FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/JhNtIupz"]
[Date "2022.09.30"]
[White "Deaking"]
[Black "MasterPace"]
[Result "0-1"]
[GameId "JhNtIupz"]
[UTCDate "2022.09.30"]
[UTCTime "19:18:45"]
[WhiteElo "1109"]
[BlackElo "1009"]
[WhiteRatingDiff "-33"]
[BlackRatingDiff "+171"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 16 → Mate in 18) Lost forced checkmate sequence. b4 was best. } { [%eval #-18] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Nxd7) 2... Ba3 { [%eval #-17] } 3. Bxe6 { [%eval #-14] } 3... fxe6?? { (Mate in 14 → -1.60) Lost forced checkmate sequence. Bxb2 was best. } { [%eval -1.6] } (3... Bxb2 4. Bxb2 fxe6 5. Bxg7 Na6 6. Bxh8 Qh4 7. gxh4 Nf6 8. Bxf6 Kd8 9. Bxd8 Nc5 10. Bxc7) 4. bxa3 { [%eval -1.61] } 4... Qh4?! { (-1.61 → -0.76) Inaccuracy. g6 was best. } { [%eval -0.76] } (4... g6 5. Nh3 g5 6. Nxg5 Qxg5 7. a4 Qxg3 8. fxg3 Ne7 9. e3 Rf8 10. Kf2 Rxf2 11. Qh5) 5. gxh4 { [%eval -1.76] } 5... g5?! { (-1.76 → -0.84) Inaccuracy. a5 was best. } { [%eval -0.84] } (5... a5 6. Nh3) 6. hxg5 { [%eval -1.45] } 6... Nf6?? { (-1.45 → 0.25) Blunder. Kf7 was best. } { [%eval 0.25] } (6... Kf7 7. c3) 7. gxf6 { [%eval 0.0] } 7... Nc6?? { (0.00 → 2.60) Blunder. b6 was best. } { [%eval 2.6] } (7... b6 8. f7 Kxf7 9. c4 b5 10. cxb5 Ba6 11. bxa6 Nxa6 12. Nh3 Rab8 13. Ng5 Rxb1 14. Rxb1) 8. f7 { [%eval 3.14] } 8... Kxf7 { [%eval 2.84] } 9. d4 { [%eval 2.84] } 9... Nxd4 { [%eval 3.12] } 10. Qxd4 { [%eval 3.05] } 10... c5?? { (3.05 → Mate in 12) Checkmate is now unavoidable. Ke8 was best. } { [%eval #12] } (10... Ke8 11. Qxa7) 11. Qxd7 { [%eval #12] } 11... Bxd7 { [%eval #11] } 12. a4 { [%eval #11] } 12... Bxa4 { [%eval #10] } 13. Nh3 { [%eval #10] } 13... Bxc2 { [%eval #9] } 14. e4?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Ba3 was best. } { [%eval #-7] } (14. Ba3 Bxb1 15. Bxc5 Bxa2 16. Bxa7 Rxa7 17. Rxa2 Rxa2 18. Kd2 Rxd2 19. f4 Rxe2 20. Rg1 Rxh2) 14... Bxb1 { [%eval #-7] } 15. Rxb1 { [%eval #-6] } 15... Rhf8?? { (Mate in 6 → Mate in 19) Lost forced checkmate sequence. h5 was best. } { [%eval #19] } (15... h5 16. Rxb7 a5 17. Rxf7 Rh6 18. Bxh6 Ra7 19. Rxa7 h4 20. Rxa5 e5 21. Rxc5#) 16. Rxb7 { [%eval #19] } 16... Rad8 { [%eval #8] } 17. Rxf7 { [%eval #8] } 17... Rxf7 { [%eval #7] } 18. Nf4?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. f3 was best. } { [%eval #-6] } (18. f3 Rxf3 19. Rg1 Rxh3 20. Kf2 Rxh2 21. Kf3 Rxa2 22. Rg6 hxg6 23. Ba3 Rxa3 24. e5 Rxf3#) 18... Rxf4 { [%eval #-6] } 19. Bxf4 { [%eval #-5] } 19... e5 { [%eval #-5] } 20. Bxe5 { [%eval #-4] } 20... Rd6 { [%eval #-4] } 21. Bxd6 { [%eval #-3] } 21... h5 { [%eval #-3] } 22. Bxc5 { [%eval #-2] } 22... h4 { [%eval #-2] } 23. Bxa7 { [%eval #-1] } 23... h3 { [%eval #-1] } 24. Kf1# { Game ends by variant rule. } 0-1