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[Event "casual correspondence game"] [Site "https://lichess.org/K82PAueF"] [Date "2023.02.14"] [Round "-"] [White "ammarsodm"] [Black "flow158"] [Result "1/2-1/2"] [GameId "K82PAueF"] [UTCDate "2023.02.14"] [UTCTime "14:44:34"] [WhiteElo "1500"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "-"] [ECO "C57"] [Opening "Italian Game: Two Knights Defense, Fried Liver Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.32] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.29] } 3. Bc4 { [%eval 0.21] } 3... Nf6 { [%eval 0.29] } 4. Ng5 { [%eval 0.05] } 4... d5 { [%eval 0.12] } 5. exd5 { [%eval 0.13] } 5... Nxd5?! { (0.13 → 0.86) Inaccuracy. Na5 was best. } { [%eval 0.86] } (5... Na5 6. Bb5+ c6 7. dxc6 bxc6 8. Qf3 cxb5 9. Qxa8 Be7 10. O-O) 6. Nxf7 { [%eval 0.55] } { C57 Italian Game: Two Knights Defense, Fried Liver Attack } 6... Kxf7 { [%eval 0.88] } 7. Qf3+ { [%eval 0.87] } 7... Ke6 { [%eval 0.95] } 8. Nc3 { [%eval 0.79] } 8... Nd4?! { (0.79 → 1.92) Inaccuracy. Nb4 was best. } { [%eval 1.92] } (8... Nb4 9. Bb3) 9. Bxd5+ { [%eval 1.82] } 9... Ke7?? { (1.82 → Mate in 2) Checkmate is now unavoidable. Kd7 was best. } { [%eval #2] } (9... Kd7 10. Qg4+) 10. Qf7+ { [%eval #1] } 10... Kd6 { [%eval #1] } 11. O-O?? { (Mate in 1 → 2.77) Lost forced checkmate sequence. Ne4# was best. } { [%eval 2.77] } (11. Ne4#) 11... Bf5? { (2.77 → 5.41) Mistake. Qe7 was best. } { [%eval 5.41] } (11... Qe7 12. Ne4+) 12. Nb5+? { (5.41 → 2.72) Mistake. Bxb7 was best. } { [%eval 2.72] } (12. Bxb7 c6 13. Bxa8 Qc7 14. Qc4 Be7 15. d3 Rxa8 16. Be3 Qb6 17. Bxd4 Qxd4 18. Qf7 Bg6) 12... Kc5?? { (2.72 → 6.11) Blunder. Nxb5 was best. } { [%eval 6.11] } (12... Nxb5 13. Qxf5) 13. Nxd4 { [%eval 6.06] } 13... Qxd5?! { (6.06 → 14.58) Inaccuracy. Bg6 was best. } { [%eval 14.58] } (13... Bg6 14. Qe6 Qd6 15. Nb3+ Kb6 16. Qxd6+ Bxd6 17. d3 c6 18. Be3+ Kc7 19. Bf3 Rhf8 20. Nd2) 14. Qxc7+ { [%eval 14.23] } 14... Kxd4?! { (14.23 → Mate in 2) Checkmate is now unavoidable. Qc6 was best. } { [%eval #2] } (14... Qc6 15. Nxc6 Kd5 16. d4 Re8 17. Qxb7 Re7 18. Nxe7+ Ke6 19. Nc6 Bd6 20. dxe5 Bc5 21. Rd1) 15. c3+?? { (Mate in 2 → -1.37) Lost forced checkmate sequence. Qc3+ was best. } { [%eval -1.37] } (15. Qc3+ Ke4 16. Qe3#) 15... Kd3 { [%eval -1.28] } 16. Re1 { [%eval -1.4] } 16... Re8?? { (-1.40 → 2.86) Blunder. Rc8 was best. } { [%eval 2.86] } (16... Rc8 17. Rxe5 Rxc7 18. Rxd5+ Ke4 19. Rd4+ Ke5 20. Rd8 Kf6 21. d4 Rc8 22. Rd5 b6 23. Bf4) 17. Qb6?? { (2.86 → -6.88) Blunder. Re3+ was best. } { [%eval -6.88] } (17. Re3+ Kc2) 17... Bc5?? { (-6.88 → 6.03) Blunder. axb6 was best. } { [%eval 6.03] } (17... axb6 18. Re3+ Kc2 19. d4 Bd3 20. Re1 Bd6 21. dxe5 Rxe5 22. Be3 Kxb2 23. g3 Rc8 24. Bf4) 18. Qb5+?? { (6.03 → -1.00) Blunder. Re3+ was best. } { [%eval -1.0] } (18. Re3+ Bxe3 19. Qxe3+ Kc4 20. b3+ Kb5 21. c4+ Ka6 22. cxd5 b6 23. Ba3 Bb1 24. d6 Kb7) 18... Qc4 { [%eval -1.07] } 19. Qxb7 { [%eval -1.04] } 19... Qf4?? { (-1.04 → Mate in 5) Checkmate is now unavoidable. Bg4 was best. } { [%eval #5] } (19... Bg4 20. b3 Rb8 21. Qxg7 Qf4 22. Re3+ Bxe3 23. dxe3 Qe4 24. f3 Bxf3 25. Qd7+ Qd5 26. Qf5+) 20. Qd5+ { [%eval #4] } 20... Bd4 { [%eval #4] } 21. cxd4? { (Mate in 4 → 8.54) Lost forced checkmate sequence. Qb5+ was best. } { [%eval 8.54] } (21. Qb5+ Kc2 22. Qb3+ Kd3 23. c4+ Bc3 24. Qxc3#) 21... Qxd4? { (8.54 → Mate in 2) Checkmate is now unavoidable. Be6 was best. } { [%eval #2] } (21... Be6 22. Qc5 Qxd4 23. Re3+ Qxe3 24. Qxe3+ Kc4 25. b4 Kd5 26. Bb2 Kc6 27. Qc5+ Kd7 28. Qxa7+) 22. Qxd4+?? { (Mate in 2 → -0.70) Lost forced checkmate sequence. Qb3+ was best. } { [%eval -0.7] } (22. Qb3+ Qc3 23. Qxc3#) 22... exd4 { [%eval -0.54] } 23. Rf1 { [%eval -0.65] } 23... Re7?! { (-0.65 → 0.44) Inaccuracy. Kc2 was best. } { [%eval 0.44] } (23... Kc2 24. Kh1 Bd3 25. Rg1 Re2 26. f3 Rhe8 27. b3 Re1 28. Ba3 Rxa1 29. Rxa1 Kxd2 30. Bb2) 24. b4 { [%eval -0.07] } 24... Rhe8 { [%eval -0.02] } 25. Bb2 { [%eval -0.51] } 25... Kxd2?? { (-0.51 → 4.12) Blunder. Re2 was best. } { [%eval 4.12] } (25... Re2 26. Rfd1 Rd8 27. Rab1 Rxd2 28. Ba1 Rxd1+ 29. Rxd1+ Kc4 30. Rd2 Rd7 31. Kf1 d3 32. Be5) 26. Bc1+?? { (4.12 → -2.49) Blunder. Rad1+ was best. } { [%eval -2.49] } (26. Rad1+ Kc2 27. Bxd4 Re2 28. Bxg7 R8e7 29. Rd5 Be4 30. Rc5+ Kd3 31. Rd1+ Rd2 32. Rxd2+ Kxd2) 26... Kc2? { (-2.49 → -0.95) Mistake. Kc3 was best. } { [%eval -0.95] } (26... Kc3 27. Bf4 Bc2 28. a4 Rf7 29. g3 d3 30. b5 d2 31. f3 Rd7 32. Bxd2+ Rxd2 33. a5) 27. Bg5 { [%eval -0.94] } 27... Re6?? { (-0.94 → 1.77) Blunder. Kb2 was best. } { [%eval 1.77] } (27... Kb2 28. Rad1) 28. Rac1+?? { (1.77 → -0.40) Blunder. Rab1 was best. } { [%eval -0.4] } (28. Rab1 Re5 29. Rfc1+ Kd3 30. Rb3+ Ke4 31. Ra3 Bc8 32. f3+ Kf5 33. Bd2 Be6 34. Kf2 Re7) 28... Kb2 { [%eval -0.23] } 29. a4?? { (-0.23 → -2.95) Blunder. Rcd1 was best. } { [%eval -2.95] } (29. Rcd1 Rd6 30. Be3 Red8 31. Bc1+ Kxa2 32. Rd2+ Kb3 33. Rb2+ Kc3 34. Ra2 Bc2 35. Ra3+ Bb3) 29... d3?? { (-2.95 → 0.08) Blunder. Bd3 was best. } { [%eval 0.08] } (29... Bd3 30. Rfd1 Bc2 31. Rf1 Re2 32. f3 d3 33. b5 h6 34. Bh4 d2 35. Ra1 Bd3 36. Rfd1) 30. Rfd1 { [%eval -0.33] } 30... d2?! { (-0.33 → 0.68) Inaccuracy. Re2 was best. } { [%eval 0.68] } (30... Re2 31. g4) 31. Bxd2 { [%eval 0.46] } 31... Bc2 { [%eval 0.89] } 32. Re1?! { (0.89 → 0.04) Inaccuracy. Rf1 was best. } { [%eval 0.04] } (32. Rf1 Bd3 33. Rfe1 Rxe1+ 34. Rxe1 Rxe1+ 35. Bxe1 Kb3 36. a5 Kc4 37. f3 a6 38. Kf2 Kd5) 32... Rxe1+ { [%eval 0.12] } 33. Rxe1 { [%eval 0.09] } 33... Rxe1+ { [%eval 0.1] } 34. Bxe1 { [%eval 0.06] } 34... Bxa4 { [%eval 0.06] } 35. h4 { [%eval 0.0] } 35... h5 { [%eval 0.03] } 36. f4 { [%eval 0.0] } 36... Kb3 { [%eval 0.0] } 37. g3 { [%eval 0.0] } 37... Kc4 { [%eval 0.0] } 38. f5 { [%eval 0.0] } 38... Kd5 { [%eval 0.05] } 39. g4 { [%eval 0.0] } 39... hxg4 { [%eval 0.0] } 40. h5 { [%eval 0.0] } 40... Ke5 { [%eval 0.0] } 41. Bc3+ { [%eval 0.0] } 41... Kxf5 { [%eval 0.0] } 42. Bxg7 { [%eval 0.0] } 42... Ke6 { [%eval 0.0] } 43. h6 { [%eval 0.0] } 43... Bc2 { [%eval 0.0] } 44. Bd4 { [%eval 0.0] } 44... a6 { [%eval 0.0] } 45. Be3 { [%eval 0.0] } 45... Kd5 { [%eval 0.0] } 46. Bf2 { [%eval 0.0] } 46... Kc4 { [%eval 0.0] } 47. Be1 { [%eval 0.0] } 47... Kd4 { [%eval 0.0] } 48. Kg2 { [%eval 0.0] } 48... Bf5 { [%eval 0.0] } 49. Bf2+ { [%eval 0.0] } 49... Kc4 { [%eval 0.0] } 50. Be1 { [%eval 0.0] } 50... Kd4 { [%eval 0.0] } 51. Bf2+ { [%eval 0.0] } 51... Kc4 { [%eval 0.0] } 52. Be1 { [%eval 0.0] } 52... Kd4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2