FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/K0osfFwW"]
[Date "2021.03.19"]
[Round "-"]
[White "baratto_pfb"]
[Black "Oversticht"]
[Result "0-1"]
[GameId "K0osfFwW"]
[UTCDate "2021.03.19"]
[UTCTime "00:50:04"]
[WhiteElo "1500"]
[BlackElo "1285"]
[WhiteRatingDiff "-436"]
[BlackRatingDiff "+41"]
[Variant "Antichess"]
[TimeControl "600+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Qxd7 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Qf3?? { (Mate in 16 → -2.81) Lost forced checkmate sequence. b4 was best. } { [%eval -2.81] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxf7 Bxf2 6. Qxh7 Rxh7) 2... Qf6?? { (-2.81 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } { [%eval #15] } (2... Ba3 3. Nxa3) 3. Qxf6 { [%eval #15] } 3... Nxf6 { [%eval #14] } 4. Nf3?? { (Mate in 14 → 1.86) Lost forced checkmate sequence. d4 was best. } { [%eval 1.86] } (4. d4 Nxe4 5. Kd1 Nxf2 6. Ke2 Nxh1 7. Bh6 gxh6 8. Kf2 Nxf2 9. g4 Nxg4 10. b3 Nxh2) 4... Nxe4 { [%eval 1.89] } 5. Bd3?? { (1.89 → -0.04) Blunder. b4 was best. } { [%eval -0.04] } (5. b4 Bxb4 6. Ng5 Nxd2 7. Bxd2 Bxd2 8. Nxd2 Rg8 9. Nxe6 dxe6 10. Ba6 Nxa6 11. Ke2 Kd7) 5... Nxd2? { (-0.04 → 1.28) Mistake. Nxf2 was best. } { [%eval 1.28] } (5... Nxf2) 6. Bxd2?? { (1.28 → Mate in 13) Checkmate is now unavoidable. Bxh7 was best. } { [%eval #-13] } (6. Bxh7 Rxh7) 6... e5?? { (Mate in 13 → -2.76) Lost forced checkmate sequence. Rg8 was best. } { [%eval -2.76] } (6... Rg8 7. Bxh7 Kd8 8. Bxg8 b6 9. Bxf7 e5 10. Nxe5 d5 11. Bxd5 a6 12. Bxa8 g5 13. Bxg5) 7. Nxe5?? { (-2.76 → Mate in 12) Checkmate is now unavoidable. Bxh7 was best. } { [%eval #-12] } (7. Bxh7 Rxh7) 7... d5?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Rg8 was best. } { [%eval #12] } (7... Rg8 8. Nxf7 Kxf7 9. Bxh7 Ke8 10. Bxg8 d5 11. Bxd5 Bg4 12. Bxb7 Kd8 13. Bxa8 g5 14. Bxg5) 8. Nxf7 { [%eval #12] } 8... Kxf7 { [%eval #11] } 9. Bxh7 { [%eval #11] } 9... Rxh7 { [%eval #10] } 10. Nc3?? { (Mate in 10 → -0.16) Lost forced checkmate sequence. Rf1 was best. } { [%eval -0.16] } (10. Rf1 Rxh2 11. Ke2 Rxg2 12. f3 Rxe2 13. Bg5 Rxc2 14. a4 Rxb2 15. Rd1 Rxb1 16. Rxd5 Rxa1) 10... Rxh2 { [%eval 0.0] } 11. Rxh2?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Nxd5 was best. } { [%eval #-8] } (11. Nxd5 Rxg2 12. Nxc7 Rxf2 13. Nxa8 Rxd2 14. Kxd2 Ba3 15. bxa3 Ke6 16. Nb6 axb6 17. a4 g5) 11... g5 { [%eval #-9] } 12. Nxd5 { [%eval #-8] } 12... g4 { [%eval #-8] } 13. Nxc7 { [%eval #-7] } 13... Be7 { [%eval #-7] } 14. Nxa8 { [%eval #-6] } 14... Bg5?? { (Mate in 6 → -0.45) Lost forced checkmate sequence. Bh4 was best. } { [%eval -0.45] } (14... Bh4 15. Rxh4 Be6 16. Rxg4 Bxa2 17. Rxa2 b5 18. Rxa7 Nc6 19. Rxf7 Nb4 20. Bxb4#) 15. Bxg5 { [%eval -0.87] } 15... Kf6?? { (-0.87 → 2.48) Blunder. a6 was best. } { [%eval 2.48] } (15... a6 16. Rh3) 16. Bxf6 { [%eval 2.13] } 16... g3 { [%eval 2.39] } 17. fxg3 { [%eval 2.25] } 17... Bh3 { [%eval 2.47] } 18. Rxh3 { [%eval 2.36] } 18... b5?? { (2.36 → Mate in 10) Checkmate is now unavoidable. a5 was best. } { [%eval #10] } (18... a5) 19. Rh7?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Nb6 was best. } { [%eval #-3] } (19. Nb6 axb6 20. b4 Nd7 21. g4 Nxf6 22. c3 Nxg4 23. Re3 Nxe3 24. Kd2 Nxg2 25. Ke3 Nxe3) 19... Nd7 { [%eval #-3] } 20. Rxd7 { [%eval #-2] } 20... b4 { [%eval #-2] } 21. Rxa7 { [%eval #-1] } 21... b3 { [%eval #-1] } 22. cxb3# { Game ends by variant rule. } 0-1