FEN
[Event "casual blitz game"]
[Site "https://lichess.org/K6gnOfNA"]
[Date "2026.05.09"]
[Round "-"]
[White "lichess AI level 2"]
[Black "gogogobu"]
[Result "0-1"]
[GameId "K6gnOfNA"]
[UTCDate "2026.05.09"]
[UTCTime "18:44:28"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... Nf6 { [%eval 0.01] } 3. Be2 { [%eval -0.2] } 3... d6 { [%eval 0.24] } 4. f3?! { (0.24 → -0.69) Inaccuracy. f4 was best. } { [%eval -0.69] } (4. f4 c5 5. Nf3 Nc6 6. O-O exf4 7. Bxf4 Be7 8. c4 O-O) 4... Bd7?! { (-0.69 → 0.33) Inaccuracy. d5 was best. } { [%eval 0.33] } (4... d5 5. f4 Nc6 6. Nf3 dxe4 7. Nxe5 Bf5 8. dxe4 Bxe4 9. Nc3) 5. Bg5? { (0.33 → -1.08) Mistake. f4 was best. } { [%eval -1.08] } (5. f4 Nc6 6. Nf3 exf4 7. Bxf4 Ne7 8. O-O Ng6 9. Bd2 b5 10. a4 a6) 5... h6 { [%eval -1.13] } 6. Bh4 { [%eval -1.12] } 6... Nc6 { [%eval -1.06] } 7. c3 { [%eval -1.14] } 7... Qe7 { [%eval -0.72] } 8. Nd2 { [%eval -0.82] } 8... O-O-O { [%eval -0.86] } 9. b4 { [%eval -0.97] } 9... a5?! { (-0.97 → 0.12) Inaccuracy. g5 was best. } { [%eval 0.12] } (9... g5 10. Bg3 Qe8 11. Qa4 Kb8 12. b5 Ne7 13. Bf2 b6 14. d4 d5 15. dxe5) 10. b5 { [%eval 0.07] } 10... Na7 { [%eval -0.15] } 11. c4 { [%eval -0.2] } 11... d5?! { (-0.20 → 0.73) Inaccuracy. Kb8 was best. } { [%eval 0.73] } (11... Kb8 12. Bf2 b6 13. a4 h5 14. Bf1 g5 15. h3 Bg7 16. g4 hxg4 17. fxg4) 12. Bf2?? { (0.73 → -1.14) Blunder. b6 was best. } { [%eval -1.14] } (12. b6 cxb6 13. cxd5 Nb5 14. Nc4 Qb4+ 15. Kf1 Na3 16. Rc1 Kb8 17. Bg3 Ba4) 12... dxc4 { [%eval -1.12] } 13. b6 { [%eval -1.21] } 13... Nb5 { [%eval -0.68] } 14. bxc7 { [%eval -0.71] } 14... Kxc7?! { (-0.71 → -0.04) Inaccuracy. Nxc7 was best. } { [%eval -0.04] } (14... Nxc7 15. Nxc4 Bb5 16. Rc1 Qb4+ 17. Kf1 Bxc4 18. Be1 Qb5 19. Rxc4 Qxc4 20. dxc4) 15. Qa4?? { (-0.04 → -3.38) Blunder. Nxc4 was best. } { [%eval -3.38] } (15. Nxc4 Be6 16. Nxe5 Qa3 17. Nh3 Bd6 18. d4 Kb8 19. Bxb5 Qc3+ 20. Ke2 Qb2+) 15... Nd4?? { (-3.38 → 0.46) Blunder. Qb4 was best. } { [%eval 0.46] } (15... Qb4 16. Qxb4 Bxb4 17. dxc4 Be6 18. cxb5 Rxd2 19. Kf1 Rxa2 20. Rxa2 Bxa2 21. Be3) 16. Qxd7+?? { (0.46 → -6.35) Blunder. Qxa5+ was best. } { [%eval -6.35] } (16. Qxa5+ Kb8 17. Rb1 Rc8 18. Bxd4 exd4 19. Nxc4 Rc5 20. Qb6 Be6 21. Nh3 Qc7) 16... Qxd7 { [%eval -6.18] } 17. Kf1 { [%eval -6.73] } 17... Bc5 { [%eval -5.46] } 18. dxc4?! { (-5.46 → -7.27) Inaccuracy. Nxc4 was best. } { [%eval -7.27] } (18. Nxc4 Rhe8 19. Bd1 b5 20. Nxa5 Ra8 21. Rc1 Rxa5 22. Rxc5+ Kb8 23. Ne2 Rxa2) 18... Nh5 { [%eval -6.77] } 19. Be1 { [%eval -7.1] } 19... Nf4 { [%eval -6.98] } 20. Rd1?? { (-6.98 → Mate in 7) Checkmate is now unavoidable. Nb3 was best. } { [%eval #-7] } (20. Nb3 Bb4 21. Rd1 Bxe1 22. Rxe1 Qa4 23. Nxd4 exd4 24. g3 Nxe2 25. Nxe2 Qxa2) 20... Nfxe2? { (Mate in 7 → -7.38) Lost forced checkmate sequence. Ndxe2 was best. } { [%eval -7.38] } (20... Ndxe2 21. Nb3 Qxd1 22. Nxc5 Nxg1 23. Ne6+ fxe6 24. Kf2 Qe2+ 25. Kg3 Qxg2+ 26. Kh4) 21. Bf2 { [%eval -9.17] } 21... Nxg1 { [%eval -9.12] } 22. Rxg1 { [%eval -9.64] } 22... f5 { [%eval -8.46] } 23. Be3 { [%eval -10.02] } 23... Nxf3 { [%eval -9.39] } 24. Nxf3? { (-9.39 → Mate in 9) Checkmate is now unavoidable. gxf3 was best. } { [%eval #-9] } (24. gxf3 Qd3+ 25. Kg2 Qxe3 26. Kh1 Rxd2 27. Rdf1 Qxg1+ 28. Rxg1 Bxg1 29. f4 Bd4) 24... Bxe3? { (Mate in 9 → -7.68) Lost forced checkmate sequence. Qxd1+ was best. } { [%eval -7.68] } (24... Qxd1+ 25. Kf2 Bxe3+ 26. Kg3 Bxg1 27. exf5 Rd2 28. Nxd2 Qxd2 29. Kf3 h5 30. g3) 25. Re1? { (-7.68 → Mate in 6) Checkmate is now unavoidable. Rxd7+ was best. } { [%eval #-6] } (25. Rxd7+ Rxd7 26. exf5 Rhd8 27. Ke2 Bxg1 28. Nxg1 Rd4 29. Nf3 Rxc4 30. a3 Re4+) 25... fxe4 { [%eval #-9] } 26. Rxe3 { [%eval #-10] } 26... exf3 { [%eval #-11] } 27. Rxe5 { [%eval #-9] } 27... Qd6?! { (Mate in 9 → -11.86) Lost forced checkmate sequence. Qd3+ was best. } { [%eval -11.86] } (27... Qd3+ 28. Kf2 Qd4+ 29. Re3 Qd2+ 30. Kg3 Qxe3 31. Re1 Qg5+ 32. Kh3 Qxg2+ 33. Kh4) 28. Rd5 { [%eval -9.84] } 28... Qe6 { [%eval -8.07] } 29. Kf2? { (-8.07 → Mate in 10) Checkmate is now unavoidable. gxf3 was best. } { [%eval #-10] } (29. gxf3 Qh3+ 30. Kf2 Qxh2+ 31. Rg2 Qxg2+ 32. Kxg2 Rxd5 33. cxd5 Rc8 34. f4 Kd6) 29... Rxd5 { [%eval #-9] } 30. a3 { [%eval #-4] } 30... Rc5?! { (Mate in 4 → -10.25) Lost forced checkmate sequence. Qe2+ was best. } { [%eval -10.25] } (30... Qe2+ 31. Kg3 Rg5+ 32. Kh3 fxg2 33. Re1 Qg4#) 31. h3?! { (-10.25 → Mate in 4) Checkmate is now unavoidable. Re1 was best. } { [%eval #-4] } (31. Re1 Qxe1+ 32. Kxe1 fxg2 33. Kd2 Rd8+ 34. Kc2 g1=Q 35. Kb2 Qf2+ 36. Kc1) 31... Rxc4 { [%eval #-5] } 32. Kxf3 { [%eval #-2] } 32... Rc3+ { [%eval #-1] } 33. Kf2 { [%eval #-1] } 33... Rxa3 { [%eval #-6] } 34. Rh1 { [%eval #-2] } 34... Rd8 { [%eval #-5] } 35. Kg1 { [%eval #-3] } 35... Ra1+ { [%eval #-3] } 36. Kh2 { [%eval #-2] } 36... Qe5+ { [%eval #-1] } 37. g3 { [%eval #-1] } 37... Rd2# { Black wins by checkmate. } 0-1