- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/JFvQxZXT"] [Date "2023.02.27"] [Round "-"] [White "Schmidtchen"] [Black "Timofei_Boyko"] [Result "0-1"] [GameId "JFvQxZXT"] [UTCDate "2023.02.27"] [UTCTime "09:44:36"] [WhiteElo "1376"] [BlackElo "1256"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+24"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6?! { (0.00 → 0.83) Inaccuracy. Nh6 was best. } { [%eval 0.83] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.97] } 2... Bb7?? { (0.97 → Mate in 14) Checkmate is now unavoidable. Nc6 was best. } { [%eval #14] } (2... Nc6 3. d4 Nxd4 4. Qxd4 g5 5. Bxg5 Bh6 6. Qxd7 Kxd7 7. Bxh6) 3. e3 { [%eval #16] } 3... Bxh1 { [%eval #14] } 4. Bg2 { [%eval #14] } 4... Bxg2 { [%eval #13] } 5. Qf3?? { (Mate in 13 → -4.21) Lost forced checkmate sequence. Nh3 was best. } { [%eval -4.21] } (5. Nh3 Bxh3 6. Qg4 Bxg4 7. h3 Bxh3 8. g4 Bxg4 9. f3 Bxf3 10. e4 Bxe4 11. a4 Bxc2) 5... Bxf3 { [%eval -3.38] } 6. Nxf3 { [%eval -4.07] } 6... e5 { [%eval -4.26] } 7. Nxe5 { [%eval -3.94] } 7... Qh4 { [%eval -3.8] } 8. Nxf7?? { (-3.80 → Mate in 11) Checkmate is now unavoidable. gxh4 was best. } { [%eval #-11] } (8. gxh4 a5 9. Nxd7 Kxd7 10. h5 h6 11. c4 c5 12. b4 axb4 13. Kd1 Rxa2 14. Rxa2 Kc6) 8... Kxf7?? { (Mate in 11 → -4.07) Lost forced checkmate sequence. Qxh2 was best. } { [%eval -4.07] } (8... Qxh2 9. Nxh8 Qxf2 10. Kxf2 Kf7 11. Nxf7 g5 12. Nxg5 b5 13. Nxh7 b4 14. Nxf8 Na6 15. Nxd7) 9. gxh4 { [%eval -4.3] } 9... g5 { [%eval -3.91] } 10. hxg5 { [%eval -3.95] } 10... Kf6?? { (-3.95 → Mate in 10) Checkmate is now unavoidable. Ba3 was best. } { [%eval #10] } (10... Ba3 11. Nxa3 Nh6 12. gxh6 Rg8 13. Nb1 a5 14. b4 axb4 15. Ba3 Rxa3 16. Nxa3 bxa3 17. Kf1) 11. gxf6 { [%eval #10] } 11... Nxf6 { [%eval #9] } 12. e4?? { (Mate in 9 → 4.91) Lost forced checkmate sequence. b4 was best. } { [%eval 4.91] } (12. b4 Bxb4 13. d4 Bxe1 14. a4 Bxf2 15. e4 Bxd4 16. Ra3 Nxe4 17. Bg5 Nxg5 18. Rh3 Nxh3) 12... Nxe4 { [%eval 5.53] } 13. Ke2?! { (5.53 → 4.18) Inaccuracy. d3 was best. } { [%eval 4.18] } (13. d3 Nxf2 14. Kxf2 Ba3 15. Bxa3 Rf8 16. Bxf8 d6 17. Bxd6 cxd6 18. Kf3 Nd7 19. Kf4 Ne5) 13... Nxd2 { [%eval 4.06] } 14. Kxd2? { (4.06 → 2.31) Mistake. Nxd2 was best. } { [%eval 2.31] } (14. Nxd2 Ba3) 14... Ba3 { [%eval 2.86] } 15. Bxa3 { [%eval 2.87] } 15... Rf8 { [%eval 2.97] } 16. Bxf8 { [%eval 3.31] } 16... c5 { [%eval 3.87] } 17. Bxc5 { [%eval 3.54] } 17... bxc5 { [%eval 4.09] } 18. b4 { [%eval 4.5] } 18... cxb4 { [%eval 3.8] } 19. Na3 { [%eval 4.14] } 19... bxa3 { [%eval 4.04] } 20. Rb1?? { (4.04 → -2.86) Blunder. Re1 was best. } { [%eval -2.86] } (20. Re1 a5) 20... a6?? { (-2.86 → -0.47) Blunder. d5 was best. } { [%eval -0.47] } (20... d5) 21. Rxb8 { [%eval -0.32] } 21... Rxb8 { [%eval -0.28] } 22. Kc3?? { (-0.28 → Mate in 13) Checkmate is now unavoidable. f4 was best. } { [%eval #-13] } (22. f4 a5) 22... Rb3?? { (Mate in 13 → 1.09) Lost forced checkmate sequence. Rb2 was best. } { [%eval 1.09] } (22... Rb2 23. Kxb2 axb2 24. f4 h5 25. f5 b1=R 26. f6 a5 27. f7 Rb8 28. f8=K Rxf8 29. c4) 23. Kxb3?! { (1.09 → 0.00) Inaccuracy. cxb3 was best. } { [%eval 0.0] } (23. cxb3 d5) 23... h6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. a5 was best. } { [%eval #14] } { Black wins on time. } (23... a5 24. Kxa3 d5 25. f4 a4 26. Kxa4 d4 27. c4 dxc3 28. Kb5 c2 29. a4 h5 30. a5) 0-1