- Blind mode tutorial
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[Event "rated rapid game"] [Site "https://lichess.org/JNsYNfdF"] [Date "2026.01.30"] [Round "-"] [White "packpanda"] [Black "TalaatJr94"] [Result "1/2-1/2"] [GameId "JNsYNfdF"] [UTCDate "2026.01.30"] [UTCTime "21:27:24"] [WhiteElo "1111"] [BlackElo "1168"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-1"] [Variant "Standard"] [TimeControl "900+10"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } 5. d3 { [%eval 0.07] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... O-O { [%eval 0.13] } 6. Bg5 { [%eval 0.08] } 6... d6?! { (0.08 → 0.82) Inaccuracy. h6 was best. } { [%eval 0.82] } (6... h6 7. Bxf6 Qxf6 8. Nd5 Qd8 9. c3 a5 10. d4 Ba7 11. O-O) 7. Nd5 { [%eval 0.8] } 7... Be6 { [%eval 0.87] } 8. O-O { [%eval 0.59] } 8... Bxd5 { [%eval 0.6] } 9. Bxd5 { [%eval 0.62] } 9... Nd4 { [%eval 0.9] } 10. c3 { [%eval 0.47] } 10... Nxf3+ { [%eval 0.24] } 11. Qxf3 { [%eval 0.26] } 11... c6?! { (0.26 → 0.92) Inaccuracy. h6 was best. } { [%eval 0.92] } (11... h6 12. Bxf6 Qxf6 13. Qxf6 gxf6 14. b4 c6 15. Bc4 Bb6 16. a4 Rfd8 17. a5) 12. Bc4?! { (0.92 → 0.35) Inaccuracy. Bb3 was best. } { [%eval 0.35] } (12. Bb3) 12... b5 { [%eval 0.42] } 13. Bb3 { [%eval 0.4] } 13... h6 { [%eval 0.54] } 14. Bxf6 { [%eval 0.28] } 14... Qxf6 { [%eval 0.2] } 15. Qxf6 { [%eval 0.16] } 15... gxf6 { [%eval 0.2] } 16. Rad1 { [%eval 0.12] } 16... a5 { [%eval 0.14] } 17. d4 { [%eval 0.05] } 17... exd4 { [%eval 0.0] } 18. cxd4 { [%eval 0.05] } 18... Bb6 { [%eval 0.03] } 19. f4 { [%eval -0.05] } 19... a4 { [%eval -0.06] } 20. Bc2 { [%eval -0.14] } 20... c5 { [%eval -0.05] } 21. d5?! { (-0.05 → -1.08) Inaccuracy. Rf3 was best. } { [%eval -1.08] } (21. Rf3 Rfb8) 21... c4+ { [%eval -1.37] } 22. Kh1 { [%eval -1.28] } 22... Rae8 { [%eval -0.78] } 23. Rfe1 { [%eval -0.85] } 23... Bf2 { [%eval -0.9] } 24. Re2 { [%eval -0.78] } 24... Bb6 { [%eval -0.62] } 25. Rde1 { [%eval -1.01] } 25... Ba5 { [%eval -0.63] } 26. Rf1 { [%eval -0.83] } 26... f5?! { (-0.83 → 0.20) Inaccuracy. Bb6 was best. } { [%eval 0.2] } (26... Bb6) 27. e5 { [%eval 0.21] } 27... c3 { [%eval 0.23] } 28. bxc3 { [%eval 0.24] } 28... Bxc3 { [%eval 0.44] } 29. h3 { [%eval -0.03] } 29... dxe5 { [%eval -0.08] } 30. g4?? { (-0.08 → -1.81) Blunder. d6 was best. } { [%eval -1.81] } (30. d6 e4) 30... exf4 { [%eval -1.71] } 31. Rxe8 { [%eval -2.23] } 31... Rxe8 { [%eval -2.46] } 32. Bxf5?! { (-2.46 → -3.23) Inaccuracy. Rxf4 was best. } { [%eval -3.23] } (32. Rxf4 Re1+ 33. Kg2 Ra1 34. Rf2 Rxa2 35. Bxf5 Ra1 36. Bd3 a3 37. d6 a2) 32... Re1?? { (-3.23 → 0.00) Blunder. Re2 was best. } { [%eval 0.0] } (32... Re2 33. Bd3 Rxa2 34. Bxb5 a3 35. Bc4 Rc2 36. d6 a2 37. d7 Bf6 38. Bxa2) 33. Rxe1 { [%eval 0.0] } 33... Bxe1 { [%eval 0.07] } 34. d6 { [%eval 0.0] } 34... Bh4 { [%eval 0.04] } 35. d7 { [%eval 0.0] } 35... b4 { [%eval 0.0] } 36. Kg2 { [%eval -0.15] } 36... b3 { [%eval -0.24] } 37. axb3 { [%eval -0.23] } 37... axb3 { [%eval -0.27] } 38. Kf3 { [%eval -0.17] } 38... b2 { [%eval 0.0] } 39. Kxf4 { [%eval 0.0] } 39... Bg5+ { [%eval 0.0] } 40. Ke5 { [%eval 0.0] } 40... Kf8 { [%eval 0.0] } 41. Kd6 { [%eval -0.03] } 41... Be7+ { [%eval 0.05] } 42. Kc7 { [%eval 0.06] } 42... f6?? { (0.06 → 7.69) Blunder. Kg7 was best. } { [%eval 7.69] } (42... Kg7 43. d8=Q) 43. h4?? { (7.69 → 0.00) Blunder. d8=Q+ was best. } { [%eval 0.0] } (43. d8=Q+ Bxd8+ 44. Kxd8 Kf7 45. Kd7 h5 46. Kd6 hxg4 47. hxg4 b1=Q 48. Bxb1 Kg7) 43... Kf7?? { (0.00 → 66.43) Blunder. h5 was best. } { [%eval 66.43] } (43... h5 44. gxh5 Kg7 45. d8=Q Bxd8+ 46. Kxd8 Kh6 47. Ke7 Kxh5 48. Kxf6 Kxh4 49. Kg6) 44. h5 { [%eval 62.99] } 44... Kf8 { [%eval 25.44] } 45. d8=Q+ { [%eval 55.34] } 45... Bxd8+ { [%eval 69.62] } 46. Kxd8 { [%eval 61.44] } 46... Kf7 { [%eval 66.01] } 47. Kd7 { [%eval 13.17] } 47... Kf8 { [%eval 25.88] } 48. Ke6 { [%eval 14.44] } 48... Kg7?! { (14.44 → Mate in 16) Checkmate is now unavoidable. Ke8 was best. } { [%eval #16] } (48... Ke8 49. Kxf6 b1=Q 50. Bxb1 Kd7 51. Kg6 Ke6 52. Kxh6 Ke5 53. Kg6 Kd4 54. Bf5) 49. Ke7 { [%eval #16] } 49... Kg8 { [%eval #16] } 50. Kxf6 { [%eval #15] } 50... Kh8 { [%eval #15] } 51. Kg6 { [%eval 14.36] } 51... Kg8 { [%eval 14.46] } 52. Kxh6 { [%eval #18] } 52... Kf7 { [%eval #16] } 53. Kg5 { [%eval #19] } 53... Kg7 { [%eval #12] } 54. h6+ { [%eval #11] } 54... Kf7 { [%eval #12] } 55. Kh5 { [%eval #12] } 55... Kg8 { [%eval #10] } 56. Kg6 { [%eval #9] } 56... Kh8 { [%eval #8] } 57. h7?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kf6 was best. } { [%eval 0.0] } (57. Kf6 Kg8 58. Ke7 Kh8 59. g5 Kg8 60. g6 b1=Q 61. Bxb1 Kh8 62. Kf6 Kg8) 57... b1=Q { [%eval 0.0] } 58. Bxb1 { [%eval 0.0] } { Draw by stalemate. } 1/2-1/2