best. } { [%eval 2.81] } (4... Qh4 5. Nxa7 Rxa7 6. Nh3 Qxh3 7. gxh3 Rxa2 8. Rxa2 h6 9. Ra6) 5. Nxa7 { [%eval 2.5] } 5... Qxf2 { [%eval 3.5] } 6. Nxc8?? { (3.50 → Mate in 12) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-12] } (6. Kxf2 Rxa7 7. c4 Rxa2 8. Rxa2 Ne7 9. b4 Kf8 10. e3 c5 11. bxc5 d6) 6... Qxf1 { [%eval #-12] } 7. Kxf1 { [%eval #-11] } 7... Rxa2 { [%eval #-11] } 8. Rxa2 { [%eval #-10] } 8... Na6 { [%eval #-10] } 9. Rxa6 { [%eval #-9] } 9... d6 { [%eval #-9] } 10. Rxd6 { [%eval #-8] } 10... cxd6 { [%eval #-8] } 11. Nxd6 { [%eval #-7] } 11... f6 { [%eval #-8] } 12. Nxe8 { [%eval #-7] } 12... f5 { [%eval #-7] } 13. Nxg7 { [%eval #-6] } 13... h6?? { (Mate in 6 → Mate in 12) Lost forced checkmate sequence. e5 was best. } { [%eval #12] } (13... e5 14. Nxf5 Nh6 15. Nxh6 Rg8 16. Nxg8 h6 17. Nxh6 e4 18. Qa1 e3 19. dxe3#) 14. Nxf5 { [%eval #12] } 14... exf5 { [%eval #11] } 15. e4 { [%eval #11] } 15... fxe4 { [%eval #10] } 16. Qf3 { [%eval #10] } 16... exf3 { [%eval #9] } 17. Nxf3 { [%eval #9] } 17... h5 { [%eval #8] } 18. g4 { [%eval #8] } 18... hxg4 { [%eval #7] } 19. Nh4?? { (Mate in 7 → 0.61) Lost forced checkmate sequence. Ne5 was best. } { [%eval 0.61] } (19. Ne5 Rxh2 20. Nxg4 Rxh1 21. Nf2 Rxf1 22. Nd1 Rxd1 23. d4 Rxd4 24. b4 Rxb4) 19... Rxh4 { [%eval 1.0] } 20. h3?? { (1.00 → -4.00) Blunder. Ke2 was best. } { [%eval -4.0] } (20. Ke2 Rxh2) 20... Rxh3 { [%eval -3.67] } 21. Rxh3 { [%eval -2.96] } 21... gxh3 { [%eval -1.31] } 22. Kg2?? { (-1.31 → Mate in 8) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-8] } (22. Ke2 Nf6) 22... hxg2 { [%eval #-8] } 23. d4 { [%eval #-7] } 23... g1=R { [%eval #-7] } 24. c4 { [%eval #-4] } 24... Ra1 { [%eval #-6] } 25. b4 { [%eval #-4] } 25... Nf6 { [%eval #-4] } 26. c5 { [%eval #-3] } 26... Ng4 { [%eval #-7] } 27. d5 { [%eval #-6] } 27... Ne5 { [%eval #-6] } 28. d6 { [%eval #-5] } 28... Ra5 { [%eval #-5] } 29. bxa5 { [%eval #-4] } 29... Nd3?? { (Mate in 4 → 4.24) Lost forced checkmate sequence. Nd7 was best. } { [%eval 4.24] } (29... Nd7 30. a6 Nxc5 31. a7 Na6 32. a8=R Nc7 33. dxc7#) 30. a6?? { (4.24 → Mate in 3) Checkmate is now unavoidable. c6 was best. } { [%eval #-3] } (30. c6) 30... Nxc5 { [%eval #-3] } 31. d7 { [%eval #-2] } 31... Nxd7 { [%eval #-2] } 32. a7 { [%eval #-1] } 32... Nc5?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Nb8 was best. } { [%eval #5] } (32... Nb8 33. axb8=K#) 33. a8=N { [%eval #5] } 33... Ne6 { [%eval #1] } 34. Nc7 { [%eval #1] } 34... Nxc7# { Game ends by variant rule. } 1-0