FEN
[Event "rated blitz game"]
[Site "https://lichess.org/JiDTMlhR"]
[Date "2026.04.04"]
[Round "-"]
[White "AgentElement"]
[Black "zvukivetra"]
[Result "1/2-1/2"]
[GameId "JiDTMlhR"]
[UTCDate "2026.04.04"]
[UTCTime "01:41:08"]
[WhiteElo "1540"]
[BlackElo "1571"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "-4"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C44"]
[Opening "Scotch Game: Scotch Gambit, Advance Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. d4 { [%eval 0.07] } 3... exd4 { [%eval 0.04] } 4. Bc4 { [%eval 0.0] } 4... Nf6 { [%eval 0.0] } 5. e5 { [%eval 0.0] } { C44 Scotch Game: Scotch Gambit, Advance Variation } 5... Ne4 { [%eval 0.0] } 6. O-O { [%eval -0.06] } 6... Bc5?? { (-0.06 → 3.49) Blunder. d5 was best. } { [%eval 3.49] } (6... d5 7. exd6 Nxd6 8. Re1+ Be7 9. Bd5 O-O 10. Bxc6 bxc6 11. Nxd4) 7. Re1?! { (3.49 → 2.47) Inaccuracy. Qe2 was best. } { [%eval 2.47] } (7. Qe2 Nxf2 8. Qxf2 d5 9. exd6 O-O 10. dxc7 Qxc7 11. Bd3 h6) 7... d5?! { (2.47 → 3.34) Inaccuracy. Nxf2 was best. } { [%eval 3.34] } (7... Nxf2 8. Kxf2 h6 9. Nbd2 O-O 10. Ne4 d5 11. exd6 cxd6 12. Nxc5) 8. exd6 { [%eval 3.34] } 8... Bf5?! { (3.34 → 4.38) Inaccuracy. f5 was best. } { [%eval 4.38] } (8... f5 9. Nbd2 cxd6 10. Nxe4 fxe4 11. Rxe4+ Kd7 12. b4 Bxb4 13. Nxd4 Qf6 14. Rf4) 9. dxc7 { [%eval 3.94] } 9... Qxc7 { [%eval 4.1] } 10. Nbd2 { [%eval 4.22] } 10... O-O { [%eval 4.55] } 11. Nxe4 { [%eval 4.6] } 11... Bxe4 { [%eval 4.73] } 12. Rxe4 { [%eval 4.74] } 12... Qd6 { [%eval 5.16] } 13. Bf4 { [%eval 5.17] } 13... Qg6 { [%eval 5.35] } 14. Bd3 { [%eval 5.41] } 14... Qg4 { [%eval 5.58] } 15. Ne5 { [%eval 5.46] } 15... Nxe5 { [%eval 5.4] } 16. Bxe5 { [%eval 5.46] } 16... Qg5 { [%eval 5.53] } 17. Bxd4 { [%eval 5.16] } 17... Bxd4 { [%eval 4.97] } 18. Rxd4 { [%eval 5.25] } 18... Rfe8 { [%eval 5.19] } 19. Qg4 { [%eval 5.0] } 19... Qxg4 { [%eval 5.33] } 20. Rxg4 { [%eval 5.26] } 20... Re6 { [%eval 5.29] } 21. Re4 { [%eval 5.34] } 21... Rc6 { [%eval 5.29] } 22. Re7 { [%eval 5.41] } 22... Kf8 { [%eval 5.72] } 23. Rae1 { [%eval 5.3] } 23... Ra6 { [%eval 6.82] } 24. Bxa6 { [%eval 6.67] } 24... bxa6 { [%eval 7.07] } 25. Rb7 { [%eval 6.89] } 25... Rc8 { [%eval 7.09] } 26. c3 { [%eval 6.89] } 26... Rc4?? { (6.89 → Mate in 2) Checkmate is now unavoidable. g6 was best. } { [%eval #2] } (26... g6 27. f3 Rd8 28. h4 Rd2 29. Kh2 Kg8 30. a4 Kg7) 27. Ree7? { (Mate in 2 → 7.43) Lost forced checkmate sequence. Rb8+ was best. } { [%eval 7.43] } (27. Rb8+ Rc8 28. Rxc8#) 27... Ra4 { [%eval 9.85] } 28. a3 { [%eval 7.23] } 28... Re4 { [%eval 9.34] } 29. Rxf7+ { [%eval 8.84] } 29... Ke8 { [%eval 8.96] } 30. h3 { [%eval 8.78] } 30... Kd8? { (8.78 → Mate in 1) Checkmate is now unavoidable. Re1+ was best. } { [%eval #1] } (30... Re1+ 31. Kh2 Rd1 32. Rxg7 Kf8 33. Rgc7 Rd8 34. Rxh7 Kg8 35. Rbg7+ Kf8 36. Rh8+) 31. Rf8+? { (Mate in 1 → 9.57) Lost forced checkmate sequence. Rb8# was best. } { [%eval 9.57] } (31. Rb8#) 31... Re8 { [%eval 9.54] } 32. Rxe8+ { [%eval 9.56] } 32... Kxe8 { [%eval 9.45] } 33. Rxg7 { [%eval 9.42] } 33... Kf8 { [%eval 9.9] } 34. Rxh7 { [%eval 9.9] } 34... Kg8 { [%eval 10.12] } 35. Rxa7 { [%eval 9.9] } 35... Kf8 { [%eval 9.92] } 36. Rxa6 { [%eval 10.04] } 36... Ke8 { [%eval 9.79] } 37. c4 { [%eval 12.04] } 37... Kd8 { [%eval 12.32] } 38. c5 { [%eval 9.97] } 38... Kc8 { [%eval 9.65] } 39. Ra4 { [%eval 9.63] } 39... Kb8 { [%eval 15.73] } 40. Rc4 { [%eval 10.84] } 40... Kc8 { [%eval 10.65] } 41. b4 { [%eval 9.43] } 41... Kb8 { [%eval 10.5] } 42. b5 { [%eval #8] } 42... Kc7 { [%eval #8] } 43. a4?! { (Mate in 8 → 14.54) Lost forced checkmate sequence. Re4 was best. } { [%eval 14.54] } (43. Re4 Kd7 44. h4 Kc8 45. h5 Kb8 46. h6 Kc7 47. h7 Kc8 48. h8=Q+ Kd7) 43... Kb7?! { (14.54 → Mate in 9) Checkmate is now unavoidable. Kd7 was best. } { [%eval #9] } (43... Kd7 44. Rf4 Ke6 45. c6 Kd5 46. g3 Kc5 47. Kh2 Kb6 48. h4 Ka7 49. a5) 44. a5 { [%eval #13] } 44... Ka7 { [%eval #4] } 45. f4 { [%eval #5] } 45... Kb7 { [%eval #5] } 46. g4 { [%eval #6] } 46... Kc7 { [%eval #6] } 47. h4 { [%eval #6] } 47... Kb7 { [%eval #5] } 48. f5 { [%eval #5] } 48... Ka7 { [%eval #4] } 49. g5 { [%eval #5] } 49... Kb7 { [%eval #5] } 50. h5 { [%eval #5] } 50... Kc7 { [%eval #5] } 51. Rd4 { [%eval #5] } 51... Kb7 { [%eval #5] } 52. Rd6 { [%eval #5] } 52... Kc7 { [%eval #4] } 53. Rh6 { [%eval #5] } 53... Kb7 { [%eval #4] } 54. a6+ { [%eval #4] } 54... Ka7 { [%eval #4] } 55. Rb6 { [%eval #4] } 55... Ka8 { [%eval #4] } 56. f6 { [%eval #3] } 56... Ka7 { [%eval #3] } 57. g6 { [%eval #3] } 57... Ka8 { [%eval #3] } 58. h6 { [%eval #3] } 58... Ka7 { [%eval #3] } 59. Re6 { [%eval #3] } 59... Ka8 { [%eval #2] } 60. b6 { [%eval #1] } 60... Kb8 { [%eval #1] } 61. c6 { [%eval #1] } 61... Ka8 { [%eval #1] } 62. h7 { [%eval #1] } 62... Kb8 { [%eval #1] } 63. g7 { [%eval #1] } 63... Ka8 { [%eval #1] } 64. f7 { [%eval #1] } 64... Kb8 { [%eval #1] } 65. Re7 { [%eval #1] } 65... Kc8 { [%eval #1] } 66. a7 { [%eval #1] } 66... Kd8 { [%eval #1] } 67. Re1 { [%eval #1] } 67... Kc8 { [%eval #1] } 68. Re7 { [%eval #1] } 68... Kd8 { [%eval #1] } 69. Rc7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Re8# was best. } { [%eval 0.0] } { Draw by stalemate. } (69. Re8#) 1/2-1/2
