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[Event "rated Antichess game"] [Site "https://lichess.org/JxF9a9NW"] [Date "2024.12.19"] [White "SAHYConnor"] [Black "inkwizytorkuba"] [Result "1-0"] [GameId "JxF9a9NW"] [UTCDate "2024.12.19"] [UTCTime "11:16:01"] [WhiteElo "1273"] [BlackElo "1365"] [WhiteRatingDiff "+126"] [BlackRatingDiff "-28"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Bxf7) 2. exf5 { [%eval 0.0] } 2... g5?? { (0.00 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Ba6 { [%eval #16] } 4... bxa6 { [%eval #15] } 5. Qh5 { [%eval #17] } 5... Rxh5 { [%eval #14] } 6. h4 { [%eval #14] } 6... Rxh4 { [%eval #13] } 7. Rxh4 { [%eval #13] } 7... Nh6 { [%eval #10] } 8. Rxh6 { [%eval #10] } 8... Bxh6 { [%eval #9] } 9. d4 { [%eval #9] } 9... Bxc1 { [%eval #8] } 10. f3 { [%eval #9] } 10... Bxb2 { [%eval #8] } 11. c3?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. f4 was best. } { [%eval #-12] } (11. f4 Bxd4 12. g3 Bxg1 13. Kf2 Bxf2 14. c4 Bxg3 15. Na3 Bxf4 16. Rc1 Bxc1) 11... Bxc3 { [%eval #-12] } 12. Nxc3 { [%eval #-11] } 12... c5?? { (Mate in 11 → 0.07) Lost forced checkmate sequence. e5 was best. } { [%eval 0.07] } (12... e5 13. dxe5 Qf6 14. exf6 d5 15. Nxd5 a5 16. Nxc7 Be6 17. Nxa8 Bxa2 18. Rxa2) 13. dxc5 { [%eval 0.16] } 13... Qb6 { [%eval 0.12] } 14. cxb6 { [%eval 0.25] } 14... axb6 { [%eval 0.76] } 15. Nb5?! { (0.76 → 0.00) Inaccuracy. g4 was best. } { [%eval 0.0] } (15. g4 a5) 15... axb5 { [%eval 0.0] } 16. a4?? { (0.00 → -3.00) Blunder. g4 was best. } { [%eval -3.0] } (16. g4 Rxa2 17. Rxa2 Ba6 18. Rxa6 Nxa6 19. Ne2 b4 20. Ng3 b3 21. Kd2 d5) 16... Rxa4 { [%eval -2.74] } 17. Rxa4 { [%eval -2.11] } 17... bxa4 { [%eval -1.91] } 18. f4?? { (-1.91 → -4.10) Blunder. Ne2 was best. } { [%eval -4.1] } (18. Ne2 d5 19. g4 Bxg4 20. fxg4 d4 21. Nxd4 e6 22. Nxe6 g5 23. Nxg5 b5) 18... g5 { [%eval -4.28] } 19. fxg5 { [%eval -3.94] } 19... Kf8?! { (-3.94 → -2.86) Inaccuracy. b5 was best. } { [%eval -2.86] } (19... b5) 20. Nf3 { [%eval -2.99] } 20... e5 { [%eval -2.65] } 21. Nxe5 { [%eval -3.26] } 21... Nc6?? { (-3.26 → 0.00) Blunder. a3 was best. } { [%eval 0.0] } (21... a3 22. Nxd7) 22. Nxd7 { [%eval -0.33] } 22... Bxd7 { [%eval 0.0] } 23. g6?? { (0.00 → -2.41) Blunder. g4 was best. } { [%eval -2.41] } (23. g4 Bxg4 24. g6 Ke7 25. g7 Ne5 26. Kd2 Bf5 27. g8=K Kf8 28. Kxf8 Bc2) 23... Kf7? { (-2.41 → -0.74) Mistake. Bh3 was best. } { [%eval -0.74] } (23... Bh3) 24. gxf7 { [%eval -1.01] } 24... Be8?? { (-1.01 → 1.27) Blunder. Bh3 was best. } { [%eval 1.27] } (24... Bh3 25. gxh3) 25. fxe8=N?? { (1.27 → -0.75) Blunder. fxe8=R was best. } { [%eval -0.75] } (25. fxe8=R) 25... Ne7?! { (-0.75 → 0.00) Inaccuracy. b5 was best. } { [%eval 0.0] } (25... b5 26. g4 a3 27. g5 b4 28. g6 b3 29. Kd2 a2 30. g7 Nb4 31. Nd6) 26. Kf1?! { (0.00 → -0.75) Inaccuracy. Nd6 was best. } { [%eval -0.75] } (26. Nd6 Nc6 27. Nf7 Na5 28. g4 Nb7 29. Nd6 Nxd6 30. g5 a3 31. g6 a2) 26... Nd5?? { (-0.75 → Mate in 3) Checkmate is now unavoidable. a3 was best. } { [%eval #3] } (26... a3 27. Nd6) 27. Nf6 { [%eval #3] } 27... Nxf6 { [%eval #2] } 28. g4 { [%eval #2] } 28... Nxg4 { [%eval #1] } 29. Kf2 { [%eval #1] } 29... Nxf2# { Game ends by variant rule. } 1-0