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[Event "rated blitz game"] [Site "https://lichess.org/JmfH9nHT"] [Date "2023.04.06"] [Round "-"] [White "Davidh875"] [Black "matt_englehart"] [Result "0-1"] [GameId "JmfH9nHT"] [UTCDate "2023.04.06"] [UTCTime "20:45:37"] [WhiteElo "959"] [BlackElo "932"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+119"] [Variant "Standard"] [TimeControl "300+0"] [ECO "C20"] [Opening "King's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } { C20 King's Pawn Game } 2. Be2 { [%eval -0.19] } 2... Nf6 { [%eval -0.12] } 3. d3 { [%eval -0.18] } 3... d6 { [%eval 0.33] } 4. Nf3 { [%eval 0.0] } 4... Nbd7 { [%eval 0.3] } 5. O-O { [%eval 0.35] } 5... g6 { [%eval 0.3] } 6. Bg5 { [%eval -0.18] } 6... Bg7 { [%eval 0.0] } 7. Nc3 { [%eval -0.39] } 7... O-O { [%eval -0.2] } 8. Nd5 { [%eval -0.34] } 8... c6 { [%eval -0.01] } 9. Nxf6+ { [%eval -0.19] } 9... Nxf6 { [%eval -0.11] } 10. Bxf6 { [%eval -0.64] } 10... Qxf6 { [%eval -0.68] } 11. d4?! { (-0.68 → -1.70) Inaccuracy. c3 was best. } { [%eval -1.7] } (11. c3 a5 12. a4 d5 13. Qc1 Qd6 14. Re1 Be6 15. Bf1 Rfe8 16. d4 dxe4 17. dxe5 Qc7) 11... Re8? { (-1.70 → -0.22) Mistake. exd4 was best. } { [%eval -0.22] } (11... exd4) 12. dxe5 { [%eval -0.22] } 12... dxe5 { [%eval -0.32] } 13. Qd2 { [%eval -0.32] } 13... Bg4 { [%eval -0.12] } 14. Ng5?? { (-0.12 → -3.93) Blunder. h3 was best. } { [%eval -3.93] } (14. h3 Bxf3 15. Bxf3 a5 16. Qe2 a4 17. a3 Bf8 18. g3 h5 19. Kg2 h4 20. Rad1 Rad8) 14... Rad8?? { (-3.93 → -1.18) Blunder. Bxe2 was best. } { [%eval -1.18] } (14... Bxe2 15. Nxh7 Kxh7 16. Qxe2 Rad8 17. g3 Bf8 18. Kg2 Kg7 19. Rad1 Be7 20. h4 Bc5 21. h5) 15. Qe3?? { (-1.18 → -4.12) Blunder. Bd3 was best. } { [%eval -4.12] } (15. Bd3 Bh6 16. h4 Qe7 17. Qe3 f6 18. Qg3 Bc8 19. Nh3 Kh8 20. Rad1 Rf8 21. b3 Rd4) 15... Bxe2 { [%eval -4.04] } 16. Qxe2 { [%eval -4.81] } 16... Qxg5 { [%eval -4.91] } 17. Qc4 { [%eval -5.09] } 17... Rd4 { [%eval -5.23] } 18. Qb3 { [%eval -5.05] } 18... Qh4 { [%eval -4.92] } 19. f4 { [%eval -5.95] } 19... exf4 { [%eval -5.77] } 20. g3 { [%eval -6.33] } 20... fxg3?? { (-6.33 → Mate in 3) Checkmate is now unavoidable. Qe7 was best. } { [%eval #3] } (20... Qe7 21. Rxf4 Rxe4 22. Raf1 Rxf4 23. Rxf4 Bd4+ 24. Kg2 Qe2+ 25. Kh3 Re7 26. Qd3 Qxd3 27. cxd3) 21. Qxf7+ { [%eval #2] } 21... Kh8 { [%eval #2] } 22. Qxe8+ { [%eval #1] } 22... Bf8 { [%eval #1] } 23. Rxf8+ { [%eval #11] } 23... Kg7 { [%eval #13] } 24. Rg8+?? { (Mate in 13 → 4.65) Lost forced checkmate sequence. Rf7+ was best. } { [%eval 4.65] } (24. Rf7+ Kh6 25. Qf8+ Kh5 26. Rxh7+ Kg4 27. h3+ Qxh3 28. Qc8+ Kf4 29. Rxh3 Rxe4 30. Rh4+ Ke5) 24... Kh6 { [%eval 4.56] } 25. Qf8+ { [%eval 4.7] } 25... Kg5 { [%eval 5.93] } 26. Rxg6+?? { (5.93 → 0.00) Blunder. Qe7+ was best. } { [%eval 0.0] } (26. Qe7+ Kg4 27. Qxh4+ Kxh4 28. hxg3+ Kxg3 29. Re1 Kh3 30. Rf8 g5 31. Re3+ Kh4 32. e5 g4) 26... Kxg6 { [%eval 0.0] } 27. Qg8+ { [%eval 0.0] } 27... Kh6 { [%eval 0.0] } 28. Qe6+ { [%eval 0.0] } 28... Kh5 { [%eval 0.0] } 29. Qf5+ { [%eval 0.0] } 29... Kh6 { [%eval 0.0] } 30. Qe6+ { [%eval 0.0] } 30... Kh5 { [%eval 0.0] } 31. h3?? { (0.00 → -2.78) Blunder. Qf7+ was best. } { [%eval -2.78] } (31. Qf7+ Kh6) 31... Qxh3?? { (-2.78 → Mate in 7) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #7] } (31... Qxe4) 32. Qe5+?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Qxh3+ was best. } { [%eval 0.0] } (32. Qxh3+ Kg6 33. Rf1 Rd5 34. exd5 h5 35. Qxg3+ Kh6 36. Rf6+ Kh7 37. Rf7+ Kh6 38. Qg7#) 32... Kg4 { [%eval 0.0] } 33. Qd5?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Qf5+ was best. } { [%eval #-2] } (33. Qf5+ Kh4 34. Qxh7+ Kg4 35. Qf5+ Kh4) 33... Rxd5 { [%eval #-2] } 34. exd5 { [%eval #-2] } 34... g2? { (Mate in 2 → -9.30) Lost forced checkmate sequence. Qh2+ was best. } { [%eval -9.3] } (34... Qh2+ 35. Kf1 Qf2#) 35. Re1 { [%eval #-3] } 35... Kg3?? { (Mate in 3 → 5.42) Lost forced checkmate sequence. Kf3 was best. } { [%eval 5.42] } (35... Kf3 36. Re3+ Kxe3 37. a3 Qh1#) 36. Re3+ { [%eval 5.35] } 36... Kh4 { [%eval 5.37] } 37. Rxh3+ { [%eval 5.44] } 37... Kxh3 { [%eval 5.42] } 38. c3?? { (5.42 → -8.20) Blunder. d6 was best. } { [%eval -8.2] } (38. d6 Kg3 39. d7 a6 40. d8=R Kf3 41. Rb8 b5 42. Ra8 h5 43. Rxa6 h4 44. Rxc6 Ke3) 38... cxd5 { [%eval -7.89] } 39. b3? { (-7.89 → Mate in 5) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-5] } (39. Kf2 Kh2 40. Kf3 Kg1 41. Ke3 h6 42. Ke2 h5 43. a3 Kh2 44. Kf3 a6 45. b4 b5) 39... d4?! { (Mate in 5 → -16.68) Lost forced checkmate sequence. Kg3 was best. } { [%eval -16.68] } (39... Kg3 40. c4 h5 41. b4 h4 42. b5 h3 43. cxd5 h2#) 40. cxd4 { [%eval -11.14] } 40... h5 { [%eval -11.06] } 41. d5?! { (-11.06 → Mate in 4) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-4] } (41. Kf2 h4) 41... h4?! { (Mate in 4 → -13.43) Lost forced checkmate sequence. Kg3 was best. } { [%eval -13.43] } (41... Kg3 42. a4 h4 43. a5 h3 44. d6 h2#) 42. d6?! { (-13.43 → Mate in 3) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-3] } (42. Kf2 Kh2 43. Kf3 g1=Q 44. Ke4 Kg3 45. Ke5 h3 46. Kd6 h2 47. a4 h1=Q 48. a5 Qe3) 42... Kg3 { [%eval #-2] } 43. d7 { [%eval #-2] } 43... h3 { [%eval #-1] } 44. d8=Q { [%eval #-1] } 44... h2# { Black wins by checkmate. } 0-1