- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/JwsBtnmK"] [Date "2025.08.11"] [Round "-"] [White "mohamedz10"] [Black "IRAN_majid2"] [Result "1/2-1/2"] [GameId "JwsBtnmK"] [UTCDate "2025.08.11"] [UTCTime "18:13:55"] [WhiteElo "1187"] [BlackElo "1198"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-1"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C40"] [Opening "King's Pawn Game: McConnell Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Qf6?! { (0.13 → 1.06) Inaccuracy. Nc6 was best. } { Black offers draw } { [%eval 1.06] } { C40 King's Pawn Game: McConnell Defense } (2... Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Be7 7. Bf1) 3. Bc4 { [%eval 0.89] } 3... h6 { [%eval 1.23] } 4. d3?! { (1.23 → 0.53) Inaccuracy. Nc3 was best. } { [%eval 0.53] } (4. Nc3 d6 5. d4 c6 6. Be3 Bg4 7. Qd2 Bxf3 8. gxf3 Qxf3) 4... c6 { [%eval 0.76] } 5. Nc3 { [%eval 0.42] } 5... b5?! { (0.42 → 0.98) Inaccuracy. Bb4 was best. } { [%eval 0.98] } (5... Bb4 6. O-O Ne7 7. Bb3 O-O 8. Ne2 d5 9. d4 Nd7 10. c3) 6. Bb3 { [%eval 0.97] } 6... Qg6?? { (0.97 → 3.69) Blunder. Qe7 was best. } { [%eval 3.69] } (6... Qe7 7. O-O d6 8. a4 b4 9. Ne2 Nf6 10. c3 bxc3 11. bxc3) 7. O-O?! { (3.69 → 2.56) Inaccuracy. Nxe5 was best. } { [%eval 2.56] } (7. Nxe5 Qxg2 8. Bxf7+ Kd8 9. Rf1 d5 10. Qe2 Ne7 11. exd5 b4 12. Nd1 cxd5) 7... d5?? { (2.56 → 5.55) Blunder. d6 was best. } { [%eval 5.55] } (7... d6 8. Nxb5 Na6 9. Nc3 Bg4 10. Nh4 Qh5 11. f3 Bd7 12. Nf5 Bxf5 13. g4) 8. Kh1? { (5.55 → 3.28) Mistake. Nxe5 was best. } { [%eval 3.28] } (8. Nxe5 Qf6 9. exd5 Bd6 10. d4 Qf5 11. f4 Ne7 12. dxc6 O-O 13. Nxb5 Bxe5) 8... dxe4? { (3.28 → 6.10) Mistake. Nd7 was best. } { [%eval 6.1] } (8... Nd7 9. exd5 Bb7 10. d4 b4 11. dxc6 Bxc6 12. Nd5 O-O-O 13. c4 bxc3 14. bxc3) 9. dxe4?? { (6.10 → 1.62) Blunder. Nxe5 was best. } { [%eval 1.62] } (9. Nxe5 Qf6 10. Nxf7 Qxf7 11. Bxf7+ Kxf7 12. Nxe4 Be7 13. Bf4 Nf6 14. Nxf6 Bxf6) 9... b4?? { (1.62 → 5.97) Blunder. Nd7 was best. } { [%eval 5.97] } (9... Nd7 10. Nh4 Qf6 11. Nf5 b4 12. Ne2 g6 13. Ne3 Ba6 14. Bd2 Bc5 15. c3) 10. Na4?? { (5.97 → 1.54) Blunder. Nxe5 was best. } { [%eval 1.54] } (10. Nxe5 Qd6 11. Nxf7 Qxd1 12. Rxd1 Nd7 13. Nxh8 bxc3 14. Bf7+ Ke7 15. Bxg8 Ne5) 10... Qxe4?? { (1.54 → 6.93) Blunder. Nd7 was best. } { [%eval 6.93] } (10... Nd7 11. a3 bxa3 12. bxa3 Ngf6 13. Bb2 Be7 14. Re1 O-O 15. Nh4 Qg5 16. Nf5) 11. Re1 { [%eval 6.84] } 11... Qg4 { [%eval 7.04] } 12. Rxe5+?! { (7.04 → 5.03) Inaccuracy. Bxf7+ was best. } { [%eval 5.03] } (12. Bxf7+ Ke7 13. h3 Nf6 14. hxg4 Kxf7 15. Nxe5+ Kg8 16. Qd4 Be6 17. Ng6 h5) 12... Ne7 { [%eval 5.65] } 13. h3 { [%eval 5.91] } 13... Qg6 { [%eval 5.98] } 14. Bf4 { [%eval 5.03] } 14... Bb7?! { (5.03 → 7.89) Inaccuracy. Nd7 was best. } { [%eval 7.89] } (14... Nd7 15. Qd2 Nxe5 16. Nxe5 Qf5 17. Bxf7+ Qxf7 18. Nxf7 Kxf7 19. Qxb4 Nd5 20. Qc4) 15. Nc5 { [%eval 7.74] } 15... f6 { [%eval 9.86] } 16. Nxb7 { [%eval 9.88] } 16... fxe5? { (9.88 → Mate in 1) Checkmate is now unavoidable. Nd7 was best. } { [%eval #1] } (16... Nd7 17. Re1 Nc5 18. Nxc5 Rd8 19. Bc7 Rd5 20. Bxd5 cxd5 21. Qxd5 Qxc2 22. Rac1) 17. Nd6+? { (Mate in 1 → 8.96) Lost forced checkmate sequence. Qd8# was best. } { [%eval 8.96] } (17. Qd8#) 17... Kd7 { [%eval 9.22] } 18. Nb7+ { [%eval 6.75] } 18... Kc7 { [%eval 6.65] } 19. Qd8+?! { (6.65 → 4.44) Inaccuracy. Nxe5 was best. } { [%eval 4.44] } (19. Nxe5 Kxb7 20. Nxg6 Nxg6 21. Bg3 Be7 22. Qd3 Na6 23. Qxg6 Bf6 24. Qf7+ Kb6) 19... Kxb7 { [%eval 4.49] } 20. Bxe5 { [%eval 4.49] } 20... Na6?! { (4.49 → 6.89) Inaccuracy. Nd5 was best. } { [%eval 6.89] } (20... Nd5 21. Bxd5 Bd6 22. Qxh8 cxd5 23. Qd8 Bxe5 24. Qxd5+ Qc6 25. Qxe5 Qf6 26. Qc5) 21. Qd7+ { [%eval 6.79] } 21... Kb6 { [%eval 6.51] } 22. Bd4+ { [%eval 6.06] } 22... Nc5?? { (6.06 → Mate in 7) Checkmate is now unavoidable. c5 was best. } { [%eval #7] } (22... c5 23. Ne5 cxd4 24. Qxd4+ Nc5 25. Qxb4+ Kc7 26. Nxg6 Nxg6 27. Qa5+ Kc8 28. Rd1) 23. Ne5?? { (Mate in 7 → 5.76) Lost forced checkmate sequence. Bxc5+ was best. } { [%eval 5.76] } (23. Bxc5+ Kxc5 24. Qd4+ Kb5 25. Bc4+ Ka4 26. a3 Qxc2 27. axb4+ Kxb4 28. Bd3+ Kb3) 23... Qf5 { [%eval 6.14] } 24. Nc4+?? { (6.14 → 3.02) Blunder. Qd6 was best. } { [%eval 3.02] } (24. Qd6 Qxe5 25. Qxe5 Ng6 26. Qe4 Nh4 27. Qxh4 Bd6 28. Qg4 Rhe8 29. Bf7 Re7) 24... Kb5?? { (3.02 → Mate in 6) Checkmate is now unavoidable. Ka6 was best. } { [%eval #6] } (24... Ka6 25. Qd6 Nb7 26. Qxb4 Qb5 27. Qe1 Nf5 28. a4 Qb4 29. Bc3 Qe7 30. Qf1) 25. Qxf5?? { (Mate in 6 → -3.57) Lost forced checkmate sequence. Nd6+ was best. } { [%eval -3.57] } (25. Nd6+ Ka6 26. Bc4+ Kb6 27. Qb7+ Ka5 28. Qc7+ Ka4 29. Bb3+ Nxb3 30. axb3#) 25... Nxf5 { [%eval -3.44] } 26. a3?? { (-3.44 → -7.04) Blunder. Be5 was best. } { [%eval -7.04] } (26. Be5 Ka6 27. g4 Nh4 28. Bg3 Ng6 29. Kg2 Be7 30. Re1 Rhd8 31. c3 Bg5) 26... bxa3? { (-7.04 → -3.84) Mistake. Nxb3 was best. } { [%eval -3.84] } (26... Nxb3 27. cxb3 Nxd4 28. Ne5 Bd6 29. Nf7 Bc7 30. Nxh8 Nxb3 31. Re1 bxa3 32. bxa3) 27. Nd6+? { (-3.84 → -7.00) Mistake. Nxa3+ was best. } { [%eval -7.0] } (27. Nxa3+ Kb6 28. Nc4+ Kb7 29. Na5+ Kc7 30. Bc3 Nxb3 31. Nxb3 c5 32. Ra6 Bd6) 27... Kb6?? { (-7.00 → -1.21) Blunder. Bxd6 was best. } { [%eval -1.21] } (27... Bxd6 28. Bc3 Nxb3 29. cxb3 Bb4 30. g4 Bxc3 31. bxc3 Nd6 32. Rxa3 Ne4 33. b4) 28. Nxf5 { [%eval -1.22] } 28... Kc7? { (-1.22 → 0.00) Mistake. axb2 was best. } { [%eval 0.0] } (28... axb2 29. Rb1 Ka5 30. Bc3+ Kb5 31. Rxb2 Nxb3 32. Rxb3+ Kc5 33. Bd4+ Kd5 34. Rd3) 29. Bxc5?? { (0.00 → -3.63) Blunder. Bc4 was best. } { [%eval -3.63] } (29. Bc4 axb2 30. Bxb2 a5 31. Be5+ Kc8 32. f4 Rh7 33. Bg8 Rh8) 29... Bxc5?! { (-3.63 → -2.61) Inaccuracy. axb2 was best. } { [%eval -2.61] } (29... axb2 30. Rb1 Bxc5 31. Nxg7 Bxf2 32. Rxb2 Bg3 33. Ra2 a5 34. Ne6+ Kc8 35. Ra3) 30. Ne3?? { (-2.61 → -5.46) Blunder. bxa3 was best. } { [%eval -5.46] } (30. bxa3 Rh7 31. f3 h5 32. Bf7 g5 33. Bg6 Rd7 34. Bxh5 Rad8 35. Kh2 Rd1) 30... Bxe3 { [%eval -5.22] } 31. fxe3 { [%eval -5.33] } 31... Rae8? { (-5.33 → -2.71) Mistake. axb2 was best. } { [%eval -2.71] } (31... axb2 32. Rb1 a5 33. Rxb2 a4 34. Bxa4 Rxa4 35. Rb3 g5 36. Rb1 Re8 37. Rf1) 32. Re1? { (-2.71 → -4.99) Mistake. Rxa3 was best. } { [%eval -4.99] } (32. Rxa3 Kb6 33. Bc4 Re4 34. Rb3+ Kc7 35. Rc3 Re5 36. e4 Rb8 37. b3 Rxe4) 32... Rxe3?? { (-4.99 → 0.11) Blunder. axb2 was best. } { [%eval 0.11] } (32... axb2 33. Rb1 Rxe3 34. Rxb2 Ra8 35. Ra2 Re4 36. Ba4 a5 37. Ra3 Kb6 38. Kh2) 33. Rxe3 { [%eval 0.21] } 33... Rd8?? { (0.21 → 4.84) Blunder. axb2 was best. } { [%eval 4.84] } (33... axb2) 34. Rc3?? { (4.84 → -6.05) Blunder. bxa3 was best. } { [%eval -6.05] } (34. bxa3 a5 35. Kh2 Kb6 36. Bc4 Kc5 37. Bf7 Rd2 38. Bg6 Rd1 39. Rf3 Ra1) 34... Kc8?? { (-6.05 → 5.16) Blunder. axb2 was best. } { [%eval 5.16] } (34... axb2 35. Ba2 Rd1+ 36. Kh2 Ra1 37. Ra3 b1=Q 38. Rxa7+ Kb6 39. Bxb1 Kxa7 40. Kg3) 35. Rxc6+ { [%eval 4.28] } 35... Kb7 { [%eval 4.17] } 36. Rc4 { [%eval 4.24] } 36... Rd1+ { [%eval 4.53] } 37. Kh2 { [%eval 4.32] } 37... Rd2?! { (4.32 → 5.60) Inaccuracy. axb2 was best. } { [%eval 5.6] } (37... axb2 38. Rb4+ Kc7 39. Ba2 a5 40. Rxb2 Kc6 41. Bf7 Rf1 42. Be8+ Kc5 43. Rb5+) 38. bxa3 { [%eval 5.62] } 38... Kb6 { [%eval 5.45] } 39. Rg4 { [%eval 5.38] } 39... g5 { [%eval 5.79] } 40. Rb4+ { [%eval 6.15] } 40... Kc5 { [%eval 6.13] } 41. Rc4+ { [%eval 5.7] } 41... Kd5 { [%eval 6.18] } 42. Rc7+ { [%eval 5.41] } 42... Kd6 { [%eval 5.93] } 43. Rxa7 { [%eval 5.95] } 43... Ke5 { [%eval 5.72] } 44. Rh7 { [%eval 5.8] } 44... Kf4 { [%eval 6.51] } 45. Rxh6 { [%eval 6.59] } 45... Kf5 { [%eval 6.66] } 46. a4 { [%eval 6.43] } 46... Rd7?? { (6.43 → Mate in 11) Checkmate is now unavoidable. Rd1 was best. } { [%eval #11] } (46... Rd1 47. Kg3 Rg1 48. Kf2 Rh1 49. Rb6 Ke5 50. Rb5+ Kd4 51. Rxg5 Kc3 52. a5) 47. Be6+ { [%eval #10] } 47... Kf4 { [%eval #10] } 48. Bxd7 { [%eval #9] } 48... g4 { [%eval #8] } 49. hxg4 { [%eval #8] } 49... Kg5 { [%eval #7] } 50. Rh8 { [%eval #8] } 50... Kg6 { [%eval #8] } 51. a5 { [%eval #7] } 51... Kg7 { [%eval #7] } 52. Rc8 { [%eval #7] } 52... Kf7 { [%eval #7] } 53. a6 { [%eval #6] } 53... Ke7 { [%eval #6] } 54. Rc7 { [%eval #7] } 54... Kd6 { [%eval #7] } 55. Ra7 { [%eval #7] } 55... Ke7 { [%eval #7] } 56. g5 { [%eval #7] } 56... Kf7 { [%eval #4] } 57. Rc7 { [%eval #6] } 57... Kg6 { [%eval #5] } 58. a7 { [%eval #5] } 58... Kxg5 { [%eval #5] } 59. c4 { [%eval #5] } 59... Kf6 { [%eval #5] } 60. Ba4 { [%eval #5] } 60... Ke6 { [%eval #5] } 61. Rd7 { [%eval #4] } 61... Kf6 { [%eval #4] } 62. c5 { [%eval #4] } 62... Ke6 { [%eval #4] } 63. c6 { [%eval #4] } 63... Ke5 { [%eval #4] } 64. c7 { [%eval #4] } 64... Kf6 { [%eval #4] } 65. c8=R { [%eval #3] } 65... Ke5 { [%eval #3] } 66. a8=Q { [%eval #2] } 66... Ke6 { [%eval #2] } 67. g4 { [%eval #2] } 67... Kf6 { [%eval #2] } 68. Bd1 { [%eval #2] } 68... Kg5 { [%eval #2] } 69. Kg3 { [%eval #2] } 69... Kf6 { [%eval #2] } 70. Rc1 { [%eval #2] } 70... Kg5 { [%eval #2] } 71. Rd2 { [%eval #3] } 71... Kg6 { [%eval #2] } 72. Qa2 { [%eval #3] } 72... Kg5 { [%eval #3] } 73. Qb1 { [%eval #3] } 73... Kf6 { [%eval #3] } 74. Rd5 { [%eval #2] } 74... Ke6 { [%eval #2] } 75. Rcc5 { [%eval #2] } 75... Ke7 { [%eval #2] } 76. Rg5 { [%eval #2] } 76... Kf6 { [%eval #2] } 77. Rcf5+ { [%eval #2] } 77... Ke6 { [%eval #2] } 78. Rh5 { [%eval #2] } 78... Kd6 { [%eval #2] } 79. g5 { [%eval #3] } 79... Ke6 { [%eval #2] } 80. g6 { [%eval #3] } 80... Ke7 { [%eval #2] } 81. g7 { [%eval #2] } 81... Ke6 { [%eval #2] } 82. g8=R { [%eval #2] } 82... Ke7 { [%eval #2] } 83. Rh7+ { [%eval #1] } 83... Ke6 { [%eval #1] } 84. Rfh5 { [%eval #1] } 84... Kf6 { [%eval #1] } 85. Rgh8 { [%eval #1] } 85... Ke6 { [%eval #1] } 86. Bg4+ { [%eval #1] } 86... Kf6 { [%eval #1] } 87. Bh3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rf8# was best. } { [%eval 0.0] } { Draw by stalemate. } (87. Rf8#) 1/2-1/2