- Blind mode tutorial
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[Event "IBAI Chess Tournament 2026"] [Site "https://lichess.org/JaN3trfu"] [Date "2026.01.03"] [Round "-"] [White "chirag_1603"] [Black "ck2474"] [Result "1-0"] [GameId "JaN3trfu"] [UTCDate "2026.01.03"] [UTCTime "07:17:31"] [WhiteElo "2291"] [BlackElo "2187"] [WhiteRatingDiff "+31"] [BlackRatingDiff "-27"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C02"] [Opening "French Defense: Advance Variation, Main Line"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. d4 { [%eval 0.29] } 2... d5 { [%eval 0.31] } 3. e5 { [%eval 0.25] } 3... c5 { [%eval 0.2] } 4. c3 { [%eval 0.18] } 4... Nc6 { [%eval 0.11] } 5. Nf3 { [%eval 0.15] } 5... Qb6 { [%eval 0.22] } 6. a3 { [%eval 0.14] } { C02 French Defense: Advance Variation, Main Line } 6... cxd4?! { (0.14 → 0.74) Inaccuracy. c4 was best. } { [%eval 0.74] } (6... c4 7. Nbd2 Na5 8. Be2 Bd7 9. Rb1 Ne7 10. h4 O-O-O 11. Nf1) 7. cxd4 { [%eval 0.58] } 7... Nge7 { [%eval 0.71] } 8. b4?! { (0.71 → 0.10) Inaccuracy. Nc3 was best. } { [%eval 0.1] } (8. Nc3 Nf5 9. Na4 Qc7 10. g4 Ncxd4 11. Nxd4 Qxe5+ 12. Ne2 Nh4) 8... Nf5 { [%eval 0.21] } 9. Bb2 { [%eval 0.37] } 9... h5 { [%eval 0.84] } 10. Bd3 { [%eval 0.79] } 10... g6 { [%eval 1.03] } 11. O-O { [%eval 1.06] } 11... Bd7 { [%eval 1.15] } 12. Bc2?! { (1.15 → 0.19) Inaccuracy. Bxf5 was best. } { [%eval 0.19] } (12. Bxf5) 12... Rc8?! { (0.19 → 0.99) Inaccuracy. a5 was best. } { [%eval 0.99] } (12... a5) 13. Bxf5 { [%eval 0.8] } 13... gxf5 { [%eval 0.73] } 14. Nc3 { [%eval 0.8] } 14... Ne7 { [%eval 0.76] } 15. Rc1 { [%eval 0.26] } 15... a6 { [%eval 0.68] } 16. Re1 { [%eval 0.36] } 16... Bh6 { [%eval 0.16] } 17. Rc2 { [%eval 0.25] } 17... Qc7 { [%eval 0.36] } 18. Ree2 { [%eval 0.28] } 18... Qb6 { [%eval 0.7] } 19. Na4 { [%eval 0.67] } 19... Bxa4 { [%eval 0.6] } 20. Rxc8+ { [%eval 0.61] } 20... Nxc8 { [%eval 0.71] } 21. Qxa4+ { [%eval 0.78] } 21... Qb5 { [%eval 0.85] } 22. Qxb5+?! { (0.85 → -0.04) Inaccuracy. Qd1 was best. } { [%eval -0.04] } (22. Qd1 Nb6) 22... axb5 { [%eval 0.0] } 23. Rc2 { [%eval 0.0] } 23... Kd7 { [%eval 0.0] } 24. Bc1 { [%eval -0.07] } 24... Bf8 { [%eval 0.47] } 25. Ng5 { [%eval 0.28] } 25... Be7 { [%eval 0.35] } 26. Nxf7 { [%eval 0.35] } 26... Rh7 { [%eval 0.87] } 27. Ng5 { [%eval 0.99] } 27... Rg7?? { (0.99 → 4.99) Blunder. Bxg5 was best. } { [%eval 4.99] } (27... Bxg5) 28. Nxe6 { [%eval 4.63] } 28... Kxe6 { [%eval 4.57] } 29. Rxc8 { [%eval 4.61] } 29... Rg4 { [%eval 4.58] } 30. Be3 { [%eval 4.65] } 30... f4 { [%eval 5.24] } 31. f3 { [%eval 5.04] } 31... Rg7 { [%eval 5.49] } 32. Bxf4 { [%eval 5.42] } 32... Kf5 { [%eval 5.73] } 33. g3 { [%eval 5.65] } 33... h4 { [%eval 5.65] } 34. Rb8 { [%eval 5.57] } 34... hxg3 { [%eval 5.7] } 35. hxg3 { [%eval 5.78] } 35... Bg5 { [%eval 6.32] } 36. Bxg5 { [%eval 6.21] } 36... Rxg5 { [%eval 6.53] } 37. Kf2 { [%eval 6.35] } 37... Rg7 { [%eval 6.57] } 38. Rc8 { [%eval 6.38] } 38... Rh7 { [%eval 6.35] } 39. Kg2 { [%eval 6.09] } 39... Ke6 { [%eval 6.09] } 40. Rc5 { [%eval 6.0] } 40... Rd7 { [%eval 6.3] } 41. Rxb5 { [%eval 6.18] } 41... Rc7 { [%eval 6.21] } 42. Rb6+ { [%eval 5.75] } 42... Kf5 { [%eval 5.96] } 43. Rd6 { [%eval 5.6] } 43... Rc2+?! { (5.60 → 10.07) Inaccuracy. Kg5 was best. } { [%eval 10.07] } (43... Kg5 44. Rf6 b5 45. g4 Kh4 46. Rh6+ Kg5 47. Rh5+ Kg6 48. Rf5 Rc3 49. e6) 44. Kh3 { [%eval 9.32] } 44... Rc3? { (9.32 → Mate in 7) Checkmate is now unavoidable. Rc6 was best. } { [%eval #7] } (44... Rc6 45. g4+ Kf4 46. Rxc6 bxc6 47. e6 Ke3 48. e7 Kxd4 49. e8=Q Kc4 50. Qxc6+) 45. Rf6+ { [%eval #6] } 45... Kg5 { [%eval #6] } 46. f4+ { [%eval #5] } 46... Kh5 { [%eval #5] } 47. a4 { [%eval #4] } 47... Rd3 { [%eval #4] } 48. a5? { (Mate in 4 → 7.68) Lost forced checkmate sequence. e6 was best. } { [%eval 7.68] } (48. e6 Re3 49. e7 Rxg3+ 50. Kxg3 b6 51. e8=Q#) 48... Rb3? { (7.68 → Mate in 5) Checkmate is now unavoidable. b5 was best. } { [%eval #5] } (48... b5 49. Rf8 Kg6 50. e6 Re3 51. a6 Kg7 52. Rf7+ Kg8 53. Rb7 Rxe6 54. a7) 49. b5 { [%eval #4] } 49... Ra3 { [%eval #4] } 50. a6? { (Mate in 4 → 8.26) Lost forced checkmate sequence. e6 was best. } { [%eval 8.26] } (50. e6 Rf3 51. e7 Rxf4 52. e8=Q+ Kg5 53. Qg6#) 50... bxa6? { (8.26 → Mate in 4) Checkmate is now unavoidable. b6 was best. } { [%eval #4] } (50... b6 51. Rf5+ Kg6 52. Kg4 Kg7 53. Rf6 Ra1 54. Kf5 Rh1 55. g4 Rd1 56. Rxb6) 51. bxa6?? { (Mate in 4 → 6.00) Lost forced checkmate sequence. e6 was best. } { [%eval 6.0] } (51. e6 axb5 52. e7 Re3 53. e8=Q+ Rxe8 54. g4#) 51... Rxg3+ { [%eval 6.04] } 52. Kh2 { [%eval 5.86] } 52... Ra3 { [%eval 5.76] } 53. Rd6 { [%eval 5.36] } 53... Kg4 { [%eval 5.32] } 54. Rxd5 { [%eval 4.29] } 54... Rxa6 { [%eval 4.09] } 55. Rd6 { [%eval 3.81] } 55... Ra2+ { [%eval 3.92] } 56. Kg1 { [%eval 3.73] } 56... Kxf4 { [%eval 3.64] } 57. e6?? { (3.64 → 0.00) Blunder. Rd8 was best. } { [%eval 0.0] } (57. Rd8) 57... Ke4?? { (0.00 → 8.11) Blunder. Kg3 was best. } { [%eval 8.11] } (57... Kg3 58. Kf1 Kf3 59. Ke1 Ke3 60. Kd1 Kd3 61. Kc1 Kc3 62. Kb1 Ra8 63. e7) 58. e7 { [%eval 8.02] } 58... Kf3? { (8.02 → Mate in 8) Checkmate is now unavoidable. Ra8 was best. } { [%eval #8] } (58... Ra8 59. Rd8 Ra1+ 60. Kg2 Ra2+ 61. Kg3 Rc2 62. e8=Q+ Kd3 63. Qb5+ Kd2 64. d5) 59. e8=Q { [%eval #7] } 59... Ra1+ { [%eval #6] } 60. Kh2 { [%eval #5] } 60... Ra2+ { [%eval #5] } 61. Kh3 { [%eval #4] } 61... Ra3 { [%eval #1] } 62. Rf6# { White wins by checkmate. } 1-0