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[Event "Rated Antichess game"] [Site "https://lichess.org/JPSaDha8"] [Date "2024.03.05"] [White "Polina5D"] [Black "alinabipour"] [Result "0-1"] [UTCDate "2024.03.05"] [UTCTime "16:01:17"] [WhiteElo "1499"] [BlackElo "1019"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+62"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 d5?? { (-0.03 → Mate in 16) Checkmate is now unavoidable. g6 was best. } (1... g6 2. c4 c6 3. Qb3 b5 4. cxb5 cxb5 5. Qxb5 Bg7 6. Qxb8) 2. g4 Bxg4 3. e4? { (0.89 → -0.61) Mistake. c4 was best. } (3. c4 Bxe2 4. Nxe2 dxc4 5. Qa4 Qxd2 6. Kxd2 Nc6 7. Qxc6 bxc6) 3... Bxd1?? { (-0.61 → Mate in 18) Checkmate is now unavoidable. dxe4 was best. } (3... dxe4 4. Qxg4 Qxd2 5. Qxe4 Qxc2 6. Qxb7 Qxb2 7. Qxc7 Qxf2 8. Qxa7) 4. exd5?? { (Mate in 18 → Mate in 13) Lost forced checkmate sequence. Kxd1 was best. } (4. Kxd1 dxe4 5. Nf3 exf3 6. Bg2 fxg2 7. b4 gxh1=K 8. Bb2 Kxh2 9. Bxg7 Bxg7 10. Kc1 Bxa1) 4... Qxd5 5. Kxd1 Qxa2 6. Rxa2 Nd7?? { (Mate in 12 → -2.69) Lost forced checkmate sequence. b5 was best. } (6... b5 7. Bxb5 g6 8. Bxe8 h5 9. Rxa7 Rxa7 10. Bxf7 Nf6 11. Bxg6 Ng4 12. Bxh5 Nxh2 13. Rxh2) 7. Rxa7 Rxa7 8. Ba6?! { (-2.38 → -3.37) Inaccuracy. c4 was best. } (8. c4 Ndf6 9. c5 Kd7 10. Na3 Rxa3 11. bxa3 b5 12. cxb6 cxb6 13. a4 g6 14. Kc2 Bg7) 8... Rxa6 9. Na3?? { (-2.85 → Mate in 12) Checkmate is now unavoidable. Ne2 was best. } (9. Ne2 Ngf6) 9... Rxa3 10. bxa3 b6?? { (Mate in 11 → -2.54) Lost forced checkmate sequence. e6 was best. } (10... e6 11. Nf3 Bxa3 12. Bxa3 Nc5 13. Bxc5 Kf8 14. Bxf8 Nh6 15. Bxg7 Nf5 16. Bxh8 Nh4 17. Nxh4) 11. d4? { (-2.54 → -4.75) Mistake. a4 was best. } (11. a4 f5) 11... Ne5?? { (-4.75 → -0.89) Blunder. f5 was best. } (11... f5) 12. dxe5 Nf6?? { (-0.76 → Mate in 9) Checkmate is now unavoidable. g5 was best. } (12... g5 13. Bxg5) 13. exf6 gxf6 14. Bg5?? { (Mate in 8 → 0.53) Lost forced checkmate sequence. Bh6 was best. } (14. Bh6 Bxh6 15. Kc1 Bxc1 16. Nf3 Bxa3 17. Rc1 Bxc1 18. Nd2 Bxd2 19. f4 Bxf4 20. c4 Bxh2) 14... fxg5 15. f4?? { (1.00 → -2.89) Blunder. Ne2 was best. } (15. Ne2 f5 16. Nc1 f4 17. Nb3 c5 18. Nxc5 bxc5 19. a4 e5 20. a5 Kd7 21. a6 c4) 15... gxf4 16. Nf3 e5 17. Nxe5 Bxa3 18. Nxf7 Kxf7 19. Kc1?? { (-3.36 → -7.08) Blunder. Ke1 was best. } (19. Ke1) 19... Bxc1 20. Rxc1 Ke6? { (-9.65 → -4.99) Mistake. f3 was best. } (20... f3 21. Rd1 Re8 22. Rd6 cxd6 23. c4 b5 24. cxb5 f2 25. b6 Rc8 26. b7 Rc6 27. h4) 21. c3?! { (-4.99 → -7.08) Inaccuracy. Ra1 was best. } (21. Ra1 f3) 21... c5?! { (-7.08 → -4.84) Inaccuracy. f3 was best. } (21... f3 22. Rg1 Kf7 23. Rd1 Rg8 24. Rd6 cxd6 25. c4 f2 26. c5 bxc5 27. h4 Ke7 28. h5) 22. Ra1 Ra8?? { (-5.09 → -1.68) Blunder. Ke7 was best. } (22... Ke7 23. Ra5) 23. Rxa8 b5?? { (-0.76 → Mate in 9) Checkmate is now unavoidable. f3 was best. } (23... f3 24. h4 f2 25. h5 f1=R 26. Ra5 bxa5 27. h6 Rf3 28. c4 Kd5 29. cxd5 c4 30. d6) 24. c4 bxc4 25. h4 h5 26. Rg8 Kd6 27. Rg4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rg3 was best. } (27. Rg3 fxg3#) 27... hxg4 28. h5 Ke7 29. h6 Kf8 30. h7 Kg8?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Ke8 was best. } (30... Ke8 31. h8=B c3 32. Bxc3 c4 33. Bf6 Kd8 34. Bxd8 c3 35. Ba5 c2 36. Bd2 f3 37. Bb4) 31. hxg8=B?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. hxg8=N was best. } (31. hxg8=N c3 32. Ne7 g3 33. Nc6 c4 34. Nd4 c2 35. Nxc2 f3 36. Ne1 c3 37. Nxf3 c2) 31... f3?? { (0.00 → Mate in 8) Checkmate is now unavoidable. c3 was best. } (31... c3 32. Bh7 g3 33. Be4 c2 34. Bxc2 f3 35. Bd3 c4 36. Bxc4 f2 37. Bb3 g2 38. Bc4) 32. Bxc4 f2 33. Bf1?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Be2 was best. } (33. Be2 g3 34. Bc4 f1=K 35. Bxf1 g2 36. Bxg2 c4 37. Bf3 c3 38. Be2 c2 39. Bd1 cxd1=K#) 33... g3?? { (0.00 → Mate in 6) Checkmate is now unavoidable. c4 was best. } (33... c4 34. Bxc4 g3 35. Bg8 g2 36. Bc4 g1=B 37. Bf1 Bh2 38. Bg2 Be5 39. Bh3 f1=K 40. Bxf1) 34. Bh3?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Bc4 was best. } (34. Bc4 f1=K 35. Bxf1 g2 36. Bxg2 c4 37. Bf3 c3 38. Be2 c2 39. Bd1 cxd1=K#) 34... g2 35. Bxg2 f1=K 36. Bxf1 c4 37. Bxc4# { Game ends by variant rule. } 0-1