FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/JYBX2dgl"]
[Date "2023.03.24"]
[Round "-"]
[White "aktv"]
[Black "Tvoided1"]
[Result "1-0"]
[GameId "JYBX2dgl"]
[UTCDate "2023.03.24"]
[UTCTime "11:09:13"]
[WhiteElo "1463"]
[BlackElo "1151"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-21"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -4.13) Blunder. e3 was best. } { [%eval -4.13] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6?! { (-4.13 → -2.69) Inaccuracy. d6 was best. } { [%eval -2.69] } (1... d6 2. f4 g5 3. fxg5 Bh3 4. Nxh3 h5 5. gxh6 Bxh6 6. Ng5) 2. d4?? { (-2.69 → Mate in 15) Checkmate is now unavoidable. b4 was best. } { [%eval #-15] } (2. b4 Bxb4 3. Ba3 Bxd2 4. Nxd2 Qe7 5. Bxe7 Nxe7 6. Qb1 c5) 2... c5?? { (Mate in 15 → -1.27) Lost forced checkmate sequence. Qg5 was best. } { [%eval -1.27] } (2... Qg5 3. Bxg5 Kd8 4. Bxd8 a6 5. Bxc7 Ra7 6. Bxb8 a5 7. Bxa7 b6 8. Bxb6 Nh6 9. Bxa5) 3. dxc5 { [%eval -1.49] } 3... Bxc5 { [%eval -1.62] } 4. Qxd7 { [%eval -1.35] } 4... Bxg1 { [%eval -1.36] } 5. Rxg1 { [%eval -2.19] } 5... Nxd7 { [%eval -2.08] } 6. Bh6 { [%eval -2.2] } 6... Nxh6 { [%eval -2.23] } 7. f4?? { (-2.23 → -7.18) Blunder. h4 was best. } { [%eval -7.18] } (7. h4) 7... e5?? { (-7.18 → Mate in 11) Checkmate is now unavoidable. Qg5 was best. } { [%eval #11] } (7... Qg5) 8. fxe5 { [%eval #11] } 8... Nxe5 { [%eval #10] } 9. g4 { [%eval #11] } 9... Nhxg4 { [%eval #9] } 10. Rxg4 { [%eval #9] } 10... Bxg4 { [%eval #8] } 11. c4 { [%eval #8] } 11... Bxe2 { [%eval #7] } 12. Kxe2 { [%eval #7] } 12... Nxc4 { [%eval #6] } 13. h3 { [%eval #7] } 13... Nxb2 { [%eval #6] } 14. Kd1 { [%eval #8] } 14... Nxd1 { [%eval #5] } 15. Ba6 { [%eval #5] } 15... bxa6 { [%eval #4] } 16. Nc3 { [%eval #4] } 16... Nxc3 { [%eval #3] } 17. Rd1?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rf1 was best. } { [%eval 0.0] } (17. Rf1 Nxa2 18. Rxf7 Kxf7 19. h4 Qxh4#) 17... Nxd1?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Nxa2 was best. } { [%eval #2] } (17... Nxa2 18. Rxd8 Kxd8 19. h4 g5 20. hxg5 f5 21. gxf6 Rg8 22. f7 a5 23. fxg8=K Nb4 24. Kxh7) 18. a4?? { (Mate in 2 → Mate in 14) Lost forced checkmate sequence. h4 was best. } { [%eval #-14] } (18. h4 Qxh4 19. a4 Qxa4#) 18... g6?? { (Mate in 14 → Mate in 2) Lost forced checkmate sequence. Qb8 was best. } { [%eval #2] } (18... Qb8 19. h4 h6 20. a5 f6 21. h5 g5 22. hxg6 Qb1 23. g7 Ne3 24. gxh8=Q Kd7 25. Qxh6) 19. a5 { [%eval #7] } 19... Qxa5 { [%eval #6] } 20. h4 { [%eval #6] } 20... g5 { [%eval #1] } 21. hxg5 { [%eval #1] } 21... Qxg5# { Game ends by variant rule. } 1-0