FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/JgcUsaoi"]
[Date "2020.10.15"]
[Round "-"]
[White "unsigned_char"]
[Black "TENPLE"]
[Result "0-1"]
[GameId "JgcUsaoi"]
[UTCDate "2020.10.15"]
[UTCTime "00:08:30"]
[WhiteElo "1500"]
[BlackElo "1320"]
[WhiteRatingDiff "-364"]
[BlackRatingDiff "+147"]
[Variant "King of the Hill"]
[TimeControl "180+0"]
[ECO "B01"]
[Opening "Scandinavian Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.5] } 1... d5 { [%eval 0.81] } { B01 Scandinavian Defense } 2. Nc3? { (0.81 → -0.77) Mistake. exd5 was best. } { [%eval -0.77] } (2. exd5 e6 3. Bb5+ Bd7 4. Qe2 Bxb5 5. Qxb5+ Qd7 6. Qxb7 Qxd5) 2... d4 { [%eval 0.0] } 3. Nce2 { [%eval -0.37] } 3... e5 { [%eval -0.36] } 4. Nf3?! { (-0.36 → -1.22) Inaccuracy. f4 was best. } { [%eval -1.22] } (4. f4 f6 5. Nf3 Nc6 6. d3 Bg4 7. c3 Qd7 8. fxe5 fxe5 9. cxd4 exd4 10. Bd2 Be7) 4... f5?! { (-1.22 → -0.13) Inaccuracy. f6 was best. } { [%eval -0.13] } (4... f6) 5. exf5?! { (-0.13 → -1.06) Inaccuracy. Nxe5 was best. } { [%eval -1.06] } (5. Nxe5 Bd6 6. Nc4 Nc6 7. d3 Nf6 8. c3 dxc3 9. Nxc3 Bb4 10. Be3 Be6 11. exf5 Bxf5) 5... Bxf5 { [%eval -0.53] } 6. Nxe5?? { (-0.53 → -3.19) Blunder. Ng3 was best. } { [%eval -3.19] } (6. Ng3 Be6) 6... Nc6 { [%eval -2.95] } 7. Nxc6 { [%eval -2.55] } 7... bxc6 { [%eval -2.89] } 8. Ng3? { (-2.89 → -5.39) Mistake. f4 was best. } { [%eval -5.39] } (8. f4 Qf6) 8... Qe7+ { [%eval -4.53] } 9. Qe2? { (-4.53 → -12.29) Mistake. Be2 was best. } { [%eval -12.29] } (9. Be2 Kd7) 9... Qxe2+? { (-12.29 → -4.57) Mistake. Bd3 was best. } { [%eval -4.57] } (9... Bd3) 10. Kxe2?? { (-4.57 → Mate in 10) Checkmate is now unavoidable. Bxe2 was best. } { [%eval #-10] } (10. Bxe2 Kd7) 10... Bg6?? { (Mate in 10 → -2.52) Lost forced checkmate sequence. Kd7 was best. } { [%eval -2.52] } (10... Kd7 11. c4 Re8+ 12. Kd1 g5 13. d3 Ke6 14. f4 gxf4 15. Bxf4 Bd6 16. Kc2 Bxf4 17. Re1+) 11. Kf3? { (-2.52 → -4.80) Mistake. f4 was best. } { [%eval -4.8] } (11. f4 Nf6) 11... Kd7 { [%eval -5.45] } 12. Kf4?? { (-5.45 → Mate in 3) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-3] } (12. Bc4 Re8 13. d3 Nh6 14. Ne4 Bh5+ 15. g4 Nxg4 16. Bf4 Ne5+ 17. Kg3 Nf3 18. Rhe1 Be7) 12... Bd6+ { [%eval #-2] } 13. Kf3 { [%eval #-2] } 13... Be5?! { (Mate in 2 → -17.61) Lost forced checkmate sequence. Ke6 was best. } { [%eval -17.61] } (13... Ke6 14. Bb5 Ke5#) 14. Bc4 { [%eval -25.91] } 14... Nf6 { [%eval -9.28] } 15. Re1 { [%eval -8.74] } 15... Rhe8 { [%eval -8.79] } 16. d3 { [%eval -8.48] } 16... Bxg3 { [%eval -7.94] } 17. Rxe8 { [%eval -9.62] } 17... Rxe8 { [%eval -8.43] } 18. hxg3 { [%eval -9.84] } 18... Kd6? { (-9.84 → -4.81) Mistake. Bh5+ was best. } { [%eval -4.81] } (18... Bh5+) 19. b4?? { (-4.81 → Mate in 1) Checkmate is now unavoidable. Bf4+ was best. } { [%eval #-1] } (19. Bf4+ Re5) 19... Ke5# { Game ends by variant rule. } 0-1