- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/JuRDnY43"] [Date "2025.01.25"] [White "Abdurahim_chess"] [Black "RKQxlove4ever"] [Result "0-1"] [GameId "JuRDnY43"] [UTCDate "2025.01.25"] [UTCTime "08:58:43"] [WhiteElo "1605"] [BlackElo "1584"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+18"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C44"] [Opening "Scotch Game: Haxo Gambit"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. Bc4 { [%eval 0.12] } 3... Bc5 { [%eval 0.2] } 4. d4 { [%eval -0.11] } 4... exd4 { [%eval 0.0] } { C44 Scotch Game: Haxo Gambit } 5. c3 { [%eval 0.0] } 5... dxc3?! { (0.00 → 0.96) Inaccuracy. Nf6 was best. } { [%eval 0.96] } (5... Nf6 6. e5 d5 7. Bb5 Ne4 8. cxd4 Bb6 9. Be3 Bg4 10. Nc3) 6. Bxf7+ { [%eval 0.84] } 6... Kxf7 { [%eval 0.78] } 7. Qd5+ { [%eval 0.79] } 7... Ke8 { [%eval 0.8] } 8. Qxc5 { [%eval 0.54] } 8... cxb2 { [%eval 1.03] } 9. Bxb2 { [%eval 1.06] } 9... Nf6 { [%eval 1.25] } 10. O-O { [%eval 1.58] } 10... d6 { [%eval 1.41] } 11. Qc2 { [%eval 1.24] } 11... Be6 { [%eval 1.71] } 12. Nc3 { [%eval 1.63] } 12... Kd7? { (1.63 → 2.93) Mistake. Nd7 was best. } { [%eval 2.93] } (12... Nd7) 13. e5 { [%eval 3.13] } 13... Nxe5?! { (3.13 → 4.03) Inaccuracy. Ne8 was best. } { [%eval 4.03] } (13... Ne8 14. Rad1 Rf8 15. Nd4 Bg4 16. f3 Nxd4 17. Rxd4 Bf5 18. Qd2 a5 19. exd6) 14. Nxe5+ { [%eval 4.03] } 14... dxe5?! { (4.03 → 5.72) Inaccuracy. Kc8 was best. } { [%eval 5.72] } (14... Kc8 15. Nb5 a6 16. Nd4 Bd5 17. Nc4 Kb8 18. Ne3 Be4 19. Qd2 Bg6 20. a4) 15. Rad1+ { [%eval 5.9] } 15... Kc8 { [%eval 6.28] } 16. Rxd8+ { [%eval 6.27] } 16... Rxd8 { [%eval 5.9] } 17. Ne4 { [%eval 5.7] } 17... b6 { [%eval 6.65] } 18. Bxe5 { [%eval 6.09] } 18... Kb7?? { (6.09 → Mate in 7) Checkmate is now unavoidable. Rd7 was best. } { [%eval #7] } (18... Rd7 19. Rc1 Ne8 20. f3 a5 21. a4 Bd5 22. Nc3 Bg8 23. Qe4 Ra6 24. Bf4) 19. Qxc7+ { [%eval #6] } 19... Ka6 { [%eval #6] } 20. Qxg7?? { (Mate in 6 → 5.04) Lost forced checkmate sequence. Nc5+ was best. } { [%eval 5.04] } (20. Nc5+ Kb5 21. Rb1+ Bb3 22. Rxb3+ Kc4 23. Nd7+ Kd5 24. Qd6+ Kc4 25. Qd4#) 20... Nxe4 { [%eval 5.0] } 21. Bc7 { [%eval 4.36] } 21... Rd7 { [%eval 4.51] } 22. Qe5 { [%eval 4.32] } 22... Nc5 { [%eval 4.1] } 23. Qg3 { [%eval 3.42] } 23... Rg8 { [%eval 3.6] } 24. Qf4?? { (3.60 → 0.00) Blunder. Qa3+ was best. } { [%eval 0.0] } (24. Qa3+ Kb7 25. Bg3 a5 26. Rb1 Bf5 27. Re1 Ka7 28. Qf3 Be6 29. a3 Bd5) 24... Rgg7?? { (0.00 → 3.24) Blunder. Rg4 was best. } { [%eval 3.24] } (24... Rg4 25. Qe5 Re4 26. Qg3 Rg4) 25. Be5 { [%eval 2.88] } 25... Rgf7 { [%eval 3.5] } 26. Qe3 { [%eval 3.56] } 26... Bd5 { [%eval 3.6] } 27. Bd4 { [%eval 3.47] } 27... Ne4 { [%eval 4.25] } 28. Qa3+ { [%eval 3.67] } 28... Kb7 { [%eval 3.8] } 29. Rb1 { [%eval 3.09] } 29... Nd2 { [%eval 3.47] } 30. Rd1 { [%eval 3.54] } 30... Nc4 { [%eval 3.59] } 31. Qb4 { [%eval 3.64] } 31... Ka8 { [%eval 4.27] } 32. a4 { [%eval 3.97] } 32... Rfe7 { [%eval 4.38] } 33. h3 { [%eval 4.24] } 33... Bb7?! { (4.24 → 5.61) Inaccuracy. Bf7 was best. } { [%eval 5.61] } (33... Bf7 34. Qc3 Re8 35. Rc1 Re4 36. Bf6 a5 37. Kh2 Ka7 38. Re1 Re6 39. Bh4) 34. Qxc4 { [%eval 5.58] } 34... Rc7 { [%eval 5.62] } 35. Qb5 { [%eval 5.32] } 35... Bc8?! { (5.32 → 7.48) Inaccuracy. Rc8 was best. } { [%eval 7.48] } (35... Rc8 36. Bf6 Ree8 37. a5 bxa5 38. Qxa5 a6 39. Bg5 Rg8 40. h4) 36. a5 { [%eval 6.65] } 36... bxa5 { [%eval 6.92] } 37. Qxa5 { [%eval 6.82] } 37... Be6 { [%eval 8.79] } 38. Bxa7 { [%eval 8.39] } 38... Kb7? { (8.39 → Mate in 2) Checkmate is now unavoidable. Red7 was best. } { [%eval #2] } (38... Red7 39. Rxd7 Rxd7 40. Be3+ Kb7 41. Qb6+ Kc8 42. Qxe6 Kc7 43. Bb6+ Kb7 44. Qxd7+) 39. Qb6+ { [%eval #1] } 39... Kc8 { [%eval #1] } { Black wins on time. } 0-1