FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/JtnlZnf3"]
[Date "2021.11.13"]
[White "russianliquor"]
[Black "BSK_anonym"]
[Result "1-0"]
[GameId "JtnlZnf3"]
[UTCDate "2021.11.13"]
[UTCTime "11:53:57"]
[WhiteElo "723"]
[BlackElo "1183"]
[WhiteRatingDiff "+110"]
[BlackRatingDiff "-194"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.37] } 1... e5?? { (-0.37 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. Ba3?? { (Mate in 15 → -0.61) Lost forced checkmate sequence. b4 was best. } { [%eval -0.61] } (2. b4 Bxb4 3. Nf3 Bxd2 4. Nxe5 Bxc1 5. Nxf7 Kxf7 6. Qxd7 Qxd7) 2... Bxa3 { [%eval -0.85] } 3. Nxa3 { [%eval -0.62] } 3... b5 { [%eval -0.62] } 4. Nxb5 { [%eval 0.32] } 4... Qg5 { [%eval 0.54] } 5. Nxa7 { [%eval 0.46] } 5... Qxd2?? { (0.46 → Mate in 15) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #15] } (5... Rxa7 6. Rc1 Rxa2 7. g4 Rxc2 8. Qxc2 Qxd2 9. Qxc7 Qxc1 10. Qxd7 Qxe1 11. Qxc8 Qxe2 12. Qxe8) 6. Qxd2?? { (Mate in 15 → 1.76) Lost forced checkmate sequence. Kxd2 was best. } { [%eval 1.76] } (6. Kxd2 Rxa7 7. Qe1 Rxa2 8. Rxa2 e4 9. Ra6 Nxa6 10. e3 Nb4 11. Ba6 Bxa6 12. Qf1 Bxf1) 6... Rxa7 { [%eval 1.84] } 7. Qxd7 { [%eval 1.82] } 7... Rxa2 { [%eval 2.22] } 8. Rxa2?? { (2.22 → -0.14) Blunder. Qxc7 was best. } { [%eval -0.14] } (8. Qxc7 Rxa1) 8... Bxd7?? { (-0.14 → Mate in 8) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #8] } (8... Nxd7 9. Ra6) 9. Ra6 { [%eval #8] } 9... Nxa6 { [%eval #7] } 10. b4 { [%eval #7] } 10... Nxb4 { [%eval #6] } 11. f4 { [%eval #9] } 11... Nxc2 { [%eval #8] } 12. fxe5 { [%eval #8] } 12... Nxe1 { [%eval #7] } 13. Nf3?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. g4 was best. } { [%eval #-9] } (13. g4 Bxg4 14. Nf3 Bxf3 15. exf3 Nxf3 16. Bd3 Nxe5 17. Bxh7 Rxh7 18. Rd1 Rxh2 19. Rd7 Kxd7#) 13... Nxg2 { [%eval #-9] } 14. Bxg2 { [%eval #-8] } 14... Nf6?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Bh3 was best. } { [%eval #6] } (14... Bh3 15. Bxh3 Kd7 16. Bxd7 g5 17. Nxg5 h6 18. Nxf7 Rh7 19. Nxh6 Rxd7 20. Nxg8 Re7 21. Nxe7) 15. exf6 { [%eval #6] } 15... gxf6 { [%eval #5] } 16. Ne5 { [%eval #5] } 16... fxe5 { [%eval #4] } 17. Bc6?? { (Mate in 4 → -4.39) Lost forced checkmate sequence. Bh3 was best. } { [%eval -4.39] } (17. Bh3 Bxh3 18. Rf1 Bxf1 19. h4 Bxe2 20. h5 Bxh5#) 17... Bxc6 { [%eval -11.64] } 18. e4?! { (-11.64 → Mate in 41) Checkmate is now unavoidable. h4 was best. } { [%eval #-41] } (18. h4) 18... Bxe4 { [%eval -152.6] } 19. h4 { [%eval -7.21] } 19... Bxh1 { [%eval #-30] } 20. h5 { [%eval #-30] } 20... h6# { Game ends by variant rule. } 1-0